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1428: Shadows over Silesia News

Polish community translation

Hear ye, hear ye!

I am delighted to finally announce that with the latest update, a Polish translation has made its way into the game! One of our community members, Hyssopus, took on this formidable task like a true hero and translated the entire game. All travelers from Poland and Silesia are now invited to join and experience the adventure in the language they know best.

As with all community translations, this is an amateur effort at heart—meaning there’s always room for improvement. If your eyes are sharp and your mind keen, join us on Discord and help refine every word. There’s always a place for those willing to lend a hand.

Thank you for your continued support—spread the word!
Petr Kubíček aka KUBI Games

Changelog v1.1.35

  • Polish community translation added
  • Under certain circumstances, tutorial videos would flicker uncomfortably when the help was displayed.
  • Fixed skipping of dialogs when entering a menu or opening a window
  • Fixed the journal in the main menu, which sometimes showed the wrong entries (now it always shows the last save)
  • Fixed loss of focus when using the gamepad or keyboard after deleting a save in the menu.
  • Mouse wheel scrolling in drop-down lists now works
  • Torches are now unlit when dropped from inventory
  • Save buttons are now disabled when playing Farkle (UI change only, game didn't save in previous version)
  • Under certain circumstances, end credits could skip immediately without starting
  • Fixed several bugs that could cause the game to crash in various situations
  • Fixed possible crashes and freezes related to changing the interaction when accessibility is enabled
  • Fixed minor bugs in some translations
  • Chapter 10 - It was possible to throw obsidians into the underground, blocking further progress in the game.
  • Tourney of the Bear Rock DLC
    • During the coin toss at the start of a round, characters used cheering animations instead of talking animations.
    • Accessibility - Added description of the environment outside the camp
    • Day 6
      • After placing the rope and explosive and reloading the game, the rope could not be ignited
      • After placing the explosive, it was possible to leave and return and then use the alchemist's table again

Changelog v1.1.34

  • An error occurred while loading settings and corrupted the gamepad settings and some other
  • New recipe for green potion - now no longer with alcohol
  • Message about health replenishment after consuming red potion did not appear
  • NPC enemies are better able to navigate and react to approaching danger from other NPCs
  • Unplayable Hynek reacted poorly to enemies and did little to engage in combat
  • Improved NPC rotations again
  • Enemies will now raise an alarm if they see a corpse
  • Fixed animations flickering on corpses or sitting characters when they first come on screen
  • Death animation sometimes played for dead characters when they first appeared on screen
  • Lighting sometimes appeared in screens and situations where it shouldn't be visible
  • Chapter 8
    • Bush in the cemetery have been slightly reduced in size
    • Lothar fumbles in the final cutscene and doesn't ride properly
    • The Hussites could ignore Lothar if he mounted his horse unnoticed
    • Optimization
  • Accessibility - The message about stepping on the crate was also read to NPCs

Czech Game of the Year Award

On 10 December, the 13th annual award ceremony for the developers of the best Czech games took place. This time in a double edition for 2022 and 2023.

🏆 I’m deeply honored and humbled to share that 1428: Shadows over Silesia has been awarded Czech Game of the Year 2022🏆!

This recognition is especially meaningful in a year filled with so many incredible Czech games. It’s inspiring to see how much amazing talent we have in our country, and I’m proud to be part of such a creative and passionate community.

A heartfelt thank you to everyone who played, supported, and believed in this project—it means the world to me. 💙


Complete broadcast of the award show (in Czech):
https://www.youtube.com/watch?v=8bWtPPJ4_9U
For more information and other award-winning games, visit https://ceskahraroku.cz.

Changelog v1.1.33

  • Added weights to items that did not have them
  • Optimization
  • Hell Knight now has a higher chance of knocking players down
  • Hussite quality mace now has a higher chance of critical hit
  • Improved some effects on devils
  • Adjusted and improved character rotations, which should prevent clunky twitching
  • Improved character walking effects to make them fit better on their feet - dust, water, footprints
  • Accessibility
    • Redesigned the interaction reporting system, which should eliminate issues and improve comfort
    • Now also reports distance when navigating to interactions
  • Chapter 11
    • Minor scene adjustments and improvements
    • Fixes and improvements to Basilisk animations and behaviour
    • Fixed movement to enter the tower and up the stairs
    • Fixed animations when carrying wooden boards
    • Shifted the markers at the tower entrance to make them easier to see
    • Some characters may have been inside horses and chariots
  • Chapter 13 - There was an annoying twitching of characters during the final cutscene
  • Tourney of the Bear Rock DLC
    • German localization added
    • Corrections to the French translation
    • Player got the wrong mace at the blacksmith after purchasing it
    • Slightly adjusted the stats of some opponents in the tournament
    • Sometimes it could happen that the round did not end immediately, even if the opponent already had zero health
    • Gypsy could sometimes be in a different place than she was supposed to be
    • Slightly improved gypsy animations
    • Sometimes the gypsy didn't remember that the player had already been to her for fortune-telling
    • Day 3
      • The feast no longer has a looping debate
      • Some people on the tourney grounds were standing in the middle of the fence
      • If a player won a minnesinger competition, sometimes the entrance to the castle didn't open right away