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HEAT REBORN News

伺服器停機維護

由於在進行系統升級期間伺服器發生硬件故障,我們現正進行緊急停機維護並作出全面的檢查,因此我們預計將會不晚於本星期六(9月4日)或以前重開伺服器服務。玩家所有遊戲數據及資料均未有受是次事件影響 - 我們僅此對各位玩家致歉,並將會盡我們最大努力盡快恢復正常,謝謝!


HEAT REBORN DEV TEAM

《HEAT REBORN》EARLY ACCESS: 25 May Release Patch Notes

[h2]【GAMEPLAY】[/h2]
  • The unique skin award for the champion and the runner-up of the "Devils Cup HEAT REBORN S1" is now available to awarded players.
  • Added "Demolition Mode" mission objective hint icons.


[h2]【ITEMS】[/h2]
  • Assault Rifle: New model for the「EKS74T is now available.
  • Sub-Machine Gun:New enhanced models for「NP5KDH」、「SMP」、「STERLING」are now available.
  • Light-Machine Gun:New models for 「HM60」、「HM60E4」、「MINIM-PRT」、「G3」 are now available.
  • Shotgun:「WST1300」、「SFAS12」new models are now available.
  • Pistol:「GROCK26」、「HG MK23」、「SERPENT」new model are now available.
  • Sniper Rifle:「KSR-25」new model and skin are now available.
  • Item:「LM10」rocket launcher remake model available.


[h2]【GAME BALANCE】[/h2]

    Adjust the number of bullets and magazines of some weapons.


[h2]【BUG FIXES】[/h2]
  • Fixed "Ulti Mk2" light-machine gun texture rendering issue.
  • Fixed an issue with the model of the "NP7" submachine gun.
  • Fixed a bug that caused the game server to shut down when returning to the game room during warm-up rounds.
  • Adjusted the first-person view and bullet animation of all Light-Machine Guns.
  • Fixed the bullet animation of BN NOVA, BN M4, WST1300, and SFAS12 shotguns.
  • Fixed the light source rendering issue of "Snowy Valley" map objects.
  • Fixed an issue that caused a serious drop in FPS in "Rocket Launcher Mode" (exclusive to special events).
  • Fixed a bug that caused the "Abandon Penalty" to be triggered by mistake after finishing the "Arena" competitive match.


- HEAT REBORN DEV TEAM

《HEAT REBORN》9 May Release Patch Notes - PUBLIC BETA ENDS; EARLY ACCESS BEGINS

[h2]【PUBLIC BETA ENDS; EARLY ACCESS BEGINS】[/h2]
[h3]We would like to thank all the players and the community for their support and input during the public beta period. The major game issues and game balance have been addressed with the help of players and the community.

Meanwhile, after all the effort, Valve has finally approved the release of HEAT REBORN on Steam in the form of "Early Access". The Steam-related community features will be officially activated after this update.

Therefore, we will be performing a migration to the official app id on Steam and all players will be required to reinstall HEAT REBORN after this update.
We have also added the “Migration Helper” tools in the update to help you transit everything from Beta to the “Early Access” version effortlessly and save the time needed to re-download and install the “early access” version completely.[/h3]



[h2]【NEW GAME MODE】[/h2]
- Introduce a brand new "Info Warfare" mode.
  • Description: Hack and steals important intelligence from enemy servers.
  • Objective: Capture the designated terminal(s) on the map
  • -- When one side captures a stronghold, the death respawns of that team will be suspended and need to defend it from the enemy’s recapture.
  • -- The team score will increase as the time the stronghold captured passes.
  • -- The player on the other side needs to regain the stronghold control to prevent the enemy from increasing the team score.
  • Time Limit: 20 minutes
  • Score Limit: 1000 pts.
  • Max. Players: 16 vs 16


[h2]【GAMEPLAY】[/h2]
  • The brand new "G1A1", “HG53”, “UNP”, “NP7” sub-machine gun remake model is now available.
  • The brand new "Ulti MK2", “Amell” light-machine gun remake model is now available.
  • The brand new "Dragonov" sniper rifle remake model is now available.
  • The brand new "BN M4", “BN NOVA” shotgun remake model is now available.
  • Adjusted the "M4 TRS" rifle mechanical sighting model.
  • Added “Info Warfare” to the daily mission.
  • Third-floor expansion to the “Air Terminal” map has completed and will available and accessible in all game modes outside of “Mission” and “Competitive”.


[h2]【BUG FIX】[/h2]
  • Fixed the problem with the number of first-aid packs in the map "Snow Valley".
  • Fixed the issue with arm models found in some player characters.


