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Pride Month 2024

🌈 Happy Pride Month 🌈



Embrace love, diversity, and inclusion by equipping the Unity ‘24 armor coating, nameplate, and emblem in Halo Infinite this June.

Let's stand together in honoring our LGBTQIA+ community and forging a future of unity and acceptance for all.

Free fan-made Halo Infinite battle royale debuts with three maps

If you're heartbroken that we're seemingly not ever going to get an official Halo Infinite battle royale mode, I've got the next best thing. From the team behind the Halo Infinite Call of Duty Zombies experience, we've now been given a 24-player battle royale with AI, loot drops, a shrinking playzone, and more, all for free. Halo's Forge mode is once again proving it has boundless potential, especially when given to the right people.


Read the rest of the story...


RELATED LINKS:

Free Halo mode brings CoD Zombies inspired co-op for a limited time

Halo's most revered spinoff almost returned, but pitches went nowhere

Lego Halo is built by a single dev, has fully playable deathmatches

Operation: Tenrai IV

Warriors at rest:
They sing a song of silence
As the garden blooms.




Tenrai returns as the latest Operation in Halo Infinite, bringing a new 20-tier Operation Pass along with the highly anticipated Match Composer feature and the return of a historic fan-favorite mode.

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[h2]Tenrai IV Operation Pass[/h2]

From June 4 to July 2, Operation: Tenrai IV will be active and you’ll be able to work your way through its 20-tier Operation Pass which contains a new themed armor set along with a new visor, emblem, and additional Spartan Points to spend in The Exchange.



Progress your Operation Pass with Match XP and Challenge completions. Additional premium options for the Operation Pass include:
  • 500 credits will make the Operation Pass durable (it will not expire), offers bonus XP during the Operation’s live window, an extra Challenge slot while your pass is equipped, and comes with an exclusive customization item
  • 2,000 credits instantly unlocks all 20 tiers of the Operation Pass at purchase and includes the exclusive bonus customization item

Securing either of the above will include the Onyx Edge armor coating, depicted below!



Following on from community feedback we have received, we are pleased to confirm that we are adding the 500 XP Daily Challenge back into Halo Infinite.

The XP Daily challenge was removed previously at the start of Operation: Banished Honor and replaced with a challenge that rewarded 250 Spartan Points. Starting in Tenrai IV, the challenge deck will be updated to have two daily challenges. The first challenge will be SP, the second challenge will be XP:
  • Match 1: 250 SP
  • Match 2: 500 XP

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[h2]Match Composer[/h2]

Along with Tenrai IV comes the Match Composer feature for Halo Infinite.

The Match Composer is intended to give players more control over what they would like to play when they hop into online matchmaking—something that players of Halo: The Master Chief Collection will be familiar with.

In Halo Infinite, the Match Composer will enable players to choose which game modes they would (or would not) like to participate in, making it easier for you to have a good time playing exactly what you want to play.

From the Multiplayer screen, players will be met with a list of playlists as usual, and upon selecting a specific playlist they will be able to choose which game modes they want to play based on what is available in the playlist by selecting or deselecting according to your preference.



For example: If you want to jump into some Free For All, you will find that there are ten game modes available within that playlist. By default, all of them are selected, but the Match Composer will allow you to deselect any that you may not want to play. Of course, in the event that you make selections which may result in longer matchmaking queue wait times, a message will appear to inform you of this.

Alongside the release of this update, the following playlists now utilize the Match Composer feature to help curate your multiplayer experience:
  • Quick Play (4v4) – All things 4v4 from Team Slayer to Husky Raid
  • Team Doubles (2v2) – Assorted games for teams of two
  • Rumble Pit (FFA) – A mix of Slayer variants and other FFA modes
  • Infection (FFA) – Infect the enemy team or survive until the time limit
  • Big Team Battle (12v12) – Curate between standard BTB, BTB Heavies, and a variety of other BTB modes
  • Squad Battle (8v8) – Your traditional fix for large-scale warfare, featuring Team Slayer and objective gametypes

For a full breakdown, check out our Match Composer blog!

