//INCOMING TRANSMISSION
//RE: NEW OPERATION
//FLEETCOM
New orders from FLEETCOM have been received as
Halo Infiniteâs latest Operation launches today!

This content update brings a bunch of additions and improvements to the game, including the return of two beloved modes from
Halo 3 and
Halo: Reach, a veritable swath of enhancements to Forge, major sandbox changes, a free new Operation Pass, and more.
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[h2]New Modes[/h2]

[h3]VIP[/h3]
A mode that was originally introduced in
Halo 3 and has been missing-in-action since, VIP has come to
Halo Infinite!
VIP is a team-based mode and generally played 4v4. Each team will have a game-designated initial VIP and itâs up to you to keep your VIP alive while also taking down the opposing teamâs.
To win, your team must be the first to reach 10 points. It might seem like a cake walk but thereâs a couple of things to keep in mind:
- The VIP has extra health, so itâll take a bit more to neutralize them
- Everybody else will be defending the VIP like the match depends on it
- Each VIP kill is worth one point
If your VIP dies, the next player on your team to die takes up the mantle and becomes the team VIP when they respawn. You will be identifiable to the other team by virtue of effects (similar to Infection) and a nav marker above your head (so no, you cannot become the VIP and then hide the whole match to save your points!).
Work in tandem with your team, stick together, and remember to protect your VIP with your superior skillâbut where that might fall short, your life will do.
Maps youâll be playing VIP on include:
- Bazaar
- Catalyst
- Forbidden
- Forest
- Illusion
- Interference
- Prism
[3]Headhunter[/h3]

Headhunter is on its way to
Halo Infinite!
Originally introduced in
Halo: Reach, this free-for-all mode will have you collecting skulls recovered from defeated players. The more you collect, the bigger the target you become. Take your collected skulls to the zone to scoreâdeposit 10 skulls at once to instantly win the match.
Headhunter arrives later during Operation: Fleetcom, stay tuned for more information.
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[h2]Operation Pass[/h2]
Hello, operator? Give me an update on
Halo Infiniteâs new Operation Pass, please.
You know the drill: new Operation, free 20-tier Operation Pass. Progress through the pass with Match XP and you will unlock the Operator armor originally introduced in
Halo: Reach!
Additional premium options for the Operation Pass include:
- 500 credits will make the Operation Pass durable (it will not expire), offers bonus XP during the Operationâs live window, an extra Challenge slot while your pass is equipped, and comes with an exclusive customization item
- 2,000 credits instantly unlocks all 20 tiers of the Operation Pass at purchase and includes the exclusive bonus customization item
Upgrade to the Premium Pass to obtain the CMA VK78 weapon model and Crimson Snowfall weapon coating.

[h3]Additional Multi-Use Coatings[/h3]
While weâre on the subject of customization, several coatings released prior to this update can now be used on
any armor, weapon, or vehicle in the customization menu. This includes:
- 68 Armor Coatings
- 17 Weapon Coatings
- 9 Vehicle Coatings
For the full list,
head over to Halo Support and check out the patch notes!
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[h2]Sandbox Updates[/h2]
Alongside Operation: Fleetcom comes some major sandbox overhauls we have implemented based on community feedback.
[h3]Disruptor[/h3]
- Damage-over-time feature returns
- 8 shots to kill (2 supercombines)
[h3]MA40 Assault Rifle[/h3]
- Adjusted error angles to give a more consistent feel, improving the Assault Rifleâs reliability
[h3]Ravager[/h3]
- Increased damage outputânow five shots to kill instead of six (Get ready to paint the battlefield with incendiary plasma!)
[h3]M41 SPNKr[/h3]
- Improved damage fall off for better consistency
- Slight reduction in outer damage radius
- Increased maximum ammo reserves (from 6 to 8)
[h3]M392 Bandit & Bandit EVO[/h3]
- Slower rate of fire to address community feedback around time-to-kill
- Improvement to red reticle headshot accuracy
[h3]Sentinel Beam[/h3]
- Increased base damage
- Removed damage fall off
- Removed headshot multiplier
[h3]Skewer[/h3]
- Faster reload to give players more opportunities to utilize this weapon during combat
[h3]S7 Sniper & CQS48 Bulldog[/h3]
- Increased maximum ammo reserves (from 20 to 24 for the S7 Sniper; from 21 to 28 for the CQS48 Bulldog)
[h3]Grenades[/h3]
- Grenade jumping returns! The impulse for Fragmentation, Plasma, and Spike grenade physics has been increased, giving players increased jump height
And thatâs not all! Weâve also made some adjustments to the legendary weapon variants as wellâif the buff to the Ravager sounded like a good time to you, let us introduce you to the newly improved Ravager ReboundâŠ
[h3]Ravager Rebound[/h3]
- Primary fire will now explode on direct player impact, or bounce off level geometry and explode
- Primary fire will now shoot one projectile
- Charged up shot will instantly kill a player on a direct hit
- Increased the damage of charged shotâs area-of-effect
[h3]Impact Commando[/h3]
- Reduced bloom
- Adjusted aim-down-sight transition time
[h3]Volatile Skewer[/h3]
- Trajectory now matches the default Skewer
- Increased reload speed (like the default Skewer)
- Increased damage
[h3]Riven Mangler[/h3]
- Increased rate of fire
- Reduced gun kick
[h3]Stalker Rifle Ultra[/h3]
- Three shots to kill instead of four
- Increased rate of fire
- Adjusted aim-down-sight transition time
[h3]Unbound Plasma Pistol[/h3]
- Primary fire now shoots three projectile bursts
- Primary fire is now more accurate
- Increased heat resistance
- Charged shot now has EMP effect
- Charged shot now shoots 8 projectiles (previously 6), it is slightly slower but also more accurate
[h3]Flexfire Sniper[/h3]
- Added animation modifier block element to barrel configuration
- Increased ready initial playback modifier 0.3%

