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Chained Echoes News

Retro JRPG Chained Echoes is getting a New Game Plus mode

Chained Echoes is a retro Japanese-inspired RPG set in a world of dragons and mech suits. It seemingly already has the scope of the 16-bit games that inspired it, but that doesn't mean there aren't post-release updates to come. Its developer is now working on a New Game Plus mode.


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Infos & Patches

Greetings everyone,

First of all, once again, thank you. Chained Echoes has crushed all our expectations already. With great success comes also a great amount of feedback. Here on Steam. On the Discord. On Twitter. On Facebook. Reddit. Even TikTok. We are overwhelmed. Thank you so much.

That also means we just can't answer every thread, every question, every tweet. We wish we could but that's just impossible right now. That's why we're writing this post, to let you know what we are currently working on.

[h2]Patches & Updates[/h2]
While we had an extensive beta phase with the Kickstarter Backers, some issues we didn't find. In most cases the savegame and crash issues result from edgecases. We're reading all the steam threads and the messages on other platforms and we're currently fixing one issue after the other. Keep in mind that due to certification processes on consoles, console patches require some time to be released.

[h2]Additional Languages[/h2]
We'll unlock Japanese probably next week on PC. Further languages are not planned at this moment. We know that there are quite a few of you requesting it in Chinese and Spanish. And while we would love to have these languages in the game, we need to make decisions based on numbers. Yes, both languages are the two most spoken languages on the planet, yet sales wise the territories are, especially for indie games, not doing too well. If Chained Echoes had less words, that'd be not a big deal but with more than 200.000 words, the situation is a different one.

[h2]Future Content Plans[/h2]
Matthias is currently working on NG+ and some smaller Quality of Life improvements. Anything else, may it be a DLC or a Sequel... honestly, we haven't really thought about that just yet. Once we're finished with patching the critical issues you've found, we'll sit together and discuss possible options.

Once again. Thank you.

Patch Notes v. 1.04

Hello, patch v. 1.04 is live on Steam. Other platforms will follow soon.

  • Fixed a bug that prevented Glenn from learning a certain skill leaving him with 1 GS at the end of the game
  • Fixed getting the item reward for avoiding optional battles in Phyon Oasis
  • Fixed a bug where enemies were unable to take a turn once a character reached a certain speed
  • Fixed a bug in the boss battle in Raminas Tower
  • Fixed a display bug in the crystal inventory when throwing away crystals
  • Fixed inventory not showing all crystals
  • Fixed Mikah’s Ultra Move killing an enemy over and over
  • Fixed a bug regarding HP on level up (characters now have a bit more HP)
  • Fixed some strings missing a translation
  • Fixed a save load position issue in the quest Into The Maelstrom
  • Fixed Crit Damage Up
  • Fixed other minor issues
  • Changed: Agility stat raised by equipment and passive now clamps at 50 (raising agi in battle can get past this limit. This change needs more testing but this should fix a few problems for the moment)
  • Changed: Agi Up stats
  • Changed: Agi Up crystals have the same chance to drop like other stat up crystals
  • Changed: Glenn now learns TP Cost Down instead of Chemistry


Cheers
Matthias

Patch Notes v. 1.03

Hello, patch 1.03 is here. It will arrive on other platforms shortly.

Notes:
  • Fixed an enemy freezing the game upon its death in late game
  • Fixed Sienna breaking sequence in Farnsport
  • Fixed a few save reload issues
  • Fixed an issue with a cutscene in the Phyon Oasis where A. joins
  • Added a method to reset the pillar puzzle in the last area of the ruins
  • Fixed discarding crystals before finishing the tutorial
  • Fixed Petal Storm + and Pressure Point
  • Fixed zoning errors
  • Fixed Class Skills having too much of an effect on the overdrive under certain conditions
  • Fixed a late game boss respawning
  • Removed an unnecessary Unity Analysis library
  • Removed the ability to teleport while in the “Into the Maelstrom” quest (If you are outside, walk to the back of Magnolia’s room ro re-enter)
  • Removed ability to sell Sky Armor color palettes
  • Fixed other small issues


Further information:
Currently looking into saving problems on Gamepass.
If your Steam Deck save files disappeared at some moment, please read this to find them.

Cheers
Matthias

Chained Echoes is as close as you can get to retro-styled RPG perfection

I am rarely this enthusiastic about games, especially retro-styled games because so many miss the mark in numerous ways but thankfully Chained Echoes is just brilliant.

Read the full article here: https://www.gamingonlinux.com/2022/12/chained-echoes-is-as-close-as-you-can-get-to-retro-styled-rpg-perfection