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Development Preview: Arcade #3



Hello all Wobblies!

Welcome to the third development preview, our way of keeping you all up to date with development of the next major update. This time we’re introducing another Arcade mode, “Wobble Run”.

Note: All of this content is still in active development and so isn’t final and could change!

Wobble Run


Wobble Run is a race through colorful obstacle courses. Players will need to jump, dodge, grab and wobble their way to victory. The first Wobbly over the finish line wins!



Wobble Run courses are made up of different obstacles each with their own challenges. Compete against your friends to see who can get the best time!


⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀       A Wobble Run course

To keep things fair Wobblies cannot grab each other in Wobble Run. Also a lot of the obstacles in Wobble Run cannot be grabbed unless they require grabbing to get past them.


⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀    Grabbable barrel obstacle

Once the first player has passed the finish line, a countdown timer starts. Any players who haven’t passed the finish line when the countdown reaches 0 are eliminated.

Checkpoints


If you fall or get knocked off the course don’t panic! You will respawn at the last checkpoint you reached.


⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀A checkpoint

Progress Bar


Want to know who’s just behind you? Or see how far away the Wobbly ahead is? We’ve got you covered. The Progress Bar shows how far you and your competitors are along the course so you can keep track of what's going on.


⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀  The Progress Bar

Courses


Wobble Run will have multiple courses for you to compete in. Below are screenshots of some of our favorites! The courses vary in difficulty and each one will have unique challenges.


⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ A couple of Wobble Run courses

Merch


Don’t forget we’ve got merch!

We have more stuff coming to the store very soon so keep an eye out for that.

Link: https://store.rubberbandgames.com/



Socials


Don't forget to follow us on our Social Media for previews of what's to come.

Facebook:
https://www.facebook.com/gaming/WobblyLife
Twitter:
https://twitter.com/WobblyLifeDev
Instagram:
https://www.instagram.com/wobblylifedev/
Discord:
https://discord.com/invite/apqDWzm

Development Preview: Arcade #2



Hello all Wobblies!

Welcome to the second development preview, our way of keeping you all up to date with the development of the next update. This time we’re introducing another Arcade mode, “Hide and Seek”.

Note: All of this content is still in active development and so isn’t final and could change!

Hide and Seek


You probably know the rules already, but let's go through how Hide and Seek works anyway as we’ve added a few tweaks of our own!



One player is the “Seeker”, and the rest of the players are the “Hiders”. When the game starts the Hiders have a short time to go find somewhere to hide. The Seeker stays behind a locked door while they go and hide.


⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀  Left - A Seeker in the locked room. Right - A Hider hiding in a box

Once the hiding timer reaches zero the door unlocks and the Seeker is released to go find the Hiders.

To catch a Hider the Seeker needs to grab them, and if the Seeker catches all the Hiders before the timer runs out then the Seeker wins. But if any Hiders manage to evade the Seeker until the timer runs out then they win.

When a Hider is caught, they will spectate until the end of the game.


⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀   Left - The Seeker chasing a Hider. Right - Spectating a Player

The Seeker has a speed advantage over the Hiders in both moving and jumping. This gives them an advantage in any chase. So if you’re a Hider you want to stay out of sight as much as possible!


⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀      The Seeker icon

To even things up the Hiders can see the Seeker’s rough location with the Seeker icon. Though this icon is only updated every 5 seconds so they can’t always be sure exactly where the Seeker is! Hiders are also unable to grab anything in Hide and Seek, but the Seeker can.

Pinging



⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ A Wobbly getting pinged

Once the Seeker is released if a Hider moves too quickly they will set off a ping showing the Seeker their location. So when moving between hiding spots it is best to move slowly.

A Hider can only ping once every 8 seconds so if you do ping, try to move away from that area and hide as quickly as possible.

When the countdown timer reaches 30 seconds all remaining Hiders are automatically pinged so make sure you plan an escape route from where you’re hiding if the Seeker is nearby!

Sleeping



⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀A sleeping Wobbly

If a Hider stays still for too long then their Wobbly gets bored and goes to sleep. The loud snoring can be heard from quite far away! To wake up, move your Wobbly around a bit. But don’t move too quickly or you might get pinged!

Maps


This mode will release with multiple maps, here are screenshots of some of the maps you can look forward to. Each map has its own unique features.


⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀     The Quarry map is full of explosive red barrels


⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀The Office map has hidden ways to move between floors

A mod version of the Quarry map will be released to the public in a mod examples package. Modders can make their own Hide and Seek maps using our mod api and tools in the Unity game engine.

Merch


Don’t forget we’ve got merch!

We have more stuff coming to the store very soon so keep an eye out for that.

Link: https://store.rubberbandgames.com/



Socials


Don't forget to follow us on our Social Media for previews of what's to come.

Facebook:
https://www.facebook.com/gaming/WobblyLife
Twitter:
https://twitter.com/WobblyLifeDev
Instagram:
https://www.instagram.com/wobblylifedev/
Discord:
https://discord.com/invite/apqDWzm

Development Preview: Arcade #1



Hello all Wobblies!

Welcome to the first development preview! This is our way to keep you all in the loop with what’s going on with Wobbly Life, as this year's updates may take us a bit longer than previous years.

Note: All of this content is still in active development and so isn’t final and could change!

Arcade


In this development preview we are introducing Arcade... So what is Arcade?



Arcade is something that has been in the works way before the game even came out. You will have seen the button on the menu since launch. Arcade isn’t just one game mode, it is much much more! The official Arcade will have multiplayer game modes for you to play; these will be announced as we develop them. We’re talking about the first mode ‘Trash Zone’ below!

Mods


The other side of the Arcade mode are Mods. These will only be available to Steam users and will use the Steam Workshop.



Mods will allow you to create your own experiences using our mod tools via the Unity game engine - this could be your own gamemode or a custom world for you to mess around with the physics… it’s completely up to you!

We hope the modders out there will get stuck in and make Wobbly Life content far into the future!

Trash Zone


Trash Zone is an asymmetric party game where one player (the Trasher) will attempt to knock the other players (the Trash) into a trash compactor to knock them out. They will do this by throwing objects down into the ‘Trash Zone’, launching them at the other players. The Trash players have to dodge these objects until the timer runs out.



If the Trasher knocks all the players out, then they win. But if any of the Trash players survive until the end of the timer, then they win. Any players who get pushed into the trash compactor spawn back in and can help the Trasher take out the remaining players.



The attacker(s) can also use the power up machine to get a randomly selected power up adding to the chaos.



We hope this gamemode will be a new experience for Wobbly Life players and a load of fun to play with friends.

Merch


Don’t forget we’ve got merch!

We have more stuff coming to the store very soon so keep an eye out for that.

Link: https://store.rubberbandgames.com/



Socials


Don't forget to follow us on our Social Media for previews of what's to come.

Facebook:
https://www.facebook.com/gaming/WobblyLife
Twitter:
https://twitter.com/WobblyLifeDev
Instagram:
https://www.instagram.com/wobblylifedev/
Discord:
https://discord.com/invite/apqDWzm

Update v0.8.1

Hello all Wobblies!

Welcome to the v0.8.1 Update!

This is our last update for the year 2022, what a year it has been!

We at RubberBandGames want to say a massive thank you to everyone who has supported us in developing this game, we hope you all have a happy holiday and you will be hearing more from us in the new year!



Ice Cave


The Ice Cave on the mountain is now open! A new mountain lift and stairway have been installed to help adventurers reach this treacherous peak. Put on your explorers clothes and go see what you can find in the caves icy depths. Though be careful, that ice is really slippery!



Winter in Wobbly Island


Wobbly Island has gone all festive! Granny has put her decorations up and there are presents and tinsel everywhere! Go play in the snow, but make sure you wrap up warm!



[h2]Snowmen and Grottos[/h2]

The Festive Grottos and Snowmen are back! So if you missed out last year you have another chance to unlock their festive outfits.

The Wobbly Elves have run out of Candy Canes. Search Wobbly Island for these sugary treats and bring them to one of three Festive Grottos for rewards!

Also the Snowmen are back and they’re everywhere! Drive through enough of them and you’ll unlock some fun holiday outfits!



Ice Cave Collection


The Ice Cave Collection has been added to the Museum. See if you can unlock the secrets of the Ice Cave and find all the Artifacts!



Merch


Don’t forget we’ve got merch!

We have more stuff coming to the store very soon so keep an eye out for that.

Link: https://store.rubberbandgames.com/



Socials


Don't forget to follow us on our Social Media for previews of what's to come.

