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How to Preload the Shadow Arena Final Beta



Greetings, this is Shadow Arena.

The Final Beta is almost here!

First, we want to sincerely thank everyone for the keen interest and support you’ve shown us so far.

Now then, come check out how to preload the game below, so you’ll be ready to jump right into the action once the Final Beta begins!

⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀Final Beta:
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀- April 17, 2020 (Fri) 00:00 - April 20, 2020 (Mon) 00:00 (PDT)
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀- April 17, 2020 (Fri) 09:00 - April 20, 2020 (Mon) 9:00 (CEST)
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀- April 17, 2020 (Fri) 16:00 - April 20, 2020 (Mon) 16:00 (UTC+9)



■ How to Register the Premium Beta Key and Preload
① Log in to the Steam client -> Click the [Games] tab in the upper-left -> Select [Activate a Product on Steam] -> Enter the Premium Beta Key
② Click the [View Games Library] or the [Library] tab at the top of the client > Select Shadow Arena > Click Install

▶ Go to the Shadow Arena Steam Store Page

* The Premium Beta Key can only be registered after you log in to Steam.
📌 If you do not have the Steam client installed, you must install the Steam client before being able to register the Premium Beta Key.
* If you have Shadow Arena in your Steam library from the previous February - March Beta, you can play the Final Beta without an additional beta key.

💡Tip. Click on the ‘▼’ in the upper-right of the launcher to select between 14 different language settings.

* Please ensure you have at least 13GB of free space available on your PC before installing the client.
* For any questions about downloading/installing the client or logging in, please visit our [Support > FAQ] on the official website.

What if you haven’t registered for the Final Beta yet?

Just click on the image below and join us today!



▶ For more details on the Final Beta Schedule

■ Official Communities

Check out all of our news and announcements at Shadow Arena’s official communities!


This April 17 (Fri), a more thrilling and heart-pounding Shadow Arena awaits you!

We’ll see you in this new battlefield!

Let's Play Shadow Arena!



On April 17th, the Shadow Arena Final Beta will finally begin. ٩(๑•̀o•́๑)و

But what could make things even better? Well, it’s a chance to get useful in-game silver and an exclusive title for beta testers once the game officially launches!

So don’t miss out and make sure to play the Shadow Arena Final Beta!

#ShadowArena #Play #Beta

[h3]Event 1. Let’s Play Shadow Arena![/h3]Access the Final Beta and create a nickname to receive a Title!

Event Period
- April 17, 2020 (Fri) 00:00 - April 19, 2020 (Sun) 23:59 PDT
- April 17, 2020 (Fri) 03:00 - April 20, 2020 (Mon) 02:59 EDT
- April 17, 2020 (Fri) 09:00 - April 20, 2020 (Mon) 08:59 CEST

How to Participate
① Access Shadow Arena during the Final Beta.
② Create a nickname to complete your event participation!

Event Reward
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀Who is Eligible
⠀⠀⠀Event Reward

Testers who create a nickname in Shadow Arena during the Final Beta period

Title: The First Shadow

* The Title will be sent during the Shadow Arena Early Access.

[h3]Event 2. How about reaching Lv.3 Mastery before you go?[/h3]Get silver for reaching Lv.3 Mastery with a Shadow Arena Hero!

Event Period
- April 17, 2020 (Fri) 00:00 - April 19, 2020 (Sun) 23:59 PDT
- April 17, 2020 (Fri) 03:00 - April 20, 2020 (Mon) 02:59 EDT
- April 17, 2020 (Fri) 09:00 - April 20, 2020 (Mon) 08:59 CEST

How to Participate
① Play the Shadow Arena Final Beta.
② Reach Lv.3 Mastery with at least one Hero to complete your event participation!

Event Reward
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀Who is Eligible
Event Reward

Testers who reach Lv.3 Mastery with at least one Hero

⠀1,000 silver

* The silver will be sent during the Shadow Arena Early Access.

