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POLYGON News

Easy Anti-Cheat: Second Stage

— New: The second stage of EAC integration has been completed;
— New: Added FPS limit setting;
— Changed: Improved hit registration;

Have fun playing! ːsteamhappyː

Easy Anti-Cheat: First Stage

[h3]Hello everyone.[/h3]
The Redaster team is with you again.

The first stage of Easy Anti-Cheat integration has been completed and EAC is already actively working.
We hope that this will help us fight cheaters.


Also, POLYGON now uses the Temporary Anti-Aliasing Upscale (TAAU) technology. This is an analog of DLSS and FSR. When using this technology, the performance gain will be up to 100%. This technology is supported by all video cards and systems.

Have fun playing! ːsteamhappyː

Easy Anti-Cheat: Soon

[h3]Hello everyone![/h3]
The Redaster team is with you again.
Today we want to announce a future update that will affect all cheaters, or rather end them.

As many people know, at the moment, protection from cheaters leaves much to be desired.
Although you can still vote kick of a player (by right-clicking on it in the scoreboard), cheaters still prevent you from getting the maximum fun from the game.
But soon everything will change. While the game is protected by a temporary anti-cheat, we integrate Easy Anti-Cheat, which is used for protection in many AAA games.
We are also recruiting a staff of moderators who will monitor the actions of players inside the game.
If the use of cheats is suspected, the player will be blocked until the circumstances are clarified.

If you have met a cheater, please inform the developers in any convenient form: Steam community, Discord, Email or pigeon mail. We will definitely look into this issue.

We really hope that Easy Anti-Cheat will help increase the fun of the POLYGON gameplay!

Patch 0.4.17.104

- New: Added a new setting to change your sensitivity meanwhile aiming;
- Fixed: Fixed an issue regarding displaying the Battle Pass progress in the main ;
- Fixed: If the char was opened before the character's death, the cursor disappears;
- Fixed: An issue where if you had an VSS or a M24 switching between your secondary would not close the sights;
- Fixed: The character did not continue shooting after raising the weapon;
- Fixed: The weapon reloading animation continued after the character's respawn;
- Fixed: Custom FOV failed to reset after death. ;
- Fixed: Custom FOV failed to be set before aiming ;

Patch: 0.4.17.103

[h3]Hello everyone.[/h3]
The Redaster team is with you again.

Unfortunately, after a recent update, many players have problems in the game.
We tried to fix all the bugs, lags, and so on as quickly as possible.
At the moment, the servers are working normally and are ready to accept any number of players.

— New: Now all the fences can be shot through;
— Fixed: Server ping display;
— Fixed: Matchmaking;
— Fixed: It is no longer possible to fall into a ditch on the "Storage" map;

[h3]Have fun playing![/h3] ːsteamhappyː