v1.2 - Fixes
[h2]v1.2b - Oct 5[/h2]
Bugs
[h2]v1.2a - Sep 25[/h2]
Bugs
Bugs
- Fixed an issue where air elementals were causing a hard lock when used on the incorrect shards in the Sanctum.
- Tidal Reef D3: Fixed an issue where a sapphire could respawn on old save files imported to the new version.
- Fixed an issue with the end credits not rolling after skipping certain end game cutscenes.
- Minor visual and tile fixes.
- Frozen Spire C3: Upper right star area tweaked to avoid being trivialized with the kite cloak.
[h2]v1.2a - Sep 25[/h2]
Bugs
- Fixed a crash that could occur on Lost Landing B0 with old save files.
- Fixed a bug that was causing arrow blocks facing each other to both open if either side was activated (rather than both sides needing to be opened as intended).