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Patch 7.4.1 and video tutorials, things that you maybe did not know.

[h2]Patch Notes[/h2]

Made the alpha brush work again. Rotate brush and alpha brush now works after you have moved their UI now too.

[h2]Video Tutorials[/h2]

On how to customize a brush's spaces.

https://www.youtube.com/watch?v=XEuMnC_COhk

Here I go through what you can do with the RGB sliders.

https://www.youtube.com/watch?v=N40QBqq026s

A video for when we just have to cut on the work time * amount of images done. I call it, with massive sarcasm, the lazy, cheating and hacking way of making art. Make sure the object is full black and the background can be whitened entirely.

https://www.youtube.com/watch?v=sIcqfmKpK34&t=201s

To make this object turn into a ready animated independant object, takes more time than what I did with the latter video, but the results are very charming. Well, it depends on the persons own taste, I guess. I am using the lasso to animate the horse. Sorry for the voice quality in this video, I didn't think it mattered since I have nothing really important to say in the video. It's just simply lassoing 14 frames for about 32 minutes. You can skip to the end to see the final results, or listen to the music. Maybe even follow, like and comment on the video?

https://www.youtube.com/watch?v=K1rImBrQisk

Thanks for reading and I'm really wowed if you watched all the videos too.

See you later! Have a nice day.

Fixes

Fixed a bug that made you move the UI when you weren't supposed to.

Made the R, G and B sliders shorter.

Your localappdata folder is now named DigiPaint 7. In case you need to know this.

Patch 7.4.0 Color Tinting

Added in color tinting. Red, Green and Blue sliders to make your painting more or less of that color.

Patch 7.3.2

Well met!

The rectangle marquee. You need to press ALT + X to call it in, and then hold right mouse button on the canvas, before releasing it, press Left Mouse Button to put it on your brush and on the docker. Warp it with ALT + W.

Scrollable animation frames on the docker instead of "sets".

Move the animation frames on the docker (accessed by pressing CTRL + E) with the middle mouse button where you want them. Left click on one frame and then middle mouse button on another frame.

Made every layer have it's own undo and redo. You will no longer see something you've drawn from layer 2 be on layer 1 when you undo or redo.

I've changed the undo/redo to undo or redo about every 1 second when you hold down the undo or redo button. Also added in debugging text for it, and I managed to find a bug in the undo/redo system. That is now fixed.

Now all the palettes, sliders and the mini canvas can be moved.

To move the palettes and the sliders, CTRL + Hold Left Mouse Button on them.

To move the mini canvas just SHIFT + Hold Right Mouse Button on it. To make it disappear, right mouse button + left mouse button. To make it appear again, right mouse button. To make the size bigger or smaller, press on minus or plus on the keyboard.

Added in Auto Brush and Manual Brush. They can be used on the second misc menu.

Auto Brush makes your brush decrease in size automatically while drawing, then when releasing the mouse button it turns back to it's original brush size (which you have picked from the horizontal and vertical slider).

Manual Brush is the default way of drawing. It's what you start with when you enter DigiPaint.

And more undocumented changes.

Upcoming game made with DigiPaint (aka Shadowforge), DigiPaint's Discord server

Hello. If you are only interested in being part of the DigiPaint community, then the discord server is here: Pog. If you bought this app before on Steam, then send me a DM with a proof of purchase and I'll add a color and a "Founder" title to you on Discord.

But if you are only a gamer at heart, then check out my upcoming game Space Extra. It's a vertical shoot em up scroller in the vast space. If you like scoring a game to the maximum, then maybe you will want to wishlist this game. The graphics are exclusively made with my paint app DigiPaint / Shadowforge. The game is still a work in progress and will be released when it's finished.