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PUMPING UPDATE LIVE ON TESTING BRANCH

Build 0.0.1 [Alpha Status] [LIVE ON TESTING]


DRAFTING DOES CURRENTLY NOT WORK + NUM5 TO GET TO SQUAD PUMP PANEL

FINAL VERSION OF PUMPING WILL RELEASE IN A FEW DAYS ON DEFAULT




Bug Fixes
- Fixed Engine 1 missing side rails on doors
- Fixed turning off hydrant with hose connected causing hydrants to bug out
- Removed Debug EMS actor on roof of hotel near station 4
- Fixed Portable Ponds spawning with water in them
- Fixed Engine 3 being slightly off center of balance when turning
- Fixed Red Sphere at tractor trailer fire
- Fixed Cardiac Arrest Protocol stating to apply AED when no AED was present in game
- Fixed Ghost Tillerman when spawned
- Fixed Vent fans not detecting doors
- Fixed hydrants that had random pressure turned off, still having random pressure
- Fixed Tractor trailers across from griffen dr glowing at night
- Fixed Floating vents above station 3

Canton County
- added lights to station 2 engine bay

Tanker 3
- Updated Color of rims to better match real life counter part

Pre-Pumping Truck Changes

- Deck gun now uses 100 PSI instead of 500 PSI ( Water drains slower when using it)

EMS
- Removed Backboard on initial patient. It will show once moved to stretcher

Tools
- Removed FDC bundle
- Renamed High rise pack to Hose Bundle
- Added Pressure Booster
- Added Ground Monitor

Main Menu

- Redid lighting again

Engine 4

- New Addition to game
- European Style
- Holds 500 Gallons
- Max speed of 75
- Throttle Limit of 300

EMS Adjustments
- Removed Backboard option due to it causing a lot of issues with patient positioning

Ladder / Tower
- Removed ability to toggle water stream
- Connect Supply line to a source pumping at least 100 Jimbo Pounds

Open World

- Removed most of the Pre-spawned trucks
- Each Station now only has 1 pre-spawned
- Added new foliage / redid entire map painting

Host Options
- Added remove all trucks (if it doesn't have a driver)

Pumping update [FIRST LOOK GAMEPLAY]

[previewyoutube][/previewyoutube]

Pumping Update Developer Blog

[previewyoutube][/previewyoutube]

EMS is live on testing branch + Pumping Update is being worked on!

How to access EMS

- Load up steam and head to your library
- Right click on Into the Flames and then select "Properties"
- Head to the Beta tab and in the drop down select "testing" (no password needed)
- This will then download the new update for you



EMS is in its public testing phase on the TESTING BRANCH. It will be put on the public default branch in a few days. I have also began to work on the advanced pumping update for the fire engines. This will be a semi-realistic system that should make lots of sim fans happy.



Build 3.7.0M

**Build 3.7.0M** [Live on Default]

**Bug Fixes**
- Fixed Drone mode / command locking up when scene goes under control
- Fixed being able to layout with ambulance
- Fixed Ambulance being apart of the space program
- Fixed Hospital Collisions
- Fixed bug with attempting to spawn hazmat emergencies with no hazmat spawns available, resulting in calls being stuck in pending or not finish properly starting

**Open World Changes**
- Added Fuel Pump behind Station 1

**Hospital Changes**
- Added Nurse at Triage to accept patients [ EMS Not Available ]

**Station 5 Area**
- Added some new details, and parking lots
Cory — Yesterday at 11:36 PM
**New Tool**
- Medical Bag

- Uses [ EMS NOT Available Yet]

Interact with patient, and treat them [EMS]
Interact with Firefighters to restore their health, and air [ Cannot use on self]

**Voice Chat**
- Added Voice Chat
- Push to Talk Key bind in options Menu
- Option to mute players in Responders List
- Ability to see who is currently speaking in Responders list
- Uses whatever mic is set as default on windows
- To test mic, Unmute self in responders list, and you will be able to hear yourself talk