1. 1428: Shadows over Silesia
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1428: Shadows over Silesia News

Changelog v1.0.20

Warning: the changelog contains spoilers!

  • Added option to turn off HDR to settings
  • Some NPCs will have a slight change in voice pitch every time they are reloaded
  • Key insertion and door unlock merged into a single action
  • Chapter 4 - if player destroys privy before exploring, the exploration action will remain active
  • Chapter 7
    • Shortened the interval during which Ambrose addresses the player that he is thirsty
    • If the player is carrying a waterskin, an arrow appears above the wine barrel
  • Chapter 9 - In the final cutscene, Straw is not holding the torch
  • Chapter 10
    • Reduced health for locks on bars
    • Some doors don't work highlighting for key insertion, or highlighting other doors
    • Fixed sound when using the knocker
  • Chapter 11 - removed one crate from the fortress
  • Chapter 12
    • Hynek doesn't run into the hell gate after Lothar but stays standing in front of
    • Added new torches to the corridor before the final battle


Changelog v1.0.19

Warning: the changelog contains spoilers!

  • Clicking on Reload checkpoint in Arena should just restart Arena
  • Accessibility
    • TTS will read an inventory item even when the player cannot open it
    • Removed option to turn off camera
  • Chapter 4 - If a player quickly escapes Cook, he stays in the cellar and doesn't move
  • Chapter 5 - Fixed room darkening bug near the wall in the cage scene
  • Chapter 11
    • Mouse interaction for Kolda and Prokop on horseback does not work
    • Basilisk gets 10 percent extra health
    • After destroying the barrier on the fortress, it still appears among the possible interactions around
    • The player character sometimes doesn't want to climb the stairs very much
    • Lothar is still visible even though he is on a different floor
    • Lothar didn't make it to Anna's door and was left standing in the hallway
  • Chapter 12 - When Hynek falls through the trap in the cave, the trap doesn't open
  • Chapter 13
    • If the player kills the Demon, the Hell knight will now die as well, so as not to beat the player up during the transition to the next scene
    • Sometimes it happens that the Stone flies through the ground and disappears

Changelog v1.0.18

Warning: the changelog contains spoilers!

  • Destructible obstacles are now highlighted in the same way as interactions
  • Chapter 2
    • Some Hussites are stuck in an inaccessible area during battle
    • Rupert stops and does not continue on to his destination
  • Chapter 5 - Some Skulls lack flames
  • Chapter 6 - Achievement Do it the hard way is also unlocked when the player decrypts the letter
  • Chapter 7 - Still can't interact at the beginning of the chapter
  • Accessibility
    • If the player is equipped with a torch, guards will detect him even when Accessible stealth is on
    • If the camera is disabled, it does not move and thus is not near the player

Changelog v1.0.17

[List]
During some cutscenes, a bug occurs that breaks the camera and sound

Changelog v1.0.16

Warning: the changelog contains spoilers!

  • Newly playable character does not freeze when dealing a shield blow
  • Reduced freeze time of playable character after receiving a hit
  • If the player blocks with a shield and the cutscene starts, the character holds the shield in a defensive position the whole time
  • Fixed a bug that caused enemies to freeze in some situations
  • Chapter 3
    [List]
  • If the player escapes from the castle using the rope, Hynek still has it in his hand in the next scene
  • After lighting a fire, the horse in the courtyard disappears
Chapter 6 - exploring dead bodies becomes inactive after using the new
Chapter 7
  • In certain situations, it could occur that the player cannot interact with the environment
  • Removed the ladder near kennel at the Monsterberg castle so as not to confuse
  • There are boxes in the Monsterberg castle courtyard that can be walked through
  • The entrance to the Duke's chambers can be reached undetected
Chapter 8
  • When escaping from the Hussites, an invisible wall prevents progress
  • Joachim runs in the opposite direction after the conversation
Chapter 13 - After loading during the conversation, Lilith may not throw the stone