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B100X - Auto Dungeon RPG News

v2.0.5 has been released.

[h3]Improvements[/h3]
  • Apply volunteer translation texts.

[h3]Adjustment[/h3]
  • The use of “Old bone fragment” on level 1000 items has been adjusted so that the level will always be less than 1000, eliminating the case where the level does not drop.

[h3]Fixes[/h3]
  • Fixed an issue where the difficulty level selection drop-down screen would be obscured on some devices.
  • In the item management screen that the item detail information display will be closed after using some functions.
  • Fixed a bug that the current achievement value sometimes overflows and becomes negative.
  • Improved application stability.

v2.0.4 has been released.

[h3]Improvements[/h3]
  • Now you can search by skill name in the Monster list.
  • “Blank essence” has been added to the Extra settings for batch mixture on the item screen.

[h3]Fixes[/h3]
  • Fixed a bug that the search function cannot be used normally in some language settings.

v2.0.3 has been released.

[h3]Improvements[/h3]
  • Partially fixed a problem that caused the game to freeze if an error occurred during the start of the title screen, and fixed the problem so that an error message is displayed and a bug report is sent when the problem occurs.
  • Changed so that the heart fluctuation display is not displayed even if the player loses a battle when in the heart infinite state.
  • Changed so that ailment accumulated values are displayed in the log even if an ailment is triggered.
  • When making a purchase on Steam, if the Steam overlay is turned off, an error message will now be displayed.
  • Applied translated volunteer text.

[h3]Fixes[/h3]
  • Fixed a bug in which retry was not performed correctly when hearts are internally 0 in the heart infinite state.
  • Fixed a bug in which the target floor for automatic rechallenge was set to 1000F when rechallenging to 1001F or later after an adventure in a dungeon that can be challenged from 1001F or later.
  • Fixed a bug in which the ability “Wearing Miasma” did not work properly.
  • Fixed a problem in which the play data could not be deleted correctly when a line feed code was included in the name when deleting play data. (Spaces and linebreaks before and after the name are ignored to check for a match.)
  • Other improvements to game stability.

v2.0.2 has been released.

[h3]Improvements[/h3]
  • Added “Exclude: Base = auto-send warehouse” item to search condition node.
  • Added functionality to display a shortcut to open the list view UI when there are 5 or more valid appointment notifications.
    • This is because there was a problem that the sixth and later appointment notifications could not be touched.
  • Changed so that play data that is cleared and no longer available for adventure is no longer subject to rollback check when downloading saved data.
  • Changed the display icon for the “Disabled” status.
    • Disabled” is treated as a special condition and is not subject to abilities triggered by the condition. For this reason, the icon has been changed to differentiate it from the normal state abnormality.

[h3]Adjustment[/h3]
  • Fixed so that the runes attached to the target item are not removed when the following material items are used.
    • Enchant Scroll
    • Chaosstone
    • Ghost eater Bug
    • Fruits of heaven

[h3]Fixes[/h3]
  • Fixed a bug in which searched items were not sorted at the top.
  • Fixed a bug that prevented achievements that require the use of a “Smoker” from being completed correctly.
  • Fixed a bug in which captured monsters were not targeted for automatic selection for batch dismantling.
  • Fixed an issue where “Jinx of Star” would be applied/”Rebellion” would be triggered even if the user had “Invisible resistance”.
  • Fixed the problem that the item detail bottom menu can be used while selecting synthesis or during batch synthesis/batch dismantling.
    • This will fix a problem in which the target item during selection was unintentionally shifted.
  • Fixed an issue where an automatic retry stop check would be performed when hearts were 0 internally, even when hearts were infinite.
  • Improved game stability.
  • Fixed some text.
  • Fixed some graphics.

v2.0.1 has been released.

[h3]Improvements[/h3]
  • [Android/iOS only] Changed to display some web pages in the in-game browser instead of opening the browser app. (Privacy policy, etc.)
  • Changed to exclude some cleared game modes from ranking exclusion checks when downloading saved data in the “Challenge Count Comparison” check.

[h3]Adjustment[/h3]
  • Reset the ranking.
  • [Chapter 1 only] Added a main mission to obtain a certain number of Oblivion orbs.
  • Fixed so that runes attached to target items are not removed when Abrasivestone or Projection Vision is used.
  • Crystal mines and other condition-replacing effects no longer apply to “Deadly”.

[h3]Fixes[/h3]
  • Fixed a bug that prevented some missions in the Chapter 2 from being completed properly.
    • Missions for obtaining “Smoker” and for earning job points after 101 will also be displayed correctly with this correction.
  • Fixed a bug in which the current heart reference for sorties and the number of hearts possessed by an expedition were referenced even when unlimited hearts were purchased.
  • Fixed a bug that sometimes prevented battle reports from being sent properly.
  • Fixed a bug that the current server time was not set correctly in some environments.
  • Fixed a bug that HP/shields over 10,000,000 were not displayed correctly.
  • Fixed a bug in which dungeon effects were incorrectly applied to the “Living woods.”
  • Fixed a bug in which the effect settings of the skills “Power of destruction” and “Darkblade Wave” were incorrect.
  • Fixed an error message when image data cannot be downloaded.
  • Fixed an issue where characters could still act even if they had received a disablement debuff.
  • Improved game stability.
  • Fixed some text.
  • Fixed some graphics.