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Garbage News

Devlog #7

First of all our team would like to thank everyone for showing interest in our game and playing Hobo Prophecy. We gathered priceless information regarding the main issues and improvements that needs to be done in order to make Garbage much more satisfying to play.
Last two weeks we worked around the clock to fix some of most critical bugs that prevented players to enjoy Garbage.

These are some of the things that we updated:
  • Massive improvements to path finding and bug fixes related to it.
  • More optimisation for RAM usage
  • Fixed bug with non responsive training/sleeping, torch where you get 100% warmth, UI hover container placement on all aspect ratios and countless non critical bugs
  • Balancing: Reduced begging income, was too powerful, In Garbage invasion you no longer can be attacked by more fighters than you have, Grand Theft Trash now gives much more resources.


This is what we are planning to update this month:
  • Improvement of fighting system v2: Characters placement options, combinations and variations of skills
  • Skill and resource balancing
  • Further optimisation of the game
  • More notifications both visually and auditory

Devlog #6

[h3]Our team wishes you the best year and brings you some good news. Just few more weeks and we will launch Garbage: Hobo Prophecy. Last month highlights:[/h3]
  • Extended Skill tree
  • Updated inventory
  • Improved environment and weather effects quality
  • New character and equipable items textures
  • Improved all maps in first district
  • Fixed numerous bugs
  • Brand new training devices 3d models
  • Fixed UI / UX issues in translated versions





[h3]We already have these languages available in Garbage:[/h3]
  • Simplified Chinese
  • Japanese
  • Russian
  • Spanish
  • Czech
  • Turkish
  • Brazilian / Portuguese

Devlog #5 Big announcement!

[h2]We are delighted to announce Garbage publishing partnership with GrabTheGames. This means there will be some amazing changes:[/h2]
[h3]
  • No more Early Access. We are aiming to launch the full game around 2021 Spring!

  • Game will be translated in to 14 languages (May vary)

  • We are planning to launch a free demo, more info soon!

[/h3]

[h3]We are planning to translate Garbage to these languages:[/h3]
  • Simplified Chinese, Traditional Chinese, Russian, Spanish, German, Korean, Polish, Italian, Japanese, Portuguese, Portuguese - Brazil, Czech, Spanish - Latin America, French.




[h2]This is what we added to the game during last two months:[/h2]
  • Updated and finalized main story
  • Updated several game endings
  • Remade first district comics with new style
  • New tasks and side quests to first district
  • Tons of new quest items
  • Consumable items (Finally!!)
  • Full fighting soundtrack + some additional sounds
  • Brand new cover art!
  • Visual map upgrades
  • Total remake of one area
  • Choose for what resources you will be fighting in Grand Theft Trash event.


[h3]You will get everything to make it through the night[/h3]



Some of the hobos sleep at night, while others crawl out of their caves just by the midnight. Many new quests and of course new NPC's. Some of them just selling green tea or medicinal supplies to ease up your fever. Other strangers might offer you more alternative options to heal your afflictions.

[h3]Please feel free to leave your suggestions for the translated languages and future updates[/h3]

Dev Stream #1

[h3]We will try to unlock as much features as possible and get all different game endings![/h3]

Developers Stream #1

We will cover some strategies how to sustain food and build a homebase.
Let's try to get to the third district!