On the vehicle front, the Banshee and Ghost have also received some tweaks.
[h3]Banshee[/h3]
- Increased splatter damage resistance
- Plasma cannons are better
- Fuel rod projectile moves faster, and cooldown is reduced
- Rolling to the left and right go further
[h3]Ghost[/h3]
- Lowered health for the Ghostâs left and right wings
- Decreased reverse speed
- Slower strafe acceleration from side-to-side
For a more detailed look at these changes and deeper insight into the developer notes,
head over to our Sandbox blog.
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[h2]Forge Updates[/h2]
This update brings
a lot of new tools and toys for Forgers to play around with, providing increasingly granular control over your creations and enabling you to imbue your maps and modes with a greater level of authenticity.
Letâs hit some of the highlights.
[h3]Enter Jeff Steitzer[/h3]
Over 1,000 lines from Jeff Steitzer, the beloved voice of
Haloâs multiplayer announcer, have been added to your repertoire.
[h3]Music To My Ears[/h3]
The
entire soundtrack from
Halo Infiniteâs campaign has been added with a variety of situational nodes that will help enhance your Forge creations.
The tracks are divided into different themes, listed under audio containers. These audio containers contain a variety of different tracks that create the same mood but randomize which track plays, ensuring that the music doesnât feel repetitive. Try âem out and see what atmospheric textures you can lend to your maps and experiences!
Music themes include:
- Banished
- The Endless
- Forerunner
- Monitor
- Covenant
- UNSC
- Heroic
- Special
- 8-Bit
[previewyoutube][/previewyoutube]
[h3]On Your Marks[/h3]
Nav markers are UI elements that help with player âreadabilityâ for different modes. How do you know the enemy has your flag? Nav markers. How will you be able to tell that a nearby enemy has dropped skulls in the Headhunter mode? You guessed it: nav markers!
Weâre giving players an unprecedented level of granular control over this feature to help further refine modes and experiences, helping them to feel more authentic.

[h3]Heads Up![/h3]
As you build new experiences in Forge, you may want to provide players with information in text strings that appear in the heads-up-displayâthings like objectives, instructions for custom minigames, and so on.
Weâve added new strings which will give you access to over 500 new words and phrases, and there is a new template node for creating messages in Forge titled âCreate UI Message.â This should help reduce ambiguity and uncertainty about what to do and how to do it in custom-made modes.
For a more detailed breakdown of all the new additions and improvements,
check out our Forge blog!
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[h2]The Exchange[/h2]
The Exchange has received another refresh with various itemsâboth old and newâavailable for you to acquire with Spartan Points.
Speaking of Spartan Points, weâve been tracking feedback that has expressed a desire for players to have more opportunities to earn theseâespecially as certain items in The Exchange require more points. In response to this,
players will now earn Spartan Points for every match they complete.
- Match 1 = 250 Spartan Points
- Match 2 = 500 XP
- Match 3 onwards = 100 Spartan Points

