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Tire Friend News

Free-to-keep for a little while longer...

So, as per this -- “The game will be absolutely free during the first part of Early Access. The price will increase gradually... but not by a whole lot. The earlier you grab it, the cheaper it will be!”

-- the full game is still free-to-keep for a little bit, but it'll be forked into a demo soon. The demo will have all of the levels currently in the full game, but the full game will have even more. So grab it for free while you can!

You've got ranks!

You're now given a rank based on your score. Gain points for collecting Tire Valve Caps, crossing the Finish Line in a good time, etc, Maintain them by not getting hit or.. uhm.. becoming flat. Using powerups can help you through levels, but foregoing them gives you bonuses to your score.



An "S Rank" Golden Hubcap replaces the one you'd previously received by clearing the level within a certain time. ... but clearing the level within that time is a great way to rack up points.

Progress toward your rank and toward your hubcap are both reported as you play in the upper-left corner of the UI.

The post-level stats screen also gives you more details, such as your time, number of times you got popped, number of.. uhm.. "skulls", and so on.

I'm still working on calibrating the scoring system, so we might see changes from time to time.

Graphics updates (WIP)

Experimenting with new graphics updates. It's definitely a work in progress and will need some tweaking. Expect a few under-the-radar updates.

Let me know if you run into any performance issues or see any graphical weirdness!

Physics updates! And more!

Tire Friend behaves a little bit more like a tire now. He'll roll down hills more easily. But the brakes are also more powerful to compensate.

Also in this update are more flowy animations, bug fixes, and the ability to scale the UI in case you're playing on a Steam deck (or, alternatively, if you have the eyesight of an eagle).

Customize Your Tire!



Ever wanted to be a green tire with bold, yellow branding? Does the thought of bouncing around looking like a pretty pink princess's saccharine donut appeal to you?

... no? Well, you can do all of that and more anyway! Just navigate to Customization and, well, customize to your heart's content.

Also, there are bug fixes. And more to come.

Share your thoughts on the discussion forum!