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Animal Shelter News

Patch 1.1.06

- Fixes for issues where no new animals would show up in the Take In panel
- Fixed picking up animals
- Fixed a bug with players being unable to place and move buildings
- More fixes for language resetting bug
- Optimized game performance when patting and brushing an animal
- 2 different 'cold' animal conditions were separated in to 'cold' and 'pneumonia' to make them more distinct
- Table for washing puppies and kittens can now be properly placed in all puppies and kittens buildings, and all animal washing buildings
- Fixed a bug preventing the player from placing and moving the vet table

- Fixed exploit that allowed the quick earning of 800k
- Selling furniture function has a separate warning message (previously it was the same as for buildings)
- Corrected bandage tooltips
- Corrected order of initializing settings which could cause all sorts of issues
- Additional logging and changes to readability in game logs
- Changed the contents of the "logCategory" field in all Logger.Log references for better readability
- Fixed mission collider in Cat building level 3
- No duplicate leaderboard emails should show after loading the game
- Removed an empty notification that would sometimes show up after loading a game

We also re-added changes from patch 1.1.05:
- Fixed player being stuck in rare circumstances after trying to pick an animal up or use an item on it
- Fixes for shaving and band aids for puppies and kittens
- Fixed disappearing dispensers that are placed outside of buildings

- Disabled old debug-log system, no additional .txt files will be generated, now all logs files are in *.db format

Reverted game to a previous version

We have temporally reverted the game to a previous version as there are some issues with the healing and building placement
Sorry everyone for the issues that the last patch caused
We are working to resolve them

Patch 1.1.05

- Fixed player being stuck in rare circumstances after trying to pickup an animal or use an item on it
- Fixes for shaving and band aids for puppies and kittens

- Fixed disappearing dispensers that are placed outside of buildings
- Disabled old debug-log system, no additional *.txt files will be generated, now all logs files are in *.db format

Hotfix 1.1.04

Reverted patting optimizations changes as they were breaking other mechanics; working on a better approach to optimizing patting for the near future :)

Patch 1.1.03

- Fixed issues with empty list of animals to take in
- Fix for empty human list issues after loading a game
- There should be no more FPS drops when petting an animal
- Fixed computer take-in panels: UI will no longer be updating when it's not necessary, and other in-game computer's performance optimizations
- Changed the animation of the leaving van - no more driving off while the gate is open (safety first!)
- Fixed error with screen resolution settings
- Fixed errors with hand movement when washing an animal
- Fixed tripod problems when placing in buildings
- Fixed jaw issues with dog walking animation
- Fixed an issue with writing to a closed log file then quitting the game
- Added logging of game save version when the game is saved or loaded
- Fixed cat tongue material color
- Found and fixed a bug where player can take in an animal without meeting the requirements
- Fixed buttons on some windows where it displayed "Yes" instead of "OK"