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POLYGON News

Coming Soon: New Animations!

Hello, Friends!
We wanted to show you what we've been working on for the past few weeks.

Everyone has noticed the lack of proper animations in our game this can be character or weapon. In almost all cases, the animations don't work the way there were meant. They had numerous problems such as the weapon shaking, the reloads not matching up, the hands not looking realistic and more.
We've since decided to work on animations to fix such issues.

Very soon we will release an update in which you will see completely redesigned animations:
  • Improved fire animations and better feel overall;
  • A full or tactical reload of weapons;
  • Correct movement of the bolt of the weapon when firing;
  • Realistic feeling of the weight of the weapon in hands;

Also, the sight of all the guns has been adjusted and now the firing direction is displayed correctly.

In this video, you can see the animation changes for the AK47 and Glock.
[previewyoutube][/previewyoutube]

The exact release date of the update is unknown, but we plan to finish it by the end of this month.

POLYGON ROADMAP

Friends, we have created a public roadmap development of the game, in which you can see our plans for the future.
https://trello.com/b/kCcvFpRi/polygon-roadmap

Not all blocks have been filled with descriptions yet, but at the moment you can find out our main development plans for the near future.
The priority of tasks is indicated using color labels: red - maximum priority, blue - minimum.
Blocks will change and new ones will be added as needed.

You can leave any suggestions in the Steam community, our Discord, and also by mail: [email protected]

We hope you enjoy ːsteamhappyː

Hotfix: 0.2.10.66

Fixed: Displaying player level and adding progress per game;

Hotfix: 0.2.10.65

Fixed: Display of team player markers;

Hotfix: 0.2.10.64

In the last update, the recoil and spread of weapons were broken.
We have fixed this issue.
We are sorry for the inconvenience caused.
Have a good game :)

P.S. We are aware of other issues that appeared after update 0.2.10.63. They will be fixed shortly.