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Skid Cities News

Small patch update

With Missions (released 2 hours ago), I introduced a nasty bug. If you had issues loading your game or if your city was going crashing to everything zero, update and it will be solved. Uops!

Missions introduced! 0.73

🧱New update released! One big new thing: Missions!
-🥅 Missions: 3 unique missions to bring your city to the next level. Missions will make you gain a lot of money but they are hard to accomplish. You can find them in the Missions Tab!
- Move around with the mouse! Right-click and drag to move around
- Better hide tall buildings mode: Now the buildings will look as if they were level 0, giving you a better view of your city when activated

🩹Fixes:
- Some events would trigger only if you loaded a savegame and not during the game. Fixed! Expect a lot more building squatting
- Building when zoomed out was very imprecise and painful. Now it's very precise and nice!
- Volume was jumping up on loading or new cities, fixed
- Big cities were going down to zero and then back up in certain situations, (hopefully) fixed

0.73 Released - Better Downgrading, Yakuza bugfix, performance

Bunch of bug fixes in this small patch:
  • Fixed Yakuza never entering any city! Look out for the Yakuza
  • Fixed buildings immediately downgrading back to zero instead of showing an alert first
  • Fixed wrong copy on Corporate Office Advisor level 3 and 4
  • Added keyboard and mouse command view in the Settings
  • Fixed drone view button misplaced
  • Improvements performance (FPS) of rich residential models until level 3

Press U to unselect the building

That's it :)

Huge city hotfix

Woha I did not anticipate the players to create such huge and peculiar cities! This fast fix is to allow players who build huge horizontal cities with a lot of water networks to keep playing normally