Event Notices

- The event rewards will be sent during the scheduled maintenance to the account created after the official launch that is associated with the email used to register for the Final Beta.
- You may not receive the rewards if the email associated with your account creation for the official launch does not match the email address you provided when registering for the Final Beta.
- Event 2) Only 1 reward will be given even if you reach the required Hero Mastery with multiple Heroes.
- If you participate in the event by accessing the Final Beta with a Premium Beta Key that was not from registering to be a tester through the official website, then you may not be eligible to receive the rewards.
- Depending on the circumstances, Pearl Abyss reserves the right to change/alter the event prizes with a prize of similar value without prior notice. If any changes are made, they will be announced on this notice.
- Game records/data from the Final Beta will be deleted after the end of the test and will not be carried over to the official launch.
- Participating in the event via improper means may result in disqualification from the event, withdrawal of any Titles/Items, and restrictions from the game.
- If you have any other questions or concerns related to the event, please contact us via [Support].
- Any matters not listed on this page will follow the [Shadow Arena Event Rules].




[Final Beta] Privacy Policy Changes





Greetings, this is Shadow Arena.

We want to sincerely thank everyone for the support and passion you’ve shown to Shadow Arena.

To this end, we are committed to managing and keeping your valuable personal information safe.

Following the removal of certain partner(s), some of the contents of the “Privacy Policy” and “Website Privacy Policy” will be changed starting from April 17, 2020 (Wed). In accordance with Article 27-2 (3) of the ACT ON PROMOTION OF INFORMATION AND COMMUNICATIONS NETWORK UTILIZATION AND INFORMATION PROTECTION, ETC. law, we’d like to inform you of the changes below.


  • Before
Partners
Purpose
Location

EasyAntiCheat OY(Kamu)

Detect and block hacking and/or malicious behavior by analyzing service data

Luxembourg

Metanet Mplatform

(Within Republic of Korea) Send notices, customer support services, processing information related to delivery of prizes to customers

Republic of Korea

11Street Co., Ltd.

(Within Republic of Korea) Delivery of gifticons

Republic of Korea

SUREM Co., Ltd.

(Within Republic of Korea) Provide and manage the messaging system

Republic of Korea

Innova Co. SARL (Innova)

(Within Russia) Provide customer support, handle complaints and civil affairs, send notices, process inquiries

Russia

Elite Global

(Within North America, Europe) Provide customer support, handle complaints and civil affairs, send notices, process inquiries

Philippines


  • After
Partners
Purpose
Location

EasyAntiCheat OY(Kamu)

Detect and block hacking and/or malicious behavior by analyzing service data

Luxembourg

Metanet Mplatform

(Within Republic of Korea) Send notices, customer support services, processing information related to delivery of prizes to customers

Republic of Korea

11Street Co., Ltd.

(Within Republic of Korea) Delivery of gifticons

Republic of Korea

SUREM Co., Ltd.

(Within Republic of Korea) Provide and manage the messaging system

Republic of Korea

Elite Global

(Within North America, Europe) Provide customer support, handle complaints and civil affairs, send notices, process inquiries

Philippines

If you have any questions or concerns related to the Privacy Policy, please contact us via [Support].

Thank you.

[Dev Note] Preparing for Final Beta... Part.2



Hello!
This is the Lead Producer of Shadow Arena, “Byulbram” Kwangsam Kim.

First of all, on behalf of the Shadow Arena team, I want to thank everyone for the support and passion you’ve all shown us for the previous Beta tests and the Final Beta which begins on April 17, 2020. Now then, I’d like to share with you what we’ve been preparing for the upcoming Final Beta.

AI Matches
As mentioned in the previous Dev Note, the Final Beta will introduce the new AI Mode (AI Matches). AI Matches are intended to make it easier for beginners to learn how to play Shadow Arena and is a place where players can practice new heroes or just relax.

In this mode, testers will be able to compete against these AI bots that play like humans.

AI matches will begin with both testers and AI bots defeating monsters, growing stronger, and eventually battling against each other. Thus, we feel these AI bots will become the best sparring partners for learning the game.

However, even though it’s called an AI mode, you won’t always be battling alone against 39 bots. A maximum of 5 human players can enter an AI match together, and these “human” players are all allies who cannot attack each other. In this case, the human players need to cooperate and defeat all the AI heroes to be victorious.

You might ask, why do the human players have to be allies? The first reason behind this is that we want beginners to have a friendly first meeting with other players and get a chance to ask, watch, and learn all the in-and-outs of gameplay. Secondly, we want to prevent the possibility of experienced players preying upon newer players. To summarize, there will only be cooperative gameplay between “human” players in AI matches.

Our hope is that AI matches will be a starting point for beginners and a space for experienced players to practice new heroes.

By the way, the existing Practice Matches will be renamed to “Dueling Grounds”.

Monsters and the Fog
Secondly, the placement of monsters and the Dark Fog’s system will be slightly changed. This is probably something that players who participated in the previous Beta will be really interested in.

