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Halo Infinite News

Combat Workshop: Multi-Team

I’ll cut straight to the chase – we are very excited to introduce Multi-Team via the Combat Workshop – effective immediately!



It has long been a favorite mode, perfect for smaller squads and a lot of chaos. It’s also a mode that has seen a lot of variations over time from teams of two, three, and four. It’s live right now so read up on what you can expect when you jump into matchmaking later!

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[h2]Multi-Team Mayhem[/h2]

It’s all Arena Multi-Team, all the time. Arena Multi-Team will feature four teams of two Spartans each (2v2v2v2) and will feature some variety in game play so here’s what you can expect as far as maps and modes go.

[h3]Arena Maps [/h3]
  • Elevation Multi-Team
  • Forbidden Multi-Team
  • Behemoth Multi-Team
  • Cliffhanger Multi- Team

[h3]Arena Variations [/h3]
  • Multi-Team: Crazy King
  • Multi-Team: Slayer
  • Multi-Team: Oddball
  • Multi-Team: Land Grab

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[h2]Friend or Foe[/h2]

In past versions of Multi-Team, each squad had their own designated color (Red, Blue, Yellow, Green, etc.) During this Combat Workshop, one of the main points of feedback we are interested in is how Halo Infinite’s friend vs foe detection system works when it’s friend vs all foes.

This means you will be able to tell who is on your team and all other teams will simply look like enemies to you and you won’t necessarily know which enemy you’ve come across.

Have thoughts? Be sure to follow-up and provide your feedback!

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The Combat Workshop is your one-shop stop to check out work-in-progress maps, modes, and other new experiences. This playlist allows us to test out new modes, new features, new experiences, and get feedback at scale before taking that information back and iterating on it. From there, we can address issues and community feedback to get things ready for primetime matchmaking.

Check back later for the link to the survey, or follow the QR code that will appear in-game.

If you experience any technical issues, please be sure to report them to us by using the Halo Support site at aka.ms/HaloSupport.

Hop into matchmaking, play some Multi-Team, and check back later this week to give us your feedback!

Juneteenth 2024

Join us in honoring Juneteenth, a day of liberation and unity.



Let's stand together against oppression for a brighter tomorrow. ✊🏿✊🏾✊🏽

Unlock the Juneteenth emblems and nameplate in Halo Infinite this month as we celebrate freedom and equality.

Operation: Tenrai IV Exchange & Shop

Enter The Exchange for customization rewards from the past🪙



Earn Spartan Points from matches, Operation Pass progress, and weekly Ultimate Rewards. Redeem for past and new items like:

⛈️ Rain & Thunder wrist gear
😈 Yokai helmet
🔥 Sol Devil weapon coating
🪻 Willow Tea armor coating

...and more!

Don't forget, items will not be “going away” when the Exchange refreshes. They will still be available to purchase with Spartan Points through the customization menus (much like bundles once they have rotated out of the Shop).

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While you busied yourself with the hammer, I studied the blade!



The Kendo Master bundle contains the following items:
  • Kendo helmet
  • Temple Champion helmet attachment
  • First Movement shoulders
  • Burden of Metal chest attachment
  • Burden of Wind hip attachment
  • Second Movement wrist attachment
  • Marked Scars armor coating
  • Leaping Bounty MK50 Sidekick weapon model
  • Secret Greetings weapon coating

Master yourself, master the blade.

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You are the master of your own destiny.



Prove your worth with the Ikari Legacy bundle containing:
  • Ikari helmet
  • Final Resolve helmet attachment
  • Cave Bear Guard shoulders
  • Clawed Plate chest attachment
  • Beckoning Blades hip attachment
  • Beast Pad kneepads
  • Dark Bronze armor coating
  • Fortune Bold Hydra weapon model
  • Crimson Coral weapon coating

Seize control of your fate today.

Community Playdate

Prove you're an unstoppable force 💥



Join us tomorrow at 11 AM PT for a Juggernaut showdown during our Tenrai IV Community Playdate.

Don't miss your chance to earn the exclusive Unicorn of Ice rewards 🦄✨

🟣 Twitch
🔴 YouTube

Forge Features

Welcome back to Forge Features, where it’s that time once again to do a round-up of some of the latest and greatest community-made maps for you to bookmark and try out!

From classic remakes to Firefight-based campaign level recreations and brand new maps, we’ve got a veritable swath of awesomeness to share with you this issue. So let’s kick things off by catching up with Operation: UPPER CUT in orbit around Reach…

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[h2]Ardent Prayer – Reach[/h2]
Credits: Gghio7
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Long Night of Solace is a beloved mission from Halo: Reach, and you can experience a stunningly extensive recreation of the infiltration of the Ardent Prayer made in Halo Infinite’s Forge! You’ll start off on the corvette’s hull and fight your way in, moving to take the hangar, weapons stations, and eventually the bridge.

Grab some friends and play this map with Firefight: King of the Hill—make sure you set “SEQUENTIAL SETS” to true in the mode options (appears specifically under the Firefight options category) for a true linear experience.

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[h2]Sandtrap Firefight[/h2]
Credits: Okom1
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Many would argue that Sandtrap is the perfect map for just about any mode, and they would be right—something that Okom1’s Sandtrap Firefight only goes to show further by bringing PvE to this beloved classic location.

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[h2]Blood and Metal[/h2]
Credits: Angrjaynka
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A great small-sized map for those intimate 1v1 standoffs, 2v2 doubles, and 4v4 team matches—don’t feel bad if you end up getting killed because you’re just staring in awe at the rather horrifying monster in the distance!

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[h2]Citadel Deserted[/h2]
Credits: NEMEZIS
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Citadel released back in 2009 alongside Halo 3: ODST, which included the second part of the Mythic Map Pack. But where Citadel’s debut in Halo 3 was visually defined by its warm tones and golden light shining through, NEMEZIS has seen fit to explore what the map looks like as a frozen, decaying ruin.

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[h2]Stormlight[/h2]
Credits: DarkMaiming
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Who knew there was a “most beautiful Halo map ever” competition going on because Stormlight is absolutely a prime contender for it! This BTB map is set under an enlarged hologram of our galaxy projected by a central Forerunner structure surrounded by verdant, rocky terrain—a true “war in heaven”-type location that perfectly fits Halo’s tone and aesthetics.

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[h2]Derailed[/h2]
Credits: Total Legend
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Upon spawning into this map, you just kight think that you’ve stumbled back in time to 2004. The aesthetic and design sensibilities of Halo 2’s Earth-based maps are all over Derailed (with a dash of some Halo 4 as well), the gamertag of the map’s creator comes as no surprise as it really would take a total legend to build this!

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[h2]Serenity[/h2]
Credits: UneeQ TV
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UneeQ is always turning out some absolutely stunning maps, and their latest endeavor is Serenity—a remake of Sanctuary, the timeless classic from Halo 2.

Scaled for Halo Infinite’s gameplay, Serenity supports all core modes and was built using recently added ancient and alien world-themed Forge palette objects.

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That’s a wrap on another issue of Forge Features, so hit the links above and get bookmarking—you won’t want to miss any of these, whether you’re looking to jump into some custom games with your friends or simply fancy exploring these spaces alone.

We’ll see you next month!