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[h2]Juggernaut Unleashed[/h2]



Juggernaut has returned to Halo Infinite!

This game mode finds its origins all the way back in Halo: Combat Evolved (originally as a variant of Oddball), but later came to prominence in Halo 2 where it became its own mode with additional variations.

One player is selected by the game to be the Juggernaut, which is good news for those of you who like getting certain advantages (which have historically included overshields, active camo, increased speed and damage, and so on)
 but also bad news because everybody else is trying to kill you—and whoever succeeds in doing so becomes the new Juggernaut.

In Halo Infinite, the Juggernaut will receive a substantial buff to their shields and damage resistance, as well as a speed boost, while being equipped with a Gravity Hammer and Quantum Translocator.

Another notable variant of the Juggernaut mode since Halo 2 is Ninjanaut, where one player is equipped with active camouflage. In Halo Infinite’s take on the mode, your active camo is finite but can be reset each time you get a kill, and you’ll have the additional aid of unlimited Plasma Grenades and a Grappleshot. But beware, as your enemies are outfitted with Threat Seekers to find you, so you will need to become practiced in the art of a silent, stealthy kill.

Both Juggernaut and Ninjanaut are available in the Tenrai IV playlist, which you can find further details on here.

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[h2]Tenrai Traversal[/h2]

Tenrai IV brings back the stunning community-made maps featured in Tenrai III—along with a new addition—to matchmaking.

[h3]Hanami[/h3]
Credit: MikRips, Foge, bullet2thehead9
Bookmark



Leaves gently scatter
The music of silent rest
Relax with the wind


The cherry blossoms are blooming, the lake is quiet, but this space is soon to be filled with the sound of combat. With its mix of multi-levelled outdoor areas, winding corridors, and bright interior spaces, you will need to be on your guard for a variety of encounter types and quick to seize the opportunity to strike.

Additional maps included in this playlist are:
  • Dynasty
  • Houseki
  • Kaiketsu
  • Kiken’na
  • Opulence
  • Shiro
  • Shogun
  • Takamanohara

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[h2]The Exchange[/h2]

The Exchange has been refreshed with Tenrai-themed items from the past. Don’t worry, the slate of items in The Exchange from Operation: Banished Honor are not going away, so you won’t be missing out on anything. Just keep scrolling to the right and you’ll find ‘em!



Items added to The Exchange in this Operation include:
  • “Fractures” – Backdrop (Fracture: Tenrai)
  • “Torii Reflection” – Backdrop (Fracture: Tenrai)
  • “Resistance” – Backdrop (NEW)
  • “Floral Crest” – Emblem (NEW)
  • “Rose Crest” – Emblem (NEW)
  • “Shibuichi” – Visor (Ultimate Reward)
  • “Spring Blossom Filter” – Helmet Attachment (Fracture: Tenrai)
  • “Dragonbark” – Kneepads (Fracture: Tenrai)
  • “Jadeiron Plate” – Chest Attachment (Fracture: Tenrai)
  • “Dragonbark Hipguard” – Hip Attachment (Fracture: Tenrai)
  • “Tempered Steel” – Visor (Fracture: Tenrai)
  • “Koban” – Weapon Charm (Ultimate Reward)
  • “Funeral Bell” – Stance (Fracture: Tenrai)
  • “Rain and Thunder” – Wrist Gear (NEW)
  • “Echo Blue” – Armor Coating (Fracture: Tenrai)
  • “Fog Painting” – Armor Coating (Fracture: Tenrai)
  • “Dragonbark” – Shoulder Pads (Fracture: Tenrai)
  • “Whispered Sky” – Weapon Coating (Fracture: Tenrai)
  • “Willow Tea” – Armor Coating (Ultimate Reward)
  • “Yokai” – Helmet (Fracture: Tenrai)
  • “Sol Devil” – Weapon Coating (Fracture: Tenrai)

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[h2]Shop[/h2]