[h2]【GAME BALANCE】[/h2]
  • Adjusted the map "Taiwan Museum" so that some of the wooden planks should not be penetrated by bullets.
  • Adjusted the map "Angkor Wat 1" and "Angkor Wat 2" so that some of the walls are not penetrated by bullets.
  • Adjusted the reward from killing A.I. players. When the player's rank is "Lieutenant" or below, the experience and money received for killing A.I. will be increased significantly. In contrast, when the player's rank is "General" or above, the experience and money gained by killing A.I. will decrease significantly.
  • Increased the experience and money multipliers for "Team Deathmatch", "Free-For-All" and "Gun Game".
  • Increased the amount of money required to change the character names.
  • Changed the way the respawn point swap message is displayed in the Team Deathmatch.
  • Reduced the time needed to engage idle-kicking.


[h2]【OFFICIAL WEBSITE】[/h2]
Online Leaderboard - now you may check the latest player ranking data on our official website.

[h2]【MIGRATION HELPER】[/h2]
[h3]After this update, the "Migration Helper" tool will appear when you open the "HEAT REBORN BETA" game.
The program will help you to transfer the game settings from the public beta version to the early access version, you just need to click "Upgrade Now" and wait for the progress bar to finish. [/h3]
(Please do not interrupt or force close the program while it is running, otherwise, there is a chance that some game files will be corrupted)



[h3]What is "Migration Helper"? What is the purpose? [/h3]
"Migration Helper" will transfer the game settings (e.g. mouse sensitivity, screen settings, button bindings, etc.) and game files from the public beta version of HEAT REBORN BETA to our latest Early Access version.

The migration helper will only copy your existing “HEAT REBORN BETA” game files and game settings. This saves you time and does not require you to spend time re-downloading the full game while preserving the settings of your public test game.


[h3]Why do I need to transfer? What are the benefits?[/h3]
As we have now ended the public beta, our “HEAT REBORN BETA” AppID, which was used for beta purposes on Steam will be deactivated.

The AppID used in the public beta has some limitations, so after the AppID is transferred, game publishers and players will have access to the full Steam platform and game-related community features, which will help our overall development.


[h3]What is the Early Access version?[/h3]
Get immediate access to a game that allows the community to participate in the development process. The game developers will take your feedback and update the game content while developing. For more information, please refer to the following website:
Steam: What is Early Access Game?


[h3]Will my game account data be affected if I don't use the "Migration Helpers"?[/h3]
If you choose not to use "Migration Helper", it will not affect your game data, including character rank, weapon settings, character data, and money.

Except you need extra time to download the complete game file and reset the game settings (e.g. screen settings, mouse sensitivity, key binding, etc. will be reset to default values).


[h3]Why can I no longer open the game with HEAT REBORN BETA?[/h3]
The "HEAT REBORN BETA" in the Steam game library will now be deactivated and you must use "HEAT REBORN" to open the game

First Special Event - One Man Army



Thank you for your support. We are announcing the first special event of HEAT REBORN - One Man Army.

Starting from May 1 to May 2. We will hold 2 one man army events at 9:00 pm UTC+8. Everyone is welcome to join the event !

  • Date: 2021/05/01 - 2021/05/02
  • Game mode: One Man Army (50 kills)
  • Map: Random
  • Target: All HEAT REBORN players
  • No. of participants: 40
  • Participation: play in the special event game room
  • Rewards: Rank 1 - 20: Item EXP x 2 (3 hours), Rank 21 or later: EXP x 2 (3 hours)


  1. To participate in the special event, you just need to join the special event game room. The number of participant is limited so it will be first come first served.
  2. Everyone can only claim your reward for once. If you join the special event multiple times, only the first participation of the reward can be claimed.
  3. Please do not change your in-game name before the reward is distributed. The reward will approximately be distributed in 3 days after the end of the special event.
  4. HEAT REBORN DEV TEAM reserves the rights for final decision.
  5. Please contact admin on the official Discord server if you have any questions about the special event.


HEAT REBORN Public Test Announcement

Happy New Year everyone!

[h3]After last month's beta test, we have completed all the major tests and server stress assessments; we have made a number of significant changes to improve various game balance issues by taking into account player feedback from the last closed beta test and by analyzing the data collected from players. We would like to thank all players again for their support to HEAT REBORN ![/h3]

[h2]【Game public test announcement and arrangement】[/h2]
First of all, we would like to apologize for the late progress update 🙇 ️ After a full month of hard work from the development team, the game has reached the internal milestones that were set earlier, so we are happy to announce the schedule of the next phase of HEAT REBORN “Open Beta” will be held on February 13, 2021 (Saturday) [GMT+8]

At the same time, we have also learned a lesson from the last closed beta, where we did not get a sufficient number of serial keys to distribute. Since then we have been actively communicating with the Steam platform to find a solution, therefore, we will be using the new Steam Playtest feature provided by the Steam platform to launch the public test of the game to players in a faster and more convenient way.

