Game development progress #09

Hello everyone,
In the past few months, we have focused on the reconstruction and optimization of the game, the addition and integration of new systems, and of course we are also working hard on the main story line of Emily. Here we will share the current progress with you.
[h3]Game reconstruction[/h3]
At present, we have reconstructed many important systems, including: NPC task and dialogue system, save system, vehicle system, weapon system, animal AI system, map system and the most important "two-person interactive behavior" system... etc.
The process of game reconstruction and optimization took us a lot of energy and time, but it is necessary and worthwhile in order to reduce errors, increase future scalability, and improve everyone's gaming experience.

[h3]Addition and integration of new functions[/h3]
- Dressup system


- Photo system


- New vehicles




- New weapons


There are also some AI NPCs, a simple version of the cooking mode, "two-person interaction behavior" after wine tasting... etc. We are also implementing the ideas you put forward.
[h3]Main line and branch line[/h3]
Around the plot, we have added a number of new scenes, and we will design an exclusive "two-person interaction behavior" plot for each place.







There are still two new characters being developed, but the plot and "two-person interaction behavior" are much more complicated than before. Character images will be announced in the future.
After the last update, thanks to everyone's support, the studio has the ability to add two reliable employees. Now COVID-19 is still serious. Although some of us were diagnosed last week, our enthusiasm for making games has not been affected at all, and we still stick to our original intention!
The Lunar New Year is coming, we will abide by the agreement with you and we will not give up making games. We are also very grateful to many players who have always supported us. Your support is really important to us!
Finally, I wish everyone a happy Lunar New Year!