Head to the Shop in Halo Infinite and you will find this Operation’s two new bundles available now—Ikari Legacy and Kendo Master, which contain the following items:

[h3]Ikari Legacy[/h3]
  • Ikari helmet
  • Final Resolve helmet attachment
  • Cave Bear Guard shoulders
  • Clawed Plate chest attachment
  • Beckoning Blades hip attachment
  • Beast Pad kneepads
  • Dark Bronze armor coating
  • Fortune Bold weapon model (MLRS-2 Hydra)
  • Crimson Coral weapon coating




[h3]Kendo Master[/h3]
  • Kendo helmet
  • Temple Champion helmet attachment
  • First Movement shoulders
  • Burden of Metal chest attachment
  • Burden of Wind hip attachment
  • Second Movement wrist attachment
  • Marked Scars armor coating
  • Leaping Bounty weapon model (Mk50 Sidekick)
  • Secret Greetings weapon coating




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With that, the time has come to jump into Halo Infinite and expand your samurai-themed wardrobe—let’s see how close we can get to creating “Spartan Toranaga” from Shƍgun!

Jump into the Tenrai IV playlist and relive the fun of Juggernaut and Ninjanaut, earn Spartan Points to pick up new and returning customization content in The Exchange, and play how you want to play with the new Match Composer feature.

See you on the battlefield, samurai.

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[h2]Press Kit[/h2]

Download the Tenrai IV Press Kit here!

Match Composer Preview

Tenrai IV kicks off next Tuesday, June 4, and Halo Infinite will receive an update alongside the launch of this latest Operation. Players can expect a few fixes under the hood, but the most exciting component of this next content update will be the release of the long-awaited Match Composer functionality for matchmaking!



Today, we want to give you a quick preview of what you can expect and how this feature will offer more flexibility to play the experiences you enjoy the most.

So, what exactly is a “Match Composer?”

This new matchmaking functionality allows players to choose a high-level playlist based on criteria like team composition (4v4, BTB, FFA, etc.) and then choose the specific modes you prefer to play (Husky Raid, Team Slayer, Team Snipers, etc.).



Originally, players would just be able to select “Team Arena” which could end up putting you into any of the supported game modes within that playlist. Now, you’ll be able to “compose” your match experience from the start and only search and play the specific types of experiences you want to play within a playlist. You can compose parameters and search one playlist at a time.

Not only does this new feature give you greater control to play what you want to play, it also allows us to take niche offerings that were previously relegated to limited-time rotationals and make them into permanent Match Composer mode choices (for example, Team Snipers is available to play all the time now within the Quick Play playlist).

At face value, Halo Infinite’s matchmaking menus will look quite similar—you’ll be presented with a list of available playlists and if you select a Match Composer-enabled playlist (denoted in the description), the next screen will then offer a list of all the available modes to choose from. By default, every mode option will be enabled to help expedite searching and get players into matches quickly, but players can select and deselect as few or as many as desired.

One important note here is that selecting fewer options adds more constraints to the matchmaking search parameters and can result in longer wait times depending on current online population and general popularity of the modes you’ve chosen. If you aren’t picky and just want to jump into a 4v4 match as fast as possible, leave everything selected. If you only want to play Team Snipers but not that many other players online have opted into Team Snipers, it may take longer to match into a game.

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[h2]Playlist Offerings[/h2]



Most, but not all, of Halo Infinite’s playlists will support Match Composer functionality when this feature is released next Tuesday. In general, most Social playlists will have Match Composer options but Ranked will not. Here’s the list of Social Match Composer enabled playlists that will be available upon release:

[h3]Tenrai IV[/h3]
[FFA] [8 Players] Enjoy Tenrai-themed content including new community modes as well as the new original community map, Hanami

This is the new Tenrai Operation themed featured playlist, available for a limited time.

[h3]Quick Play[/h3]
[4v4] All things 4v4 from Team Slayer to Husky Raid. Curate your preferred 4v4 experiences here

This playlist will include the majority of Halo Infinite’s 4v4 social game modes and offers numerous different choices ranging from Mini Slayer to CTF to Dodgeball and more. Players who only want to play on community-created Forge maps can select the “Community” version of a specific mode (i.e. “Community Slayer”).