To start off, the placement of monsters throughout the map will be adjusted to create more clear variances between regions. Some regions will have more closely-packed monsters, while other regions will have fewer, stronger monsters. We want to make players take more time than in the previous Beta to consider what routes they’ll take trying to become stronger.

Additionally, we’ll be introducing a new giant monster—the “Stoneback Crabs” that has 3 main types: the “Giant Mountain Stoneback Crab” which is hidden in the mountainous region; the “Giant Steppe Stoneback Crab” which is hidden in the open plains; and the “Giant Demi River Stoneback Crab” which travels across the length of the Demi River that divides the map. You can get powerful buffs such as movement speed/HP regeneration, recover health on attacks and more by defeating these monsters that are hidden on the map or moving in certain routes.

We’re also preparing big changes for the Dark Fog. We plan to add a green blessed area that is half the size of the safe area. Being in this blessed area will greatly increase HP regeneration, reducing the need to consume potions. We hope this new addition will encourage a different playstyle of taking risks by staying in the center instead of just defeating monsters while skirting the boundaries.

Furthermore, once 25 minutes passes after the start of a match, the fog will shrink the safe zone down to a very small size, nearly getting rid of it. This is to ensure the match won’t drag out by forcing players to fight each other.

Ultimately, we want to increase the choices you can make in the game and increase its strategic diversity. Our core goal with these changes is to avoid games dragging out with players just standing-off against each other.

Item Changes
Third, there will be some changes to the characteristics of gear items.
Previously, sub-weapons, helmets, gloves, and shoes felt less important than main weapons and armor because they had comparatively low AP and DP. Thus, we’ve added additional effects to make them more impactful.

These gear got the following special effects that vary according to their grade: gloves have attack speed, shoes have movement speed, helmets have health regeneration, and sub-weapons have extra damage against monsters.

And so, this increases the value of bringing different items other than just simply main weapons and armor.

Additionally, sealed items of lower grades will be easier to open. That’s because lower grade items require less points to open them. This was to allow the option of getting an item early in the match and try to snowball with it.

Point System
Fourth, the point system will be changed. In our previous Beta, the ranking point system functioned well in certain aspects, but we also discovered some parts of that still needed some touching up. Some of them looked like fairly serious issues. Like how heavily Top Points affected the system, so that farming Ruins Golems, kill abusing, and other factors could seriously undermine the game’s ranking points.

In conclusion, we have reduced the weight of Top Points and increased the weight of average points. The weight of average points also increases with the number of matches played.

Also, Ruins Golems will no longer drop Lightstones that affect ranking points. Instead, all monsters will have a chance to drop Lightstones when defeated. Ruins Golems will now give a buff that helps you defeat monsters and get skill points.

The points given for kills during the 4 minutes of Grace Period will be lowered and the full points will be rewarded for kills after the Grace Period ends. You will also get more points for killing players with more kills. This is in an effort to lessen the impact of players killing each other early in the game to gain points.

Normal Matches
Fifth, we are adding normal matches, because we know it can be hard to play ranked matches all the time. Actually, “Normal Matches” was already developed beforehand. However, we wanted to focus our attention on the ranking system during our last Beta, so we temporarily blocked this mode. Since we got to focus on the ranked system last time, we will now be opening up normal matches.

Like the AI matches, it can be used to try out new heroes in the arena, new tactics, or just play without having to worry about your rank dropping.

By the way, you won’t be only matched with players that are playing normal matches. Normal matches will place you in matches with others around your rank. It’s just that the match won’t be recorded and affect your rankings. This is to try to keep matches going without having to wait for too long. It also makes the matches fairer, so you don’t get matches where some players just go out and slaughter everyone.

We are going to test out and see if this type of normal matches will work out during the Final Beta.

Hero Balancing
Finally, the part you’ve all been waiting for—balancing. There already were plenty of hero balance patches before, and there will be more changes continuing on from the moment I’m writing this ‘till the launch of the Final Beta. So, it’s difficult to say what kind of changes we will end up with.

Nevertheless, the biggest question mark that’s on everyone’s mind at this point is--what about Goyen?

Goyen will be nerfed.

To give you more details, skills can miss and there will be higher risks for missing the proper timing of his skills. Theoretically speaking, if all the skills connect every time, the damage is rather similar. However, as they will be harder to hit with and the HP spent for skills are increased. This will make Goyen players feel the pain if they try to go around and spam their skills like before. Making Goyen a “harder to play” hero.