Facebook:
https://www.facebook.com/gaming/WobblyLife
Twitter:
https://twitter.com/WobblyLifeDev
Instagram:
https://www.instagram.com/wobblylifedev/
Discord:
https://discord.com/invite/apqDWzm

Update Notes


- It's holiday season on Wobbly Island. the island has had a wintery makeover with snow and holiday decorations all over the place!

- Ice Slides in the Ice Cave! Find the new Ice Slide and race down the mountain.

- New mountain pass and lift to easily access the Ice Cave.

- The snowmen are back! Destroy snowmen to get rewards.

- The Elves are back! Gather candy canes from across the island and bring them back to the elves at their gingerbread grottos to earn rewards.

- We've added the Ice Cave Collection to the Museum. See if you can find all the Artefacts to complete it!

- New clothes : Ripped jeans, Beanie Hat/Variants, Ice Block Shoes, Pumpkin Hat, Vest, Turtle Neck Jumper.

- Big Cat pet now has a unique interact animation.

- Added option in the menu to disable/enable Easy Grab.

[h2]Graphical Upgrades[/h2]

- Updated some explosion particle effects.
- Added wind particle effect and sound to ground underneath flying helicopters.
- Added particle effects to platforms in Pond cave.
- Added particle to lamp posts and traffic lights when broken.
- Added particle to Mountain pass
- Updates to some menu fonts

Bug Fixes


- Fixed flying coffee cup in mall
- Fixes for getting the player character stuck in doors
- Fixed mission lock bug in Lost Sandwich and Desert Island mission if you quit the game mid cutscene. If you had this issues visit the mission giver and the cutscene should now play.
- Fixed jelly hat makes player stay purple
- Fixed vertical split screen dye shop UI layout
- Fixed duplicate bongos
- Fixed completed missions prompting the To Do entry when you first play
- Fixed inconsistent pier post
- Fixed grass in house near the birthday party
- Fixed Fork Lift vehicle wheel alignment
- Fixed getting respawned when walking on top of the Gorilla cave
- Fixed player select particles showing on other characters
- Fixed bubbles not playing on Classic Detective Pony Tail Hat
- Fixed some of the cogs not turning in Banana Machine animation
- Fixed gorilla outfit not unlocking for a split screen player who joined after the mission was completed
- Potential fix for objects floating when you let go of them
- Tweaked amount of the field you need to plow/seed in the farm jobs
- Fixed place banana button still on screen after changing clothes
- Fixed broken car frame, wheels go wrong way for client
- Fixed duck hat, mysteriously lose ability to trigger
- Fixed banana backpack animation strange - not closing
- Fixed taxi multiplayer spawning bug
- Removed spider web under golf cave

Major Update v0.8.0

Hello all Wobblies!

Welcome to the v0.8.0 Update!

All the team has been working really hard on this update. We’ve made lots of new missions, damaged a bunch of vehicles (and repaired them again!) and squashed many bugs along the way. We’re really excited for you all to play it!



Missions


There are lots of new missions to complete all over Wobbly Island! There are all sorts of tasks for you to do, lots of them with unique rewards. So get out there and help some Wobbly’s!

You can tell a Wobbly has a Mission for you if they have a Mission Star above their head.



Detective Missions


Detective Buck needs your help! All his other detectives are on holiday so put on your thinking cap and head to the police station to help him solve a series of strange cases.

This series of missions work slightly differently to other missions. Once you’ve completed one case you’ll need to wait untill the next day for Detective Buck to have another case for you.

We hope to add more cases for you to solve in the future.



To Do List


To help you keep track of all your missions we’ve added a To Do List to the map screen. Here you can toggle which missions show on the map, and find details about the missions you have and next task you need to complete.

We’ve also added To Do List entries for all the existing missions in the game too!



Vehicle Damage


Vehicles in Wobbly Life now can get damaged! If you keep crashing into things the body work will get bent, the windows will smash, and eventually if you keep crashing it, it will explode!

There’s also a new particle effect for crashes and a few new vehicles for you to crash in!



[h2]Vehicle Repair Shop[/h2]

You’ve damaged your pizza van and you’ve got a delivery to make? Don’t worry, Joe’s Repairs is here to help! Simply drive your vehicle into the garage and Joe will repair it for free.

