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POLYGON News

Hotfix: 0.0.1.34

Server stability has been significantly improved;

Patch 0.0.1.33

- Changed: Improved shooting mechanics. Hits are now registered more correctly;
- Changed: Reduced the brightness of the crosshair of the holographic sight;

- Fixed: Log in to the server did not work correctly, which is why some players could not appear on the map;
- Fixed: Icon of an allied player "flew" in the air after his death;
- Fixed: Character stamina was sometimes not restored;
- Fixed: Lag at the end of the stamina was reduced or completely corrected;
- Fixed: Displaying information about the player's progress in statistics did not work correctly;
- Fixed: Some servers had an empty name;
- Fixed: Weapon was lowered down if the enemy was in front;

Patch 0.0.1.32

- Changed: Reduced the number of required points for a team to win from 1000 to 800;
- Changed: Improved server connection system;

Patch 0.0.1.31

- New: Now you don't need to log in again after returning to the main menu;

- Changed: Now after the end of the match, the server stops working and returns all players to the main menu. This is a temporary measure. The match restart may be returned in the future;

- Fixed: Improved server stability;

Patch 0.0.1.30

- New: Now when a character dies the 3rd person view is automatically enabled;

- Fixed: Reduced the probability of a critical (crash) server error;
- Fixed: cursor Display on the round statistics screen;
- Fixed: Sorting the players in the table will now work properly;
- Fixed: displaying the interaction icon if the player is not near an interactive object;