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Potion Craft: Alchemist Simulator News

Potion Craft Fan Art Contest #9 Winners

Greetings, Alchemists!

We greatly enjoyed seeing your entries for #PotionCraftFanArtContest9 and appreciate each and every one of you who took the time to enter.

Please find below the 9 winning entries for this round, and keep an eye out for the next contest, which will be starting next week!

[h2]Winners[/h2]


First up is potionenthusiast on Instagram, who created this lovely image of the Mushroom Hag creating Kraken Mushroom soup, which she mentions in her in-game dialogue!


Next, we have this lovely artwork by arts.pit on Instagram, of the Mushroomer.


janer on Discord shared this beautiful rendition of the Herbalist.


GL0RK on Discord also created artwork of the Herbalist, in this very dynamic style.


Shadow.13 on Discord had this to say about their entry: ‘My favorite character is the Mushroom Hag. She lives with her husband in a large mushroom in the forest and has her own mushroom farm. I thought about what she might look like if she drank a rejuvenating potion.’


This entry by Yun on Discord is of their favourite character, the Dark Elf Merchant.


BomberBlu on Discord had a really interesting take on their favourite character, the Mushroomer.


This piece, by sckwall#8206 on Discord, depicts both the Mushroomer and Mushroom Hag, surrounded by their joint love: mushrooms.


And finally, Jannetar on Discord drew this lovely sketch of the Crystal Merchant, surrounded by some of the in-game Crystals.

Congratulations to all the winners of this Potion Craft Fan Art Contest!
We look forward to the next contest, and seeing all of your entries.

Potion Craft Fan Art Contest #9



Greetings, Alchemists!

We are pleased to announce the start of a new Potion Craft Fan Art Contest!
We’ll be running a new contest every month; each one will last 2 weeks and will have a different theme for you to participate in.

[h3]Theme: Your Favorite Character[/h3]

For this month’s contest, we want to see your art (drawing, video, cosplay, or anything else!) of your favorite Potion Craft character. Please use existing unique characters from the game for this theme, and if you use a randomly generated character from the game, please attach that specific character screenshot with their potion request for context.

[h3]Participation Guidelines:[/h3]
  • Enter your artwork using the hashtag #PotionCraftFanArtContest9 on socials, or by joining the Potion Craft Discord and posting in the #fanart channel
  • All entries must be sent by 11 February 2025 at 18.00 GMT at 18.00 GMT If you use AI for your submission, please mention this in your caption alongside your submission, and if submitting on Discord please do so in the #ai-fun channel
  • 9 non-AI winners will be selected, and will be provided with a Steam key of their choice from a selection of tinyBuild games!
    Bonus prizes may be provided to AI entrants we feel have met the theme well.

P.S. After hearing your feedback and additional consideration we decided to keep the Fan Art Contests free from AI submissions.

Feel free to share as many entries as you'd like for each theme.

The winners have now been announced.
You can find them here: https://store.steampowered.com/news/app/1210320/view/532090972488597787?l=english

Good luck!

Medieval storefront simulator Potion Craft gets massive free update

Potion Craft: Alchemy Simulator has a great premise. Rather than focus on the medieval battles or town and country management seen in games like Manor Lords, Mount and Blade 2: Bannerlord, or Crusader Kings 3, Potion Craft takes a more intimate - and slightly fanciful - look at one particular aspect of the past: Managing an alchemy shop. And now, despite having launched almost two years ago, it's just received a massive free update that adds in new modes and features meant to provide even more expansive options for making and selling potions.


Read the rest of the story...


RELATED LINKS:

Shopkeeping sim Potion Craft is the top-selling game on Steam

Potion Craft, the surprise hit of the Steam Festivals, launches this month

The Enchanted Garden 2.0 Update is Here!

Greetings, Alchemists!

Enchanted Garden 2.0 free update for Potion Craft is finally here! We have lots of exciting new content and features which we think you’ll love. Shall we take a closer look?

