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POLYGON News

Update: 0.4.29.154 - Rebalancing of Weapons

[h3]Hey everyone![/h3]

In this patch we wanted to look into the weapon balance.
More specifically we wanted to ensure that every gun in Polygon, has a distinct feel and purpose. We will be shifting the characteristics of most guns, but also leaving clear weaknesses to achieve this goal.
Of course, these changes may not be perfect, but we will be watching very closely, and will be ready to make any corrections if needed. If you wish to give feedback on these changes, feel free to join our discord and let us know!
discord.gg/PolygonOfficial

[h3]Damage Multipliers[/h3]
Upper Arm Damage Modifier: 0.85 --> 1.0;
Lower Arm Damage Modifier: 0.85 --> 0.93;
Leg Damage Modifier: 0.8 --> 0.75;


[h3]AK47[/h3]
Damage: 31 --> 34;
Total Ammo: 300 --> 240;
Accuracy from the hip increased by 25%;
Recoil increased by 5%;
Range decreased by 50%;


[h3]M16[/h3]
Rate of Fire: 630 --> 700;
Damage: 26 --> 25;
Hip Accuracy decreased by 25%;
Range decreased by 30%;


[h3]SCAR-H[/h3]
Damage: 35 --> 40;
Total Ammo: 200 --> 220;
Range decreased by 30%;


[h3]AK12[/h3]
Damage: 28 --> 25;
Rate of Fire: 600 --> 670;
Hip Accuracy increased by 20%;
Recoil decreased by 5%;
Range decreased by 30%;


[h3]AK74M[/h3]
Rate of Fire: 630 --> 650;
Speed Modifier: 1,0 --> 1,05;
Hip Accuracy increased by 7%;
Range decreased by 30%;


[h3]G36C[/h3]
Damage: 26 --> 25;
Rate of Fire: 700 --> 720;
Recoil decreased by 30%;
Range decreased by 30%;


[h3]M24[/h3]
Hip Accuracy increased by 30%;


[h3]M14[/h3]
Damage: 45 --> 47;
Speed Modifier: 0.9 --> 0.95;
Magazine Size: 10 --> 15;
Hip Accuracy increased by 40%;
Recoil increased by 5%;


[h3]VSS[/h3]
Damage: 32 --> 34;
Range increased by 15%;


[h3]Glock 17[/h3]
Damage: 25 --> 27;
Range decreased by 30%;


[h3]Colt 1911[/h3]
Damage: 32 --> 36;
Hip Accuracy increased by 15%;
Recoil increased by 20%;
Range decreased by 30%;

Halloween!

Hello, Friends!

The "Halloween" event has started in Polygon, which will delight you with various rewards.
In the main menu of the game, you will see an exclusive Battle Pass dedicated to Halloween, which will only be available for a limited time.
Add to your collection of skins!

- New: Added spawn protection;
- New: Added a visible capture radius of the control point;
- New: Added new spawn locations on all sites;

- Improved: The character's spawn mechanics have been redesigned. Now the spawn position of the character depends on the distance to the nearest enemy. This will help get rid of spawn kills;
- Improved: Animations of interaction with weapons;
- Improved: Grenade explosion effect;

- Changed: The base protection radius on the "Crash Site" and "Valley" maps has been significantly increased;

- Fixed some bugs;

Problem with servers

Friends,
we want to let you know that we are aware of the problem with the servers and are doing everything possible to fix it as soon as possible.
Please create servers with the "Valley" and "Crash Site" maps to accommodate as many players as possible.

We apologize for the temporary difficulties.
Everything will get better soon.

Update: 0.4.27.147

— New: Added HUD markers of enemies that become visible when hovering over a character;
— New: Added blue highlighting of allies. Now it will become much easier to recognize enemies;

— Improvement: Work has been done on optimizing the render. FPS has been increased by an average of 30%. The "Storage" night map received the biggest increase in FPS;
(!) To get the maximum FPS, set the Anti-Aliasing parameter to "Ultra" and reduce the resolution scale . Thus, the TAA technology will start working.

— Changed: Windows on the "Storage" map can now be shot through;

— Fixed: Numerous bugs with collisions;

Support us on Patreon.

[h2]Hello, Friends.[/h2]

It's no secret that game development requires a lot of effort and resources, including financial ones.
But you can help us!

We have huge plans for the further development of POLYGON.
Already now you can see a large number of high-quality updates of the game recently. And we can do better, but we need support.

With your help, we can develop POLYGON even faster and better, introducing new features, fixing bugs, improving maps and gameplay.
By becoming a Patron, you will go on a journey with us, getting access to development diaries and early access to updates, as well as in game perks.

Support us on [h3]Patreon[/h3] Together, we can make POLYGON — Better!