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Into The Flames News

First look at new area

I have been hard at work at designing a brand new area that will be added onto the map. The area is almost the size of the current playable area. It will bring lots of new action, and mechanics to the game.
I do not have an ETA of when the area will be ready, but I am working as hard as I can to get it out as soon as possible.

https://gyazo.com/777767667f207c558041b5791a4349fd

10 Percent off for the next week + Weekly News update

The game has been selling incredibly well, and I have launched the game on GreenManGaming.com. To celebrate the launch I have put the game on sale for 10 percent off for the next week.

Weekly update

I am hard at work on the next major update. It will be a map expansion into a new area featuring a Baltimore city type of district. It will feature row homes, businesses, apartment complexes, and more.

I will be adding new fire mechanics, bug fixes, and trying to polish certain mechanics up. I will be bringing in voice chat, more host options, and an actual in game tutorial level. Some quality of life features for solo players with adding a saw to the engines, and more. Stay tuned as I will keep you guys updated as the area progresses

Build 2.6B (Private servers)

Build 2.6B (Password protected servers)

Bug Fixes

- Supply line being destroyed by player dying / getting into truck
- Ladder Replication issues for Join in Progress players as well as some addition network optimization
- Fire Extinguisher refilling themselves if swapped between primary, and secondary tools. (They are instantly refilled by opening tool menu now)
- Player Collision on Ladder 2
- Players Teleporting / replication issues while aiming in, and moving


Additions

- Private Servers // Passwords for servers
- Notification when player joins server for all players (This is the start of a universal notification system that will have other uses)
- Helmet to Ladder operator

Changes

SCBA now use 3x more air.
Sped up Night/Day Cycles


Host controls for time

8 = Speeds up time
9 = Slows down


Other notes :

Text Chat has removed for now, and will be replaced with a new system as well as voice chat. New communication system is currently my top priority .

Build 2.6a is live on default branch

Bug fixes :

- Ladder character not showing proper gear
- Collison on rear of ladder 2
- Emergency Bounds on Storage Fire, Farm Fire, and Garage Fire to prevent players from getting stuck inside
- Properly destroy hose when players leave the game

Additions

- added Helmet to ladder character

Changes

- Updated Network priority of trucks for first attempt to solve desyncing


Next bug fix update will come sometime Thursday

Build 2.6 is Live on testing branch

Build 2.6 is live in testing branch

Additions

Added Headlights + Amber lights to tanker
Added Headlights, Amber lights, and Turn Signals to Engine 2
Added Headlights, Amber lights to Ladder 2
Added Ladder Lights by Pressing M While Driving Ladder or L while operating ladder
Added Day / Night Cycle + Weather
Added Customization Menu by Press I by Default while on Foot
Optimized map to reduce stutter

Bug Fixes

- Client Duplicating Tents
- Floating Roof Smoke on 2 Griffen DR
- Invisible fire in multiple Griffen Dr Locations
- Ladder 1 Engine Being Silent
- Unable to remove certain things with remove all
- Being able to remove SCBA while breathing Air
- LOD's for prison area
- Light being out on Rear of Tanker
- Some supply line glitches with clients
- Lines getting stuck on player



Changes :

- Lower center of mass for trucks to make it hard to roll trucks
- Adjusted Steering
- Increased Ladder rotation speed + extending speed