Of particular note for The Exchange is the arrival of the Haunted helmet.
Originally available in
Halo: Reach upon accumulating 20,000,000 cR to hit the rank of Inheritor, the Haunted helmet is now available in
Halo Infinite where you will be able to grab it for 75,000 Spartan Points.
- âSquad Opâ â Backdrop (Joint Fire)
- âSacrificeâ â Emblem (Ultimate Reward)
- âUA/Type JFOâ â Kneepads (Joint Fire)
- âUTIL/TVASTAR Diagnostic Rigâ â Chest Attachment (Joint Fire)
- âUA/Type B5â â Helmet Attachment (NEW)
- âHUL-I/XFTREC/FLAMINGOâ â Helmet Attachment (Noble Intention)
- âUA/Type CQBâ â Kneepads (Noble Intention)
- âUA/Type SNâ â Helmet Attachment (NEW)
- âBay Sunsetâ â Visor (Joint Fire)
- âAction Limeâ â Visor (Joint Fire)
- âNoble Roseâ â Stance (Noble Intention)
- âKukriâ â Weapon Charm (Cyber Showdown I)
- âEmileâ â Weapon Charm (Tactical Ops)
- âViolet Crushâ â Armor Coating (Joint Fire)
- âWedgewood Sprigganâ â Armor Coating (Ultimate Reward)
- âSAP/RECONâ â Shoulderpads (Noble Intention)
- âNoble Drifterâ â Armor Coating (Noble Intention)
- âNoble Offensiveâ â Armor Coating (Noble Intention)
- âSAP/JFOâ â Shoulder Pads (Joint Fire)
- âJFOâ â Helmet (Joint Fire)
- âAbbey Limeâ â Weapon Coating (Ultimate Reward)
- âHauntedâ and âAbyssal Messengerâ â Helmet and Helmet Attachment (NEW)
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[h2]Shop[/h2]
Head to the Shop in
Halo Infinite and you will find three new bundles.
Select Shop bundles may now be available as individual item listings in the Shop menu. For example, the new Crime Crusher offer is available as a complete bundle or players can purchase any of the following individual items from the bundle:

[h3]Crime Crusher[/h3]
- Military Police helmet
- TAS/Hyas helmet attachment
- UTIL/RP Prototype Factor One shoulders
- UA/ELORIC chest attachment
- UTIL/SF Belt hip attachment
- UTIL/ARP Prototype Factor Two wrist attachment
- Sketch Factor armor coating

[h3]Ghost of Reach[/h3]
As noted earlier: the Haunted helmet and the Abyssal Messenger helmet attachment are available in The Exchange to purchase for Spartan Points, so you will be able to recreate your Inheritor aesthetic from
Halo: Reach. But the team has also created a bundle of Haunted-themed armor so you can outfit your Spartan with a more complete look that builds upon that look.
- Haunted helmet
- Abyssal Messenger helmet attachment
- Fateful Finds shoulders
- Charon Terminal chest attachment
- Entropic Display hip attachment
- Graveside Marker wrist attachment
- Rising Flame armor coating

[h3]Oblivion's Hearald[/h3]
In the event you have acquired the Haunted helmet from The Exchange, this discounted bundle will be available to you instead of Ghost of Reach.
- Fateful Finds shoulders
- Charon Terminal chest attachment
- Entropic Display hip attachment
- Graveside Marker wrist attachment
- Rising Flame armor coating
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[h2]See Something, Say Something[/h2]
Todayâs update delivers many updates and fixes that the team have been working on to improve the
Halo Infinite experience.
Head over to the Halo Support site to check out the full list of patch notes.
Run into a bug, glitch, or other unexpected issue?
Submit a ticket and notify the team on the Halo Support site.
You can submit tickets on a wide range of topics that include reports of Audio Issues, Crashes, Game Save Corruption, Report a Player, General Bug Reports, and more.
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Operation: Fleetcom is live now, which means the time has come to boot up
Halo Infinite and check out all the new additions.
Party like itâs 2007 and jump into some VIP, try out the newly tuned weapons (welcome to a world where you no longer swap out the Ravager Rebound!), explore the new additions to Forge, start working your way through that new Operation Pass, and rack up those Spartan Points with every match you play.
Weâll see you on the battlefieldâbring a Ravager!
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[h2]Press Kit[/h2]
Download the Operation: Fleetcom press kit here!