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Halo Infinite News

Patch Notes - Feb. 24, 2022

Today, February 24, 2022, a new patch has been released for Halo Infinite addressing a variety of technical issues that players have been reporting to us on the Halo Support site. For the full details, please be sure to head over to our Halo Support site at aka.ms/HaloInfiniteUpdate to read the latest notes.

As well, if you encounter any technical issues, you can head to the Halo Support site and submit a ticket relating to any in-game issues that you do encounter.

В следующем обновлении Halo Infinite игроков ждёт улучшение кампании

Студия 343 Industries собирается провести ряд исправлений сюжетной кампании Halo Infinite. Команда анонсировала крупное обновление, в котором в том числе исправит работу функции Quick Resume на Xbox Series X|S и устранит проблему с разблокировкой некоторых достижений.

EA отрицает, что обвиняла Halo Infinite в проблемном запуске Battlefield 2042

На днях появилась информация о том, что Electronic Arts обвинила в неудачах Battlefield 2042 ранний доступ к мультиплееру Halo Infinite. По словам вице-президента по коммуникациям Джона Ресенберга, слова были вырваны из контекста и подобные истории не отражают суть диалога.

Electronic Arts обвинила в неудачах Battlefield 2042 ранний доступ к мультиплееру Halo Infinite

Electronic Arts на полном серьёзе утверждает, что в провале Battlefield 2042 виновата Halo Infinite, а именно её мультиплеер, прежде времени запущенный в раннем доступе на условно-бесплатной основе.

Halo Infinite – Ranked Matchmaking Updates



We've been studying player ranks and ranked matchmaking all-up extremely closely since launch and we are excited to be rolling out updates next week. These updates should help address common issues in ranked such as rank inflation, inaccurate skill assessment, uneven player skills, and more.

First and foremost, our skill rating system has been analyzing real matches since launch and we're ready to deploy some of the learnings from this live data. These learnings will help the system become even better at assessing a player's skill and should place them more accurately in our skill distributions.

This will be the first backend skill update like this since launch, and we plan to do them continuously throughout the life of the game. Just like we’ve been doing, we will keep monitoring matches and rolling out updates frequently to make sure the system can stay up to date with the latest player behaviors – thus continuing to accurately assess player skill.

CSR Updates & Rank Reset

In combination with this skill rating improvement, we will be resetting Competitive Skill Ranking (CSR) ranks so that everyone can get an updated CSR that is more indicative of their skill.

Since we saw that the CSR system was being overly generous since launch, these changes are being rolled out to help bring things closer in line to where they should be. This period led to a full tier inflation of ranks and, as a result, most players should expect to be placed a full tier lower (Diamond players will find themselves in Platinum, Platinum players will find themselves in Gold, etc.) after this rank reset.

When we perform this rank reset, we will also be changing a few aspects of the CSR system:
  • As mentioned above, since the system was placing players too high, every player will likely find themselves one tier lower after this update. Please keep in mind that this is not due to an error in the new system, but an error in the old one.
  • Typically, after you complete your placement matches, your CSR is a little lower than where the system thinks you’ll end up after playing for a while. This happened in Halo 5 as well because it helps start each rank reset (typically during a Season rollover) off fresh and provides players room to progress their CSR rank. Since ranks are being reset in the middle of the season, this will be reduced to help make sure you have a shorter climb after your placement matches.
  • At launch, Diamond 1 was the highest CSR players could land at after completing their 10 placement matches. Much like above, since we’re resetting ranks in the middle of the season, we want to reduce the disruption it may cause by raising this to Diamond 5. This will not affect most players, but it will mean Onyx players will spend less time in Diamond since the system already knows that they are likely an Onyx player.

We are aiming to have all the updates and rank reset happen on the afternoon of Tuesday, February 22.

We believe that these targeted changes will help improve the ranked experience for players of all skills by providing more accurate, balanced, and fair matches. That said, this isn’t the end of our updates to ranked, it’s only the beginning. There is still more to go after, and we’ll continue to make updates based on your feedback and live game data. If you encounter anything out of the norm in your ranked experience after this update, please let us know by continuing to provide feedback here on Waypoint, Twitter, reddit, etc.

And, in case you missed it, CTF on Behemoth was recently removed from the Ranked playlists. You can read up on the decision here on Waypoint.

We hope you get to jump in and enjoy these updates to Ranked when it rolls out next week!