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Into The Flames News

Build 3.3.18a

- Fixed Car accidents not respawning
- Fixed Water Pattern changing for everyone
- Fixed Passenger view in Tanker 3

Build 3.3.18 Car accidents, new hazmat calls, and Tractor Trailer Tanker

Build 3.3.18

Map Changes
- Added Apartment Complex in between station 2, and 3. [No Interiors or Emergencies Yet]
- Moved Camp Theodores road, and paved it
- Removed Hydrant from Camp Theodore
- Removed most hydrants in 2/3 locals except for developments, and prison

Bug Fixes
- Fixed Clients issues relating to placing, and picking up scene lights
- Fixed Clients interactions with hydrants
- Fixed Window Bars being on every window every time
- Fixed Tools not saving that they were dropped

Emergency Additions
- Added car accident locations all over the map
- Added New row home fire in Station 6 local [ 100 Apple Ave]
- Added New Hazmat type, and location [ 1 HorseShoe Rd

Vehicle additions
- Added Tanker 3 [ Tractor Trailer tanker]
Tanker 3
- only tool is a hydrant wrench
- No attack Lines
- turning is going to be tweaked
- Max Speed of 50 MPH

Build 3.3.18

**Build 3.3.18**

**Map Changes**
- Added Apartment Complex in between station 2, and 3. [No Interiors or Emergencies Yet]
- Moved Camp Theodores road, and paved it
- Removed Hydrant from Camp Theodore
- Removed most hydrants in 2/3 locals except for developments, and prison

**Bug Fixes**
- Fixed Clients issues relating to placing, and picking up scene lights
- Fixed Clients interactions with hydrants
- Fixed Window Bars being on every window every time
- Fixed Tools not saving that they were dropped

**Emergency Additions**
- Added car accident locations all over the map
- Added New row home fire in Station 6 local [ 100 Apple Ave]
- Added New Hazmat type, and location [ 1 HorseShoe Rd

**Vehicle additions**
- Added Tanker 3 [ Tractor Trailer tanker]
Tanker 3
- only tool is a hydrant wrench
- No attack Lines
- turning is going to be tweaked
- Max Speed of 50 MPH



I will be releasing a bug fix early next week, as well as a patch that will add new emergency types, extensions to current emergencies, and Station 7. Localization will be worked on for all the new tools sometime next week

First look at Car accidents!

[previewyoutube][/previewyoutube]

Build 3.3.17b

Bug fixes
- Fixed passenger seat of tower ladder
- Fixed missing side lights on engine 3
- Fixed being able to change skins on trucks that don't have skins
- Fixed Tower Wheels not changing
- Fixed Brush truck at 4 not being assigned a station
- Fixed Gas Shut off on 12 Griffen Dr
- Fixed Speedometer not going away when hiding hud

**Changes**
- Made default ignition button for vehicles "R" to prevent conflict with customization menu
- Remove Time changes from control options
- Increased daytime/nighttime to 15 minutes each
- Expanded the Announcement bar to prevent important messages from being cut off
**New Tools**
- Added Placeable scene lights
- Hydrant Wrench

**Tiller Changes**
- Clients can now steer rear of tiller when no one is in the back

**Hydrant Changes**
- You are required to charge the hydrant now prior to receiving water. A prompt will display anytime anyone connects to a hydrant

**General Truck Changes**
- Added New Details to Engine 1, Tanker 1, and Tanker 2
- Pump panel will be replaced on engine 1 to bring it up to par with engine 3 once the UV mapping is done