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Halo Infinite News

The next Halo is finally on the way, and that's for the best

Halo Infinite is changing. 343 is shifting how it releases content for the FPS while beginning to look forward to where the iconic series goes next, as Infinite drops the Season model in favor of smaller Operations while giving even more control over to player creations at the same time. This is a good thing, as Infinite never made the splash 343 wanted it to, so it's time to see what's next. That said, the next Halo needs to get one thing right: it needs to be feature-complete at launch.


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RELATED LINKS:

Mysterious Halo battle royale is dead, allegedly

Halo Infinite turned into free tabletop RPG with multiplayer

Halo Infinite Steam reviews swing to 'mostly positive' with new patch

Community Livestream Recap | CU29

Today, during our first Community Livestream of the year, we pulled back the curtain on what’s next for Halo Infinite and shared details on what’s in store for year three of the Halo Championship Series (HCS).



If you missed the stream, we highly recommend giving it a watch to get up to speed on what you can expect with Infinite’s next update, how the studio is approaching the game going forward, a few longer lead features in active development, and what’s cooking for HCS.

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[h2]Content Update 29[/h2]

Halo Infinite’s next free update, Content Update 29 (“CU29”) arrives on January 30, bringing a new Arena map, a Covenant object palette and new Forge features, a new armor core and customization rewards, and the first of three free Operations—starting with the Halo Wars-themed “Spirit of Fire.”

Stay tuned to Halo Waypoint in the coming days as we’ll take a closer look at some of the key components of this latest update:
  • MAP OVERVIEW – Take a guided tour of Illusion, the new Arena map coming in CU29
  • FORGE OVERVIEW – Learn more about the new features and improvements coming to Forge, including the Covenant palette, Mode Creator, and more
  • CUSTOMIZATION OVERVIEW – Get a closer look at the Mark IV Armor Core, customization improvements, and upcoming Operations

Looking further ahead, we also confirmed several player-requested features in active development including “Match Composer” functionality for matchmaking, new ways to earn past customization content, updated networking model, and a new anti-cheat initiative.



We’ll have plenty more to share on these fronts as they get nearer to release but for now, we’re excited to let the team cook and look forward to these marquee updates landing later this year.

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[h2]HCS 2024[/h2]
Year three of HCS is upon us! New events, ranked updates, and new team cosmetics are on the horizon, and you can get the full scoop via the latest HCS blog.

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Stay tuned to Halo.gg and be sure to follow @HCS for the latest competitive Halo news.

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That’s all for now, but we’re excited to have much more to share with you next week as we get closer to the release of CU29 on January 30!

Until then, may you have sweet dreams of Mjolnir Mark IV armor...

Legendary Firefight: King of the Hill

Face waves of Banished foes until you prevail… or die trying 🔥

Drop into Legendary Firefight: King of the Hill today!

#HaloReckoning

Mysterious Halo battle royale is dead, allegedly

Halo Infinite doesn't have a battle royale mode, but a mysterious Halo project codenamed Halo Tatanka from a collaboration between both 343 Industries and Certain Affinity could have given us that chaotic king of the hill experience. Unfortunately, though, the unannounced Halo battle royale may never come to light after all as a recent podcast reveals that Tatanka was allegedly canceled.


Read the rest of the story...


RELATED LINKS:

Halo Infinite turned into free tabletop RPG with multiplayer

Halo Infinite Steam reviews swing to 'mostly positive' with new patch

The Halo Infinite battle royale mode is here, just not from 343

Forge Features

New year, new Forge maps!

Welcome back to Forge Features, where we highlight a selection of the latest and greatest community-made maps and experiences that you can download and play in Halo Infinite.

Let’s take a look at what you’ve been cooking...

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THE HALO RPG
Credits: RedNomster
Bookmark: MAP | MODE



Red Nomster has made a turn-based tabletop game using Halo Infinite’s Forge... yes, you read that right.

Through the mark system and approximately 1400 scripting nodes, up to 8 players (4v4 max, 2v2 recommended, 1v1 if you want to settle things in a gentlemanly fashion) can experience Halo Infinite as they never have before.

Check out RedNomster's video on the making of this experience, and don't forget to learn the four very straightforward rules of how to play:



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ASSAULT ON THE CONTROL ROOM
Credits: Nikos4476, xXBarthXx, HMkiller05
Bookmark: PART 1 | PART 2
Mode: Easy | Normal | Heroic | Legendary



We knew that Halo Infinite’s Forge would be able to create some truly jaw-dropping stuff, and that the ambitions of community cartographers would push the boundaries of what even we believed possible... and here’s another such example, as the entire Halo: CE mission Assault on the Control Room has been remade.

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Split into two parts, this is the mission just as you remember it—eerie, repeating Forerunner corridors, bridges over vast mountainous walls, vast snowy landscapes, Scorpion tank carnage... it’s all been recreated down to the smallest detail in enemy encounters.

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INFINITY DOWN
Credits: Sams S033
Bookmark: MAP
Mode: Use with Firefight: King of the Hill



At the start of Halo Infinite's campaign, the UNSC Infinity is ambushed by the Banished at Zeta Halo. Take the fight to the hangar bay and capture the hills in order to reclaim humanity's flagship from the alien invaders.

(Of course, we all know how successfully that goes!)

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HALO HILLS
Credits: IcyAsh3956
Bookmark: MAP | MODE



I must admit that my jaw dropped as I explored this map. It just kept going... and going... and then there was another level above, and then that kept on going...

With battlecruisers hanging in the skies overhead, Banished forces dropping into the caverns below to guard a sunlit Forerunner beam tower, and multiple flags to capture, this is the perfect staging ground for some PvPvE CTF action.

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TETHER
Credits: SPiriTBomb808
Bookmark: MAP



The orbital tether is something of an iconic element of the Halo universe, though all of their most memorable moments are when they collapse—seeing it fall in Halo 3: ODST, its structural skeleton scattered over the African plains as you head to Voi in Halo 3, and who could forget that harrowing sequence at the turning point of Halo 4: Forward Unto Dawn.

This tether, though, remains intact. In this sprawling complex built around the space elevator, you can unleash some BTB chaos with your friends.

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That'll wrap us up for this issue—the first of many more to come over the course of this year.

The boundless creativity of the Forge community thrills, energizes, and quite frankly terrifies us as we bear witness to the imaginative ways this tool can be used to create new and entirely unexpected experiences in Halo.

Keep on keepin' on!