You can find Vehicle Repair Shops near to Vehicle Paint Shops.



[h2]Updated Handbrake[/h2]

We’ve reworked the handbrake functionality so now you can pull off cool skids! But don’t use it too much or you might spin out. We’ve also updated the skidding graphical effect.



Updated Models


We’ve updated loads of models in this update. Almost all areas of the game have had some changes but especially make sure you check out the revamped arcade, mall and shops!



Contest Winners


Congratulations to the winners of the recent Costume Design Contest!. Their amazing designs are now available in this update.

To keep up to date with any future contests make sure to check out our discord.



Easy Grab


We’ve added a new system which helps the player grab objects. When you press the grab button the Wobbly’s arm will now automatically move towards grabbable objects that are near it. This should be especially useful for picking up objects on the ground.

Ultrawide Screen Support


You asked, we listened! Wobbly life now supports ultrawide resolutions so you can now go as wide as you want!



UI Improvements


[h2]Job Complete / Fail prompt[/h2]
We’ve added on screen prompts when you fail or complete a mission.



[h2]Vehicle Paint Shop Adjustments[/h2]

The Vehicle Paint Shop has had a visual rework.



Merch


Don’t forget we’ve got merch!

We have more stuff coming to the store very soon so keep an eye out for that.

Link: https://store.rubberbandgames.com/



Socials


Don't forget to follow us on our Social Media for previews of what's to come.

Facebook:
https://www.facebook.com/gaming/WobblyLife
Twitter:
https://twitter.com/WobblyLifeDev
Instagram:
https://www.instagram.com/wobblylifedev/
Discord:
https://discord.com/invite/apqDWzm

Update Notes


- Added lots of new missions across the island! Find Wobbly's who need help and assist them with various problems.

- Added To Do list to keep track of all your current missions. Find your To Do list in the Map Screen.

- New Vehicle Damage System, cars can now get damaged if you crash

- Improved grabbing to make it easier to pick up objects from the floor.

- NPC's will now stay in the car when you get in, and pop out of the car if all seats are full.

- Cancelling a taxi job will eject any NPCs in your taxi

- Added Vehicle Repair Shops to car garages.

- Handbrake Rework, press space (or A on controller) to drift while driving.

- Added Prompts for when you fail or complete a Job.

- New Vehicles: Three Wheeler, Undercover Police Car, Clown Car.

- Updated Tin Foil Hat and Baby Spider missions.

- Added Winners costumes from the Costume Design Contest!
: Ice Wobbly, Bathroom Wobbly, Arctic Explorer, Classic Detective, Cardboard Armour

- New Clothes: Bee Keeper Outfit, Pixel Sunglasses, Sandwich hat, Old Boots,
Clown Outfit, Deserted island outfit, Propeller Hat Hair variants, homemade scary masks, Pie in Face Hat, Gorilla Costume, heart Pants, Banana Backpack, mechanic clothes, Detective Hat and Trench Coat, Mouse Outfit, Granny Head Scarf.

- New Pet: Big Cat.

- Updated split screen join button to A (On Xbox controller) (X on Dual Shock Controller).

- Updated Vehicle pricing

- Broken Traffic Light and Lamp Posts now despawn after a period of time.

- Ultra wide support

- Vehicle Customize Shop UI revamp

- Improved car crash sounds at speed
- Pausing/Opening Map now makes your vehicle brake
- Cows are now affected by Hose Water

[h2]Graphical Upgrades[/h2]

- Replaced and updated many models and textures across the game.
- Added animations to arcade machine screens
- Improvements to Terrain Seams
- Edits to wheel skid particle
- Updated graphics for controls page
- Retextured some vehicles : Police Helicopter, Taxi

Bug Fixes


- Fixed spraying water on fire particle not playing correctly
- Potential fix for input locking after hiding a job sheet
- Fixed chunks not loading when they have been unloaded then immediately loaded
- Fixed sleeping particle showing when your not sleeping
- Fixed a bunch of unnecessary memory allocations
- Fixed tutorial minimap icons
- Fixed telephone box ui sounds on controller
- Fixed weird pose when getting into vehicle when grabbing onto it
- Fixed engine and horn sounds not always sending to reverb when in a tunnel
- Smoothed drawbridge and ferris wheel movement on the client side
- Fixed Lumber job tree stuck in ground