Other than this, there are other smaller changes for different heroes. We will be announcing the actual figures and details in the patch notes that will be released along with Final Beta. So please check it out when it comes out!

Oh, another point I wanted to make. I’m sure many of you are wondering if there will be a new hero added this time around…

We’re sorry!

As this testing period is called the “Final” Beta, the launch of Shadow Arena is not too far off. When we launch we want to have exactly “10” heroes. There is a hero that has been prepared at this time, but we will keep this hero a secret until then.

Thank you for taking the time to read this long, long post!
Our Shadow Arena team is working very hard to get the Final Beta prepared.
We plan to keep you all informed through our official website and SNS channels.

So please stay tuned!

 


Thank you!

[Shadow Arena] Let's Learn about the Premium Beta Key!



[Contents]
1. Premium Beta Key
2. Storage & Sealed Items
3. Shadow Lord’s Gear
4. Useful Items

⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀1. Premium Beta Key

The Premium Beta Key is a code used to access the Shadow Arena Final Beta. By using this code to play the game, you’ll receive the powerful Shadow Lord Gear Set and consumable items in your in-game “Storage."

⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀2. Storage & Sealed Items

After launching Shadow Arena and selecting a hero, you can see the items in your storage by clicking “Start Game.” While these items in your storage can be brought into the battlefield, you can only choose to bring one item at a time.

Additionally, you must fulfill the mission requirements shown on the right-side of your screen to use the item you brought into battle. If you are unable to fulfill the mission requirements, the item will disappear without being used.
So make sure to carefully consider which item to bring with you to maximize your gameplay strategies!

⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀3. Shadow Lord’s Gear

⠀⠀⠀⠀⠀
⠀⠀⠀⠀
⠀⠀⠀⠀
⠀⠀⠀⠀
⠀⠀⠀⠀
Shadow Lord’s Weapon
Shadow Lord’s Helmet
Shadow Lord’s Armor
Shadow Lord’s Gloves
Shadow Lord’s Shoes

Boasting powerful stats, the Shadow Lord’s Gear is at the highest-tier of “Red”. Even monsters that are time-consuming and difficult to defeat can be quickly taken care of when wielding the Shadow Lord’s Gear.

Originally, you had to defeat the Shadow Lord that appeared in the battlefield to get each part of the Shadow Lord’s Gear. Its powerful stats made it very desirable, meaning you had to not only defeat the Shadow Lord, but also defeat many other players for a chance to get this awesome gear.

However, this time you can get a free “Set” of the Shadow Lord’s Gear with the Premium Beta Key, so try it out and experience its power!

⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀4. Useful Items

Just as important as powerful gear. Consumable items can determine whether or not you are victorious on the battlefield!

Low on stamina and need a burst of speed? The Elixir of Swiftness!

Need to locate your hidden foes for 10 seconds? The Elixir of Vigilance!

Want a way to inflict 2,000 damage to a foe? The Matchlock!

Call upon a red dragon from the skies above? The Red Dragon’s Offering!

If you use the Premium Beta Key, not only will you get powerful red-tier gear, but you’ll also get consumable items to use when you’re in a pinch.

So whenever you find yourself in trouble, use them well!

Elixir of Swiftness
  • Effect: Movement Speed +25% for 15 seconds.
  • Cooldown: 1 min.
Quick Tip! Useful when you need to quickly pursue a foe or escape from one.
Elixir of Vigilance
  • Effect: Reveal all enemies within 50m distance for 10 seconds.
  • Cooldown: 1 min.
Quick Tip! More effective in the later stages of the game by revealing hidden or approaching enemies.
Matchlock
  • You can equip a matchlock that can be shot once.
  • Effect: It inflicts 2,000 fixed damage upon hit.
  • Cooldown: 20 sec.
Quick Tip! Take down fleeing, low health foes or inflict damage in-between skills.
Red Dragon's Offering
  • Effect: Summon the ancient red dragon that burns the area where the offering was made and disappears.
  • Cooldown: 1 min.
Quick Tip! Recommended to take down enemies in enclosed spaces, but watch out since you can be hit as well.

* The items above can be dropped by monsters you defeat on the battlefield.

For more detailed information, check out the links below!

▶ Learn about Sealed Items ▶ Learn about Consumable Items ▶ Learn about the Red Dragon