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Space Station 14 News

Update Vlog 77 - Syndicate Raid Suit, Throwing Rework, Bartending Tweaks

This week brings a powerful new suit of armor, available only to nuclear operatives. It is a well-rounded suit that is not space-faring, meaning it must be used with specific plans in mind. Throwing has been changed to allow for significantly more precision when throwing objects and weapons. Bartenders now have to shake or stir specific drinks, giving a bit more variety in their bartending methods.

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Update Vlog 76 - Vox, Giant Asteroid Dungeons, Nukie Nerfs

This week introduces a bird-like species known as the Vox. The Vox must breathe pure nitrogen; otherwise, they will take hefty poison damage until they get pure nitrogen in their lungs. Salvage has received some new content in the form of "VGRoid." The VGRoid is a giant asteroid with hundreds of ore deposits and salvage expedition dungeons that generate on them. The aesteroids are filled with danger, but have more materials than you'd ever need to get through a shift. There were other balance changes and content additions during the week, such as several nerfs to nukies, some buffs to other antags and more.

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Update Vlog 74 - Meteor Swarm Revamp, Pipe Stacking Removal, General Balancing

The content freeze is over, and there were a number of notable PRs merged during the freeze and shortly after. Meteor swarms are now much more deadly and can breach through many layers of walls. Pipe stacking was removed, changing the way Atmos has to do pretty much everything. Many combat QoL additions were added, such as wielding autodropping items, shooting over stunned people, etc. Finally, there were a ton of QoL features and balance changes across various levels of content in the game.

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Space Station 14, a modern reimagining of a cultish and richly complex online RPG, has just launched into early access




Space Station 14 is a follow-up of sorts to the 2003 free-to-play multiplayer RPG Space Station 13. To call that predecessor an "RPG" is underselling it a tad: Its simulation aspects place it closer to the likes of Dwarf Fortress and RimWorld, and perhaps most significantly, its rules and format can change dramatically according to which server you log into. It began its life as an atmospherics simulator developed by a hobbyist, and runs on the mostly antiquated (but still accessible!) Byond games engine...
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Update Vlog 72 - Train Station, Sleeper Agents, Anti Rotting Chem

This week brings a new station to play on; it is named Train Station. The train station features departments stacked in a linear fashion that resembles a train shape. The syndicate not only sends agents at the beginning of a shift but may also awaken sleeper agents in the middle of the shift. Chemists can now make an anti-rot reagent with a little help from botany to prevent crew members from perma dying. As well as new syndicate content, botany mutations, and science content over the week.

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