1. Shadowforge
  2. News

Shadowforge News

Removed one of the randomizer because it's deprecated

One of the randomizers was lacking in performance and made the software only slower. It is deprecated so I decided to only have the randomizer on painted color. You can still randomize the whole canvas if you put on a colored background.

Camera on layer inspector fix

When you use the layer inspector the camera will no longer "mess up" or as I like to call it, move to a determined destination.

Shadowforge Forecast Predictions

These are my own predictions for what I will add to Shadowforge when the latest GMS update gets released out of beta. First of all, I want to mention, that none of this might come to existance at all. But the RBS and RBI did release with Shadowforge 3.2, as predicted before. So there might be a chance still.

Lets get the carpet rolling then... What I believe the new GMS update will help greatly with, is it's nine slice feature. I think that this can make it a lot easier to add a 9 vertice tool after you have used a polygon tool, to shape the selected part of your image with scaling and rotation right off the bat. Maybe this is just wishful thinking. I have not tested the beta in fear of losing my project.

Next, I believe I should live up to Shadowforge's name by making light and shadow gradients on selected areas. Remember that this is just my own predictions for the software, I don't want to promise anything because then I'd get angry mobs at me like the angry mmorpg players on youtube, no pun intended.

Flipped palettes and eye dropping colors update

I flipped the palettes to make it work with the latest eye drop update.

This eye drop update is a lot more user friendly. It lets you eye drop without hiding the palettes.

User friendly mini palette

I made the mini palette more user friendly. You don't need to press CTRL + G anymore to use the mini palette. It will move the circle icon on the palette when you left mouse button click on one color from the mini palette that you have stored.