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Animal Shelter News

Patch 1.0.10

- More fixes to the healing system (loading wounds and ticks), animals should no longer be 'unhealable'
- Fixed 'time played' achievements
- Fixed displaying incorrect amount of cages in computers
- Corrected snot particles position
- Fixed button tooltips for animal computer panel
- Fixed selling/dragging objects with animal on it (table, photo table, washing place)
- Updated vet popups and encyclopedia (deleted suppository in encyclopedia, changed eye drops and syringe placement)

Patch 1.0.9

- Big fixes and reworks for the vet systems:
  • Added different versions of colds
  • Disease 'festering eyes' added (instead of cold variant 3)
  • Fixed occasional blocking of some medicine
  • Fixed loading diseases
  • Healing an animal completes all "Disease" mission tasks
  • Suppository and veterinary food removed from the shop (they had no mechanical effect and suppository was never ready to be in the current game and had major bugs)
  • Suppository page hidden from vet popup
  • Name of the "Sick" trait changed to "Needs treatment" to make it more universal for injuries and diseases
  • Better blocking of animal diseases then they should not occur
  • Other smaller changes and fixes

- Fixed cleanness counting (percent counter)

- Fixed issue when placing dog near a cage was being detected as placing a dog inside a cage
- Fixed leaving build mode with ESC (should no longer leave the computer completely)
- Added descriptions for mega food bowl and mega water bowl (EN/PL)
- Changing advanced settings to more challenging no longer turn off Steam Achievements

OFFICIAL SOUNDTRACK AVAILABLE

[h2]HELLO ANIMAL LOVERS! 🐱🐶[/h2]

[h3]The Animal Shelter official soundtrack 🎵 is now available for purchase! 🥳 [/h3]
https://store.steampowered.com/app/1941820/Animal_Shelter_Soundtrack/

[h3]As we announced in the previous post, that 100% of the amount from the sale of the game soundtrack will be donated to help other animal shelters. Our mission to help animal shelters continues, and you can be a part of it! 💪[/h3]


Plus, we have another amazing piece of information! Thanks to your help, we managed to get in touch with Best Friend Dog and Animal Adoption and we have already made a donation of $2000 to help animals. ✅


We also contacted Feral Feline Friends of East Tennessee but we are still waiting for their decision. We will inform you if the money is transferred, or not. We are waiting until next Friday, April 15, 2022.

That's it for now, thank you once again for receiving Animal Shelter so warmly and once again providing us with many suggestions for the further development of the game, you are amazing! The whole team would like to say - THANK YOU!

If you'd like to be a member of our unique Discord community, join us now! 👇


Back to work,
Animal Shelter Team

Hotfix 1.0.8.1

- Updated names for cat toys
- Fixed descriptions for "build all buildings of certain level" missions
- Other small updates and fixes to translation

Patch 1.0.8

- Reworked all three "build all buildings of certain level" missions, they should be much more clear now
- Fix for photos disappearing after loading a save game (better handling of slashes in file paths and better handling of missing files so it does not block the rest of loading)
- Many fixes to brushing cats and dogs, adjusted speeds of brushing, it should finally work as intended

- Dogs can be brushed to a max hygiene value of 50% (down from 70%, the rest has to be washed)
- Corrected broom and mop cleaning speed calculations
- Furnished toggle no longer auto-disables then sell toggle is selected
- Level 2 cages can now be placed in level 3 enclosures
- Better handling of doing missions tasks out of sequence
- Added a message after finishing all of the missions
- Blocked scrolling of items in equipment bar while the player is blocked or has locked interactions (to prevent different errors and issues)
- Fixed issue with occasional green tint of some level parts (this also should give better reflections in general)
- Fixed playing wrong animal animations (for example: cats playing 'toy animation' while they should be walking)
- Fixed some strange animation shaking
- Added extra checks for the task "send probe" to make sure is completes successfully
- Flipped posters and eye drops textures so they are no longer mirrored (flipped)
- Fixed metal sheet texture and materials in cats enclosures
- Fixed gate's build mode collider and added visual boundaries to it
- Fixed a gap between level 3 cages and walls in level 3 cat buildings
- Changed the wound position on inu's back and move to its side
- Removed cages from the empty versions of level 3 dog buildings
- Fixes to buttons pointer over behavior
- Fixed cat poop point ;)

We kindly ask you to see if photos hanged on the walls are loading properly and if there are sill issues please let us know :)