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POLYGON News

Patch: 0.1.6.57

- New: (Beta!) The game engine (Unreal) has been updated to version 4.25.0, which will increase the quality of graphics and performance in some cases;

- Changed: The "Storage" Map has been optimized;

- Fixed: Display of the sight PSO-1;

Patch: 0.1.6.56

- New: Added FOV setting (field of view);
- New: Added 2 new skins for Glock 17;
- New: Weapon recoil system has been completely redesigned. Now the recoil does not affect the player's camera, but the weapon;

- Changed: The spread from the hip of the G36C was reduced by 30%;
- Changed: Added support boxes to the database on the "Storage" map";
- Changed: Location of some support boxes on the "Crash Site" map has been changed;
- Changed: The texture of the PSO-1 sight now looks like a real one;

- Fixed: Animation of hands when moving to the sides worked incorrectly;
- Fixed: In some moments the FOV did not work correctly during aiming
- Fixed: Weapon Physics didn't work correctly;
- Fixed: Displaying recoil from other players;

Patch: 0.1.5.54

- New: VSS has been updated with some additional details;

- Changed: Improved some sounds;
- Changed: Significantly improved some animations;
- Changed: Slightly reduced weapon swing when turning;

- Fixed: Twitching of sight when moving in different directions;
- Fixed: Twitching of sight when tilting;
- Fixed: Ping Display in the server list;
- Fixed: Displaying the game menu on 4:3 monitors;

Patch: 0.1.4.53

- New: Launched a new server hosting service in Western Europe;

- Changed: Grenade Damage increased by 20%;
- Changed: Updated translation to some languages;
- Changed: German Translation has been improved;
- Changed: Italian Translation has been improved;

- Fixed: Animation of running after the character's death;
- Fixed: Display of ACOG and PSO-1 sights;

Patch: 0.1.4.52

- Changed: Accuracy of all weapons during aiming increased by 25%;

- Fixed: Incorrect display of modules in character customization;