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Temple Of Snek News

Kukulkan update v.0.4.0

The Kukulkan update v.0.4.0 is a small but important step on the Temple of Snek roadmap, and it's out now! Here's what Snek's got for you:

[h3]Hint system[/h3]
Hints are now available throughout almost all of Story Mode (so far, and also for the future instalment) in the form of a particle trail that shows you where to go. All the hints have three tiers, so you can get a vague nudge in the right direction or watch all three tiers and get a step-by-step guide. Hints unlock after you've been in a new location for two minutes (or quicker if you've been dying a lot) and can be accessed from the pause menu. Snek won't move while the hint plays, and the hint will cancel if you press a move button. The hints are always optional, so you can ignore them or use them as you wish.

slightly spoilerish examples:

[h3]Live achievements[/h3]
The in-game achievements are now live on Steam. Any that you've already unlocked on the Extras screen will now automatically unlock on Steam when you first run the update. You'll be able to 100% the game once the final early access update is out.

[h3]Mek-a-Snek + Steam Workshop[/h3]
Mek-a-Snek is now complete and is also live on the Steam Workshop. You can share your snekskins with the community as well as download and play with cool skins that you find online. (The Snek Workshop level editor is coming soon!)



[h3]Friends, not food[/h3]
There are now cute critters in the Temple. This is the most important update yet!



This update is named after the Mayan snake god Kukulkan, who has a lot in common with the Mexica god Quetzacoatl. Both versions are based on older snake spirit beliefs. The Maya people thought of serpents as a living connection to the spiritual world who could bring counsel from ancestors or gods. With respect to these ancient beliefs, maybe it's a fitting name for this update that adds connectivity and guidance.

If you enjoy Temple of Snek, be sure to leave a review (https://store.steampowered.com/app/1208590/) to let people know. If you have an feedback or comments, or a bug to report you can do that using the feedback form in-game (F8) or by joining us on the Discord (https://discord.gg/MBkyN5EvHR). By joining the Discord you can also get in on beta updates and help shape the game with feedback and suggestions.

The next major update will be the Viracocha update (version 0.5.0), which will be the first version of the level editor.

Beta players can share snek-patterns and get achievements now!

The Kukulkan update is nearly ready, but first it would be awesome if some players could give the beta a test run on real live Steam first! If you want to get the beta and be one of the first to get Steam achievements or share your snek patterns, you'll find the details below.

[h3]Mek-a-Snek[/h3]
The Steam Workshop is open ... but currently only for beta players. With the latest beta you can publish your own creations and play with subscribed patterns other people have published.

[h3]Achievements[/h3]
Achievements you unlock will now unlock on Steam. And any achievements you've already completed in-game will automatically unlock all in one go when you run the update which is like soooo satisfying to see.

[h3]Hint system and more[/h3]
You'll also get beta access to the brand new hint system, as well as a bunch of other updates and fixes you can read about in the change log as always.

Beta access

If you want to try out these new features, you need to activate the beta branch. It's like early access for early access!

[h3]The access code is "TempleOfTest".[/h3]

If you've never done it before, it's easy, just look in the game's properties in your Steam library, go to the "Betas" tab and enter the code. Take a look at this handy-dandy guide:



If you need any help or want any support with this beta or any other aspect of the game, remember you can join us on the Discord.

And while you're here... have you left a review yet?

Price Change On July 11

Hello all,

Temple of Snek (both the project and the place) just keeps getting bigger. The Kukulkan update is coming soon, and after that it'll just be a matter of months until the level editor and final installment are on the horizon. It's already a bigger game than I ever imagined it would be!

So we've put some thought into it, and decided to raise the price a little bit to reflect that. From July 11th (or thereabouts) the price of Temple of Snek will change to:

$12.49 USD
£9.99 GBP
€11.99 EUR


(with other regions converting from $12.49 USD)

If you or anyone you know plans to get the game soon, grab it before the 11th if you want to get it at the current price. It's also currently 25% during the Summer Sale, which ends in a few days.

- Nick Bell (Aetheric)

a post-Pachamama patch

Just slipping in a quick patch following the massive content splat that was the Pachamama update.

Version 0.3.7 addresses these issues:
  • Fixed a potential softlock in Old Garden Camp, where if you reload at just the wrong time, the priestess could forget that she's supposed to be helping you.
  • Fixed a potential softlock near Collapsed Stairs, where you could trap yourself if you went back indoors and then used up your saves.
  • Improved the camera set-up in a secret area with a "2" in its name.
  • Snek-proofed a different secret area.
  • Future-proofed a future secret area.
  • Removed some unnecessary checkpoints that risked using up your saves.
  • Changed the way that save games are updated from Coatlicue versions to Pachamama versions, to ensure the update will only happen once.
  • The animated logo on the title screen will now only play on Windows, rather than glitching out on Proton.


Speaking of Proton - Temple of Snek runs just fine in Proton on Linux or on Steam Deck, if you have one. For now you'll need to select Proton version 6.3-8 in the game's properties in the library.

Pachamama update v.0.3.0

The Pachamama update is now live!

Version 0.3.0 is now available, bringing the next big chunk of Story Mode, including:
  • New tile types and puzzle mechanics
  • New NPC types and new dangers
  • New secrets to collect and achievements to unlock




There's a bunch of other little improvements too, including:
  • A shiny new body type to unlock in Mek-a-Snek
  • Improved music system that runs smoother and is more versatile
  • Faster fast-forward
  • Various fixes and more!




Did you notice that each Temple of Snek update is named after a deity from a prehispanic culture? Temple of Snek is not set in the real world, so the characters in the game don't represent any specific people, but the goddess Snek has a lot in common with different indigenous South and Central American deities. Pachamama is the name of an earth mother goddess of the Andes. She's the mother of the sun and moon. She's generous and supportive, but will also protect her earth and its children when she has to... like our Snek. It's time to monch some conquistadors!



If you enjoy Temple of Snek, be sure to leave a review (https://store.steampowered.com/app/1208590/) to let people know. If you have an feedback or comments, or a bug to report you can do that using the feedback form in-game (F8) or by joining us on the Discord (https://discord.gg/MBkyN5EvHR). By joining the Discord you can also get in on beta updates and help shape the game with feedback and suggestions.

The next major update will be the Kukulkan update (version 0.4.0), which will include an art pass for all of Story Mode, live achievements and some other unannounced features.