From now on, players can pre-apply for HEAT REBORN BETA at the bottom of our Steam store page - you will be notified when the game is ready to be released and playable, and you can download and launch the game directly from the Steam game library without the need of a serial number.




[h2]【More map content】 [/h2]
While we are developing more new features for the game, the development team is also working hard on the map development and remake of the map. At the beginning of the open beta public test, we will be adding two new remade maps in addition to the existing map pool- "The Middle East Bazzar" (formerly known as "Desert Storm") and "Four-Room" Deathmatch mode map!

[h3]1."The Middle East Bazzar" (formerly known as "Desert Storm")[/h3]
According to our last map poll, the Desert Storm map was the most popular map among players, so the development team has been working on remaking the map since long before the closed beta. However, due to the complexity of the map, it was not until recently that we finally completed the map remake.

The story of "Middle East Market" is set in a marketplace in the Middle East, currently occupied by the Resistance and defended with military weapons, attempting to produce large quantities of fuel products at the refinery for resale to fund the military. It is also the largest map in HEAT REBORN, which is suitable for large scale battles such as "16 vs 16" and "Biohazard" mode.



[h3]2.Four-Room[/h3]
The "Four-Room" map is a small deathmatch map consisting of four rooms linked together. It is the classic Deathmatch map of "HEAT PROJECT". Since there is no deathmatch map in the game at present, the development team chose to remake "Four-Room", whose relatively narrow space can also provide more opportunities for fierce gun battles.

We collected players' opinions based on the previous map remake poll to determine the remake priority. As the map remake is nearing completion, we expect to release more new remade maps and more game modes to enhance the variety and playability of the game in the form of game content updates one to two weeks after the start of the public beta.





[h2]【More Weapon Remakes】[/h2]
We have received many positive comments from players since we introduced the weapon model remake, so the team has given priority to remake most of the new weapons, and we plan to continue to remake the relevant level of weapons according to the progress of players after the public test.

At present, we have completed the remake of weapon modules since the end of the closed test, including CCG69, CM2000, ES92F, GROCK17, HG70, M83, NP5, SR500, UJI, G61, FB5, SB3, etc.

[h2]【The New "Competitive Matchmaking" System】[/h2]
The development team has taken into account that the original "Clan Battle" system in the original “HEAT PROJECT” has limited the general players and made it difficult to engage in competitive gameplay - so we have decided to abandon the original Legion Battle system and introduce a new "Competitive Matching System" to replace it.

The "Arena" system and the interface will be added to the game - players will be able to choose to pair up at any time in the lobby or in-game, either as an "individual" or by inviting "friends/clan members" to team-up and play in a 6 vs 6 matchmaking mode.

Instead of completing all 18 rounds, the game will be played in a "10 rounds to win" format - with every five rounds, the attackers and defenders will switch sides until either team wins 10 rounds first.

The current game matching system will search for opponents and teammates in accordance with the player's strength ranking. The game matching system is still in the experimental stage and will be improved and improved as we collect more players' feedback, technical and ranking data, etc. We also planned to fully open "Teammate Damage" at the later stage of the opening.


[h2]【Further Weapon Balance Adjustment】[/h2]
After the feedback from the closed test players, we have also adjusted the values of the novice submachine guns to enhance the usability of some of them. We have also fine-tuned other weapons accordingly.

[h2]【Weapon Levels and Upgrade System】[/h2]
Whenever a player uses a weapon to kill or inflict damage on an enemy, the weapon will receive the respective EXP value; after the weapon level is upgraded, the performance of the weapon will also be increased accordingly. In addition, players can also upgrade their weapons and complete the requirements for a specific level to unlock a unique weapon skin.

Lastly, we would like to thank all players and Patreon subscribers for their support. We have learned from the experience of the last closed beta, and due to our current server resource constraints. During the public beta, we will still have a limit on the number of rooms that can be opened for AI-only players. We hope to allocate server resources more efficiently and provide a more stable gaming experience for everyone!

[h3]From now on, you can request beta access on the HEAT REBORN Steam Store page, and Steam will notify you by email when the game is ready to open.

Please stay tuned to our Facebook page and official Discord server for announcements![/h3]



[h3]HEAT REBORN is developed and maintained by a small team of amateur independent game developers in Hong Kong, mainly in their spare time.
If you like our games, you are welcome to join our Patreon, your support will provide us with additional resources to speed up the development process and improve the game! Happy New Year to everyone![/h3]