[h3]Team Doubles[/h3]
[2v2] Assorted games for teams of two. Work together or die alone; teamwork is critical here

[h3]Rumble Pit[/h3]
[FFA] [8 Players] A mix of Slayer variants and other Free for All modes. You’re on your own, Spartan

[h3]Infection[/h3]
[FFA] [12 Players] Infect the enemy team or survive until the time limit. Players killed by Infected become Infected

[h3]Big Team Battle[/h3]
[12v12] For those who prefer a bigger battle. Here you can curate between standard BTB, BTB Heavies, and other variety BTB modes

Mode selection options include entries from the original BTB Core, BTB Social, and BTB Heavies playlists such as Total Control, Team Snipers, Stockpile, Fiesta Slayer, and more.

[h3]Squad Battle[/h3]
[8v8] Your traditional fix for large scale warfare. Curate your experience with Team Slayer and objective gametypes

Mode choices include CTF, King of the Hill, Slayer, One Flag CTF, Land Grab, and Total Control.

[h3]Firefight Legendary[/h3]
[PVE] [LEGENDARY] [4 Players] Take the fight to the Banished. Curate your Firefight experience with different modes on Legendary difficulty

[h3]Firefight Heroic[/h3]
[PVE] [HEROIC] [4 Players] Take the fight to the Banished. Curate your Firefight experience with different modes on Heroic difficulty

[h3]Firefight Normal[/h3]
[PVE] [NORMAL] [4 Players] Take the fight to the Banished. Curate your Firefight experience with different modes on Normal difficulty

Each of the three Firefight playlists offer the same options (regular Firefight: KotH, Gruntpocalypse, or Gruntpocalypse Fiesta) but are differentiated at the playlist level based on difficulty choice.

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[h2]Ranked Playlists[/h2]

To ensure Halo Infinite’s Ranked experience maintains the highest level of competitive integrity, these playlists will not support Match Composing. However, the consolidation that the Match Composer offers us on the Social side means we’re able to expand the core Ranked playlists with this release to include:

[h3]Ranked Arena[/h3]
[4v4] – Bandit Evo Loadout. Motion tracker disabled. Team Slayer, CTF, Oddball, KOTH, and Strongholds gametypes. Face off against other Spartans to earn or progress your rank.

[h3]Ranked Slayer[/h3]
[4v4] – Bandit Evo loadout. Friendly Fire enabled. Motion tracker disabled.

[h3]Ranked Doubles[/h3]
[2v2] – Slay the enemy team. Bandit Evo loadout. Motion tracker disabled.

Ranked Tactical will be available as a Ranked Rotational offering beginning next week.

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[h2]Play Your Way[/h2]



The Match Composer comes to Halo Infinite as part of a free update alongside the next Operation: Tenrai IV next Tuesday, June 4. Check back next week for the full patch notes and additional details on the update and what you’ll find in the Tenrai Operation Pass and Exchange refreshes.

We’re excited to get this highly requested feature into your hands and will be keeping a close eye on feedback and game telemetry to ensure the Match Composer is delivering a great online experience.

We’ll see you online, Spartans!

Free Halo mode brings CoD Zombies inspired co-op for a limited time

Halo's Forge mode has always been a haven of creativity. Matchmaking in Reach was filled with obstacle courses, Grifball, infection, and even a mode where you scaled a ramp while avoiding falling debris. Halo Infinite has mostly kept that tradition alive (when Forge finally arrived), offering up fan-made tabletop RPGs and even an entire battle royale mode. Now though, 343 has sanctioned an entire Call of Duty Zombies tribute and put it in matchmaking for a limited time.


Read the rest of the story...


RELATED LINKS:

Halo's most revered spinoff almost returned, but pitches went nowhere

Lego Halo is built by a single dev, has fully playable deathmatches

The next Halo is finally on the way, and that's for the best