Update 2.0.4
Update 2.0.4 Includes the following Player Experience Changes:
These changes have been made to balance out Player Experience and gameplay.
This Update includes the Full Version and the Demo.
[h2]A recap of when the game saves[/h2]
These changes have been made to balance out Player Experience and gameplay.
This Update includes the Full Version and the Demo.
Player Experience Changes
- Power Ups spawn more frequently in Boss Levels
- The Auto Scroll's position was fixed to reduce the time it takes to move the screen
Changes
- The HP for some Bosses has been reduced
- The Huge Bullet Power Up and the Charge shot damage has been reduced to accommodate the lower Boss HP
- The Max Bomb count has been changed to 20
- The Checkered Markers used for saving have been made transparent. So, they aren't Checkered Markers anymore right? Still to avoid save data corruption, make sure the level has been fully loaded before exiting the game or powering off your device. When the game has been saved an "Game Saved" text will appear. Wait until the text disappears before powering off your device. As a reminder, the game doesn't save on the start of every level. Sometimes you need to complete the level first.
[h2]A recap of when the game saves[/h2]
- On the Start of some Levels
- After Dialogs
- After Cutscences
- The way Shields work have been changed. When a Shield is equipped and the Player gets another Shield, whichever Shield they currently have will be destroyed and the new Shield will be equipped
- Weapon Power Ups still function as they have