The Crocodile update
Hi Everyone
Here is what is fixed and added:
The Crocodile
These crocodiles can be found at the rivers and dam on the new Savannah map

The High External walls
You can now turn your base into a compound

New meat on animals
The new meat was added to the animals, so meat is working as intended
Vendors
Vendors was added to the new save zone and one at the sulfur mine
Inventory sounds FX was added
The new compass and Mini Map system

The icons you can see on the compass in the picture is what I am working on at the moment, it will indicate important POI, base location through the plot pole and dead body location. The location notification system is coming soon. Mini Map and Compass is live
More Animals small and big will be added end of the month
Fixes
Double door sound FX Fixed
Tree with unlimited chopping Fixed
Weapon sound was worked on aswell as footsteps but still need some tweaks
Land Rover was temp removed for fixing the exiting of the vehicle
Forest map was Temp removed for replacing material and textures to higher quality ones
Here is what is fixed and added:
The Crocodile
These crocodiles can be found at the rivers and dam on the new Savannah map

The High External walls
You can now turn your base into a compound

New meat on animals
The new meat was added to the animals, so meat is working as intended
Vendors
Vendors was added to the new save zone and one at the sulfur mine
Inventory sounds FX was added
The new compass and Mini Map system

The icons you can see on the compass in the picture is what I am working on at the moment, it will indicate important POI, base location through the plot pole and dead body location. The location notification system is coming soon. Mini Map and Compass is live
More Animals small and big will be added end of the month
Fixes
Double door sound FX Fixed
Tree with unlimited chopping Fixed
Weapon sound was worked on aswell as footsteps but still need some tweaks
Land Rover was temp removed for fixing the exiting of the vehicle
Forest map was Temp removed for replacing material and textures to higher quality ones