[previewyoutube][/previewyoutube]

[h3]New Enchanted Garden[/h3]

We’ve changed the way gardens work in this update to give you more control than ever over what ingredients you’ll be able to produce, and we think you’ll be pleased with the results!
Now, you will be able to choose what to plant in your Enchanted Garden, and will need to care for your plants by watering them before you harvest your ingredients. This means that you’ll be able to better manage your stock levels for ingredients you’re using frequently.
This update will also unlock new areas for your garden which will allow you to harvest non-plant ingredients: the Pond, Cave, and Crystal Grotto.



[h3]New Talent Tree[/h3]

This update brings with it a whole new talent system, with over 50 new talents! Each new talent has its own unique effects ranging from levels 1 to 20, and there’s an additional talent which can be upgraded indefinitely.
We’ve also significantly rebalanced how experience is gained, with more experience granted for new actions. Talents will consistently cost 1 talent point per upgrade, so you should notice a discernible difference in how your talents are leveled up.
Plus, if you want to try a new combination of talents as you progress through the game, you can - in exchange for gold, talent points can be reset to allow you to experiment with the best combination for your playstyle!


[h3]Build Mode and Shop Customization[/h3]

No two alchemists are the same, and now your shop doesn’t have to be, either. In Update 2.0, you can now customize your shop! You’ll be able to rearrange furniture, utilize new decor options to optimize your space, and place shelves and other surfaces to allow you to display potions and other items.



[h3]Difficulty Selection[/h3]

Whether you’re a potion-making pro or prefer a slower pace, there’s a difficulty level for you in the latest update. We’ve introduced four difficulty levels to Potion Craft: Explorer, Classic, Grandmaster, and Suffering, to allow you to set yourself the level of challenge that you most prefer.



[h3]New Base: Wine[/h3]

Sometimes, the perfect potion requires something a little stronger than water as a base…that’s why, in this update, we’ve introduced an all-new alchemical map with different mechanics based around using wine as a base for potions. Bottoms up!


[h3]New Characters & Merchants[/h3]

From Adventurers and Brigands to Dave the Diver himself, there are various new customers and NPCs to interact with in this new update. We’ve also introduced brand new merchants, too, who will be able to offer you a range of goods as you progress through the game.


[h3]Legendary Recipes Saving and Rebalancing[/h3]

The recipes in the Alchemy Machine have changed – they are less tedious now (compensation is waiting for you in your inventory). Find the new recipes for the Philosopher’s Stone and the salts, save them and create them directly from the Recipe Book.

[h3]Rebalancing, Quality of Life Changes, New Music and Sounds, and more…![/h3]

Of course, we’ve also got lots more changes in Update 2.0; from rebalancing legendary recipes and the final chapters of the Alchemist’s Path to new additional potion requirements and three new music tracks, there’s a lot to get excited about!
Find out more about all the changes you’ll discover in the full changelog, below, or simply update your game now to begin enjoying.

[h2]FAQ:[/h2]

Will my old saves still work?

Yes, old saves are still compatible with the update! However, the game has changed a lot, and has been rebalanced, so we strongly recommend starting a new save for the best possible experience. That way, you’ll see all the new mechanics, new balance, new characters and new content as intended, and you will also be able to choose the best difficulty that fits your playstyle; it’s a lot of fun, we promise!

What about my old recipes for Legendary Substances?

We’ve tweaked the balance of Legendary Substances like Albedo, Citrinitas, various Salts, etc. They are now easier and make more sense, but you’ll have to come up with some new potion recipes for them. It’s also a good time to try a new feature – Saving Legendary Recipes (so you don’t have to create them all manually every time)! If you’ve already finished goals for Legendary Recipes and Salts in your save file, you’ll get the following compensation:
  • Create Nigredo - Compensation: 2 Nigredo
  • Create Albedo - Compensation: 2 Albedo
  • Create Citrinitas - Compensation: 2 Citrinitas
  • Create Rubedo - Compensation: 2 Rubedo
  • Create Philosopher's Stone - Compensation: 2 Philosopher's Stones
  • Create Void Salt - Compensation: 5000 Void Salt
  • Create Moon Salt - Compensation: 5000 Moon Salt
  • Create Sun Salt - Compensation: 10000 Sun Salt
  • Create Life Salt - Compensation: 2500 Life Salt
  • Create Philosopher's Salt - Compensation: 2500 Philosopher's Salt
What’s next for Potion Craft?

