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Mist Legacy News

Market Changes!

Following comments from the community we decided to remove all Blue Crowns to sell fees at the player market. Players that have paid fee in the last week will get back their Blue Crowns.

We also got a lot of comments about durability, we are working on improving our system with a future non-monetized recycle system that would give interesting gameplay value to broken objects. You will have to choose between selling or recycling.

For now, we decided to change the NPC behaviour so they buy items at full price, regardless of durability. This will give you the opportunity to benefit from used items and to buy back new ones.

Thanks!
Virtys

Client Fixes and New Game Server

Greetings!

We had a very difficult release so far but we have been bless with a wonderful Early Access community that helped us going through the challenges.

We have fixed a lot of majors issues on the system but a more sinister treat seem to block the maximum number of player we can handle.

The team will need time to implement fixes so we decided to scale the game with a new game server.

We hoped to do the Early Access with just one server, but it won't be the case. Having many servers will allow more players to test the game right now and will minimize lags and crashes.

Thanks a lot for playing our game!

Virtys

Server Diagnostics Underway

Greetings,

First, thanks for playing the game in Early Access.

There is something going wrong with the servers right now and we are working on a fix. You will get frequent disconnects, lag episodes and the server will be down at some point today as we are doing diagnostics on the server.

We hope to come up with a fix today.

Follow us on Discord for live update about game status.

Thanks again for playing with us!

Virtys

Mist Legacy now in Early Access

Greetings Adventurers!

At long last our game is now releasing a permanent game server for its Early Access. It's a very important step for the game and will allow us to have feedback on the game to steer the final part of the game development based on the player's comments and suggestions.


On the first week, we will mostly monitor the servers and make sure everything goes smoothly.
After that, the team will be finishing the next content update. On each release during the Early Access we will raise the maximum level and the skill caps and reputation caps for your character.

We have plenty of game content that is almost ready for release but we wanted to use a progressive approach to ensure the sanity of the server at the release. So, we will release them as consecutive patch during the Early Access.

Expect news about the next release sometime in the coming weeks.



The game is free, you should give it a try!

If you like the game and decide to help us by using the game shop, we have created a unique reward that will identify you, forever, as an early adopter of the game.

To gain your rewards, you just have to buy any of the offered packages.



We would like to thank the community of our first game, Therian Saga, that have been with us for the last 9 years. Without you, our team could never have raised our game development skills+companions+tools+workshop+magic* enough to create this new game.

Enough chat, let's play!
Virtys



*Therian Saga players will understand.

Early Access Start moved to October 5

Greetings,

Because of a schedule conflict we are moving our release date by 24 hours to Tuesday, October 5*.

Progress for the release is going very well. The data for the EA is about to be locked, servers are put to the test, release pipelines are being created and we are testing, coding, writing, designing and drawing as much as we can to make sure the release will go smoothly.

The team is overly exited that the game will start finally get a permanent game server.

Thanks!
Virtys


*and anyway Monday morning suck for releases...