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POLYGON News

Update: 0.4.20.125

— New: Added a new characteristic to weapons - "Usability". At the moment, this characteristic affects the speed of the character when handling the weapon. In the future, this characteristic will also affect other statistics;

— Changed: Reduced recoil for M14, VSS and pistols. The damage of the pistols have been increased;
— Changed: Slightly accelerated the change of weapons;
— Changed: Muzzle flash on weapons are clearer at distance;

— Fixed: Collisions of some objects;

Patch: 0.4.19.123

— Fixed: Object collisions;

Update: 0.4.19.122: Easy Anti-Cheat - Ready!

[h3]Hello everyone.[/h3]
The Redaster team is with you again.

We have fully completed the integration of Easy Anti-Cheat into POLYGON.
At the moment, EAC works with maximum protection.
During the EAC integration process, some players may have encountered server freezes.
This issue has been fixed. We apologize for the temporary inconvenience.


Have fun playing! ːsteamhappyː

Easy Anti-Cheat: Second Stage

— New: The second stage of EAC integration has been completed;
— New: Added FPS limit setting;
— Changed: Improved hit registration;

Have fun playing! ːsteamhappyː

Easy Anti-Cheat: First Stage

[h3]Hello everyone.[/h3]
The Redaster team is with you again.

The first stage of Easy Anti-Cheat integration has been completed and EAC is already actively working.
We hope that this will help us fight cheaters.


Also, POLYGON now uses the Temporary Anti-Aliasing Upscale (TAAU) technology. This is an analog of DLSS and FSR. When using this technology, the performance gain will be up to 100%. This technology is supported by all video cards and systems.

Have fun playing! ːsteamhappyː