1. Ghost on the Shore
  2. News

Ghost on the Shore News

Update notes for 26th of February

  • Updated the German localization.
  • Fixed issue where letters and tapes had no text showing up in the inventory read mode when language was set to English.

Post Release patch

  • Fixed issue where dialogue audio would not load when encountering the ghost for the second time.
  • Minor layout fixes in the credits.

Ghost on the Shore is OUT NOW

Hello ghosties,

Three years ago, we began working on a new game. The idea for the core story came to our writer Dagmar Blommaert in a dream in which she had died and could only observe her partner’s immense grief from afar while they mourned, dealt with the loss and eventually moved on.

We came together as a team to produce a plan for the game. This photo below is a very early series of notes from a brainstorming session we had together, on a rooftop in Ghent, back in 2019.



This wrenching feeling of not being able to let go eventually blossomed into Ghost on the Shore, an exploration game about the emotional ties that transcend even death. In the game, protagonist Riley is faced with a headstrong ghost, urging her on an adventure across atmospheric shores, uncovering the islands’ tragic secret. Choices in dialogue shape the bond between the two and ultimately decide Riley's fate.

After seeing such wonderful feedback from players on our first game, Marie’s Room, a narrative exploration game set within the confines of a single room, we felt the next logical step was to expand on this format with a story set across a series of islands, in the format of a branching narrative with multiple endings.

After three years, our journey has finally come to a close and we are thrilled that you can now meet Riley and Josh for yourselves as you explore the Rogue Islands and discover what happened to these long-forgotten shores.

👉 Play Ghost on the Shore on Steam now 👈

[previewyoutube][/previewyoutube]

Exploration and Environmental Storytelling
While you walk the beautiful landscape of the Rogue Islands, you learn their history through the items left behind. Josh remembers more from his time on the islands, and Riley is encouraged to reveal her dreams, goals and why she is running from her old life.

Immersive Dialogue
A unique feature that allows the player to make choices in a subtle immersive way. You don't always know how your words will affect the other. Words are powerful tools. Just like in real life, things can become fun, exciting or plain awkward.

Irrevocable Choices
Every dialogue option is shown only once, which makes your choices definite.

Branching Narrative
The relationship you choose to build with the ghost defines the narrative branch you get to explore. There are four branches with a different ending for each.

Created by like Charlie, the team behind the award-winning story exploration game Marie's Room.

Features
  • Discover the branching narrative and multiple endings
  • Make emotional choices and experience the consequences
  • Immerse yourself into a rich story and atmospheric setting
  • Gather clues and investigate what happened


RELEASE NOTES
  • The Linux version will come soon. We first need get a third party shader issue fixed.
  • Will ship with English and German.
  • We will update about four weeks after the initial release with Spanish, French, Russian, Portuguese and Dutch.


Press and Streamer requests
Press inquiries for Keys please via our press kit page:
https://ashgames.com/press/Ghost_on_the_Shore.html
or by e-mail to [email protected]
Streamers who like narrative games and have a Keymailer account can request a key here:
https://www.keymailer.co/g/games/93009

Ghost on the Shore has a LAUNCH DATE! 📆

Hi all! George here.

As you will have gleaned from the title of this post, we officially have a date for the Steam release of Ghost on the Shore: Feb 24th.

Many of you have been following the development of Ghost on the Shore now for some time and I wanted to take the opportunity to thank you. Your comments throughout development have helped shape and refine the game that we will be releasing here at the end of the month, and we could not have done it without you.

Whether you have been wishlisting the game since the team first began development, or have recently discovered it via a festival or digital event here on Steam, I wanted to show our appreciation for your support.

As we do our final pre-flight checks now for takeoff, I wanted to ask one final favour.

If you have a friend or colleague, online or otherwise, whom you think would enjoy a first-person narrative driven adventure such as ours, please do share the game with them. We're a very small team here, and we can truly use all the help we can get. If you believe that games are more than just the tried and true formats we all know and accept, please help spread the word by recommending the game on Steam to a friend, or sharing the news on Twitter, Discord or another social media platform you use.

Thanks for all your support, and we will meet you on the shore.

The BAE 2022 - Ghost on the Shore: Dev insights & gameplay

[h3]Event Information[/h3]
We're part of the Big Adventure Event 2022 from Jan 20 - Jan 24. We'll run multiple streaming events and announce them here. Apologies if you see several announcements.

[h3]About Ghost on the Shore[/h3]
Ghost on the Shore is an exploration game about emotional ties that transcend even death. Riley is faced with a headstrong ghost, urging her on an adventure across atmospheric shores, uncovering the island´s tragic secret. Choices in dialogue shape the bond between the two, ultimately deciding Riley´s fate.

[h3]Dev insights & gameplay[/h3]
Dagmar and Kenny (like Charlie game studio) have a chat with Volker (ASHGAMES). We introduce the team and talk about the inspiration and ideas behind Ghost on the Shore.

Join us on the store page to chat with the developers.