1. POLYGON
  2. News

POLYGON News

Battle Pass: Season 2!

[h3]Hey everyone![/h3]

The first season of Battle Pass was completed along with the Halloween event.
We hope that everyone was satisfied with the rewards!

The Second Season of Battle Pass starts today in Polygon.
We have taken into account all the mistakes of the first season and improved the rewards!

Now the Battle Pass consists of 50 levels. To get all 50 levels, you will need to earn 500,000 XP in battles.

By purchasing a Battle Pass, you will instantly receive an exclusive epic skin for M16, as well as the opportunity to get an additional:
  • 6 skins for weapons;
  • 1000 Crowns;
  • VIP Status Days;
  • XP and Credits;

You can also buy a Battle Pass Bundle and get 15 levels at once with a 40% discount!

Levels can be purchased for Crowns.

Get the best rewards.
Let's meet in battle!

https://www.patreon.com/redaster_polygon

Halloween!

Hello, Friends!

The "Halloween" event has started in Polygon, which will delight you with various rewards.
In the main menu of the game, you will see an exclusive Battle Pass dedicated to Halloween, which will only be available for a limited time.
Add to your collection of skins!

- New: Added spawn protection;
- New: Added a visible capture radius of the control point;
- New: Added new spawn locations on all sites;

- Improved: The character's spawn mechanics have been redesigned. Now the spawn position of the character depends on the distance to the nearest enemy. This will help get rid of spawn kills;
- Improved: Animations of interaction with weapons;
- Improved: Grenade explosion effect;

- Changed: The base protection radius on the "Crash Site" and "Valley" maps has been significantly increased;

- Fixed some bugs;

Update: 0.4.29.154 - Rebalancing of Weapons

[h3]Hey everyone![/h3]

In this patch we wanted to look into the weapon balance.
More specifically we wanted to ensure that every gun in Polygon, has a distinct feel and purpose. We will be shifting the characteristics of most guns, but also leaving clear weaknesses to achieve this goal.
Of course, these changes may not be perfect, but we will be watching very closely, and will be ready to make any corrections if needed. If you wish to give feedback on these changes, feel free to join our discord and let us know!
discord.gg/PolygonOfficial

[h3]Damage Multipliers[/h3]
Upper Arm Damage Modifier: 0.85 --> 1.0;
Lower Arm Damage Modifier: 0.85 --> 0.93;
Leg Damage Modifier: 0.8 --> 0.75;


[h3]AK47[/h3]
Damage: 31 --> 34;
Total Ammo: 300 --> 240;
Accuracy from the hip increased by 25%;
Recoil increased by 5%;
Range decreased by 50%;


[h3]M16[/h3]
Rate of Fire: 630 --> 700;
Damage: 26 --> 25;
Hip Accuracy decreased by 25%;
Range decreased by 30%;


[h3]SCAR-H[/h3]
Damage: 35 --> 40;
Total Ammo: 200 --> 220;
Range decreased by 30%;


[h3]AK12[/h3]
Damage: 28 --> 25;
Rate of Fire: 600 --> 670;
Hip Accuracy increased by 20%;
Recoil decreased by 5%;
Range decreased by 30%;


[h3]AK74M[/h3]
Rate of Fire: 630 --> 650;
Speed Modifier: 1,0 --> 1,05;
Hip Accuracy increased by 7%;
Range decreased by 30%;


[h3]G36C[/h3]
Damage: 26 --> 25;
Rate of Fire: 700 --> 720;
Recoil decreased by 30%;
Range decreased by 30%;


[h3]M24[/h3]
Hip Accuracy increased by 30%;


[h3]M14[/h3]
Damage: 45 --> 47;
Speed Modifier: 0.9 --> 0.95;
Magazine Size: 10 --> 15;
Hip Accuracy increased by 40%;
Recoil increased by 5%;


[h3]VSS[/h3]
Damage: 32 --> 34;
Range increased by 15%;


[h3]Glock 17[/h3]
Damage: 25 --> 27;
Range decreased by 30%;


[h3]Colt 1911[/h3]
Damage: 32 --> 36;
Hip Accuracy increased by 15%;
Recoil increased by 20%;
Range decreased by 30%;

Halloween!

Hello, Friends!

The "Halloween" event has started in Polygon, which will delight you with various rewards.
In the main menu of the game, you will see an exclusive Battle Pass dedicated to Halloween, which will only be available for a limited time.
Add to your collection of skins!

- New: Added spawn protection;
- New: Added a visible capture radius of the control point;
- New: Added new spawn locations on all sites;

- Improved: The character's spawn mechanics have been redesigned. Now the spawn position of the character depends on the distance to the nearest enemy. This will help get rid of spawn kills;
- Improved: Animations of interaction with weapons;
- Improved: Grenade explosion effect;

- Changed: The base protection radius on the "Crash Site" and "Valley" maps has been significantly increased;

- Fixed some bugs;

Problem with servers

Friends,
we want to let you know that we are aware of the problem with the servers and are doing everything possible to fix it as soon as possible.
Please create servers with the "Valley" and "Crash Site" maps to accommodate as many players as possible.

We apologize for the temporary difficulties.
Everything will get better soon.