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Splatterpunk horror FPS Golden Light leaves Early Access




How to describe Golden Light? It's the roguelike first-person shooter James Davenport memorably summed up as "prop hunt in an infinitely sprawling office building meat maze from hell." More recently, in her celebration of ugly games, Nat Clayton called it "disquietingly meatcore"...
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Small Update: Golden Light Dev Branch Co-op is up to 4 players

Hey ya'll,

In the final version of the game we've limited online co-op to only 2 players for the sake of network performance. This happened a few updates ago and we've stated our intentions in the designated update announcement.

However, due to many requests and questions about this - the dev branch is once again set for up to 4 players for online Co-op. If you've wanted to play the game with more friends - you can simply switch the game's branch in the BETA settings of the game on Steam and select Goldenlightdev (no password needed). Make sure that all of your friends set Golden Light to the beta branch, and play the game in squad once again (at your own risk because of stability reasons).

Hope this helps and have a great one, meatos

Buy Golden Light with a 30% Launch discount!

[h3]As always, welcome to the MEATZONE![/h3]

1.0 is OUT


[h3]We’re happy to announce that Golden Light 1.0 is now officially out on Steam! It is time for us to finish this fun Early Access journey!

Over the past 1.5 years we have managed to polish the game, add a lot of weird stuff that people call content and even multiplayer and co-op modes! Without you, none of this would have been possible — thank you for being here during the development. And we wish that you'll join us for what's to come because there is much more ahead, we promise! But first things first.[/h3]

Release Trailer


[h3]Now we want to show you the release trailer that we’re honestly really proud of.[/h3]

https://www.youtube.com/watch?v=hkEA4H2FDR8

Time-limited Bundles


[h3]We’re collaborating with ULTRAKILL and Cruelty Squad: we’ve arranged release bundles with both games, so players will be able to grab Golden Light with an extra 15% discount as part of these bundles.[/h3]

https://store.steampowered.com/bundle/24610/Go_To_Hell

https://store.steampowered.com/bundle/24595/Taste_of_Madness/

[h3]By the way, we even have two skins from ULTRAKILL which you can use in co-op! [/h3]



Supporter Pack


[h3]We’ve also prepared a Supporter Pack with a full game’s soundtrack and exclusive skins![/h3]

https://store.steampowered.com/app/1915480/Golden_Light__Supporter_Pack



Release Update Details


  • [h3]ULTRAKILL Hats: V1 and Gabriel hats are added for Online Co-op, completely free of charge and ready to wear from the start! Thanks to New Blood and HakitaDev for letting us do this![/h3]
  • [h3]Mr. Toilet in the field lets you exchange your gold for a random weapon if you're in need of additional weaponry for your Gut expeditions.[/h3]

  • Full Release fixes


What’s Next?!


[h3]Following the week or two of full release - we'll keep an eye on all incoming feedback to see whether we need to make any rapid fixes. After that we'd like to focus on prototyping new stuff with more content for Golden Light being cooked in the background as a part of our post-release support. We have a bunch of community suggested additions that were a little bit out of our development span that we'd like to try out as post-release funsies. Keep an eye on our community hub and we're sure you'll see something new this year.[/h3]

If you're a newcomer to the game - feel free to leave your suggestions here on discussion forums or in our Discord channel: https://discord.gg/rctNYTax76

[h3]We’ll see you in the GUT![/h3]

Golden Light Pre-release update

Hello everyone.

Today the main branch of the game was updated with a pre-release patch, but first let's talk about something.

What's happening right now with our neighboring Ukraine deeply affects us as a russia-based team, both in terms of mental condition and development operation. We're currently considering options to secure our well-being and continue express our artsy and bizarre vision on games, as well as bring comfort to our families, as our country progressively became a less friendly environment. In the meantime - our prayers go to the people of Ukraine.


What's new in the update:
  • The Gut whispers are talking directly to you. The Gut has something to say now, it'll give advices, try to trick you or simply tell you more about what's coming at you. We believe it adds to the narrative of the game and makes the world a more complete picture without depriving you from building that picture in your head.
  • More handcrafted rooms for various biomes.
  • QoL: Now you can turn off headbobbing in the game's settings
  • QoL: You can now see controls prompt about throwing or eating an item on your screen, in case you forget.
  • The Eternal Field has directional signs now that will lead you to biome entrances. This should improve navigation in the field even further.
  • In Love with Traps memento now additionally makes it so handtraps wait a bit more before attacking you.
  • Many fixes that should make the game an overall more polished experience.


Upcoming full release is a huge milestone that we're proud of achieving. It's been almost two years since we've started this journey and it was a hell of a ride. We would like to thank you for all the support you've given us, it means the world to us that such a crazy game we made was able to captivate (or haunt, hehe) you throughout the early access.

We believe that Golden Light is a unique game, and while we consider it a full, complete experience - there are many more possibilities and suggestions that we'd like to review and implement without making a sequel (although, never say never!). This is why we're planning for at least a few post-release content updates, with stuff suggested by our players and ideas we didn't have in our initial vision (including occasional fixes if something breaks again, you can count on us ;))

Thank you for reading this, meat, you're my true golden love

P.S. "a new challenger appears"

12.23.2021 Hotfix

Uhhh, hello...

There's a hotfix you can download right now on the main branch of the game that fixes some save slots shenanigans. Everything should work stable now :) Thanks for your attention!