This is far from the end for Potion Craft; we’re continuing development, and you’ll see new Legendary Substances and Salts, Alchemical Gear Upgrades, Recipe Books, Ingredient Types and more!
From now on we’ll strive to keep you updated about the game development and its status and share more with the community. Thanks for your feedback and patience! We hope you’ll enjoy the new stuff!

For those of you who play Potion Craft with mods

Please remember to remove all mods before updating the game. If you’ve used any mods, the game can break, and we won’t be able to help. If you encounter any errors, please make sure you haven’t used any mods (even if it was once or a long time ago) before sending a bug report.

Patch Notes:
  • Enchanted Garden 2.0:
    • Planting/transplanting any ingredients
    • Watering
    • Unlocking new parts of the garden
  • Build Mode:
    • Rearranging furniture (bed, tables, chests, etc.)
    • Shelves and other surfaces for placing potions and other items
    • Various furniture and decor to increase comfort and customize the shop
    • Treasury (new room)
  • Talents 2.0:
    • New talent system
    • 50+ new talents, each with unique effects and ranging from 1 to 20 levels (also includes an infinite talent that can be upgraded indefinitely)
    • Now talents can be reset for gold and redistributed
    • Experience rebalance – experience is awarded for new actions, and much more experience is given than before, but each talent now always costs 1 talent point
  • Wine Base (new alchemical map with different mechanics)
  • Game Difficulty Selection:
    • Explorer – for a more relaxed gameplay experience
    • Classic – balanced experience
    • Grandmaster – for experienced players who seek challenge
    • Suffering – extremely unfair and ruthlessly grindy
  • Saving Legendary Substance Recipes
  • Rebalancing to reduce tediousness:
    • Rebalancing legendary recipes (simpler and more appropriate recipes for the Philosopher’s Stone and its components).
    • Rebalancing the final chapters of the Alchemist’s Path (now it takes less grinding to complete the main game).
    • Level 5 experience books now complete objectives for level 4 books and below (and so on for all books).
  • New Characters:
    • 2 new NPC classes:
      • Adventurers
      • Brigands
    • 4 new unique clients:
      • Diver (Dave the Diver)
      • Nord
      • Suspiciously Pale Lord?
      • Madame Twerks
    • 6 new merchants:
      • Druid
      • Mushroom Hag
      • Crystalmancer
      • Handyman
      • Decor Trader
      • Smuggler
New additional potion requirements:
  • Potion without using salts
  • Potion on a specific base
  • Potion without using a specific base
More sub-themes (icons) for haggling topics Music and Sound
  • 3 new tracks + nighttime music
  • Many new sounds and improvements to existing ones
Redesign of the developer console And much more
Don’t forget to also follow us on Twitter, Facebook, Instagram and YouTube to keep up to date about what’s happening in Potion Craft, or head to our Discord or Subreddit to chat about the game!

Potion Craft + Backpack Battles 10% Off Bundle!


Greetings, Alchemists!

The Backpack Full of Potions Bundle is now available!

Both games feature unique worlds filled with potions and ingredients, where satisfying physical interactions create an immersive experience.

In Backpack Battles, you’ll strategize and compete using a carefully curated collection of magical items. Combine potions, craft weapons, or hatch dragon friends to build unbeatable combinations and recipes. The smarter you arrange your items in your backpack, the stronger you will be! Meanwhile, in Potion Craft, you step into the role of an alchemist, experimenting with a variety of ingredients to craft optimal, high-quality brews and establish yourself as the town's master alchemist.

Grab the bundle today at 10% OFF:

https://store.steampowered.com/bundle/41415/Backpack_Full_of_Potions_Bundle/