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Mist Legacy News

Changing the Way





Greetings!

There was something that we (and many of you too) did not like in the player evolution: The cap that forced you to hunt for books while losing all your progression on useless task. We did a lot of calculation and have come up with a solution that should make the game far better (and a bit easier):

[h3]The new rules:[/h3]
  • The cap of each skill will now be a global setting (around 30).
  • The max bonus skill will stay as they were (starting around 14 and going to around 30).
  • Books will now raise your possible bonus cap only.


The main benefit of this new way is that you will not encounter useless tasks anymore. You will eventually block on tasks that you cannot do until you find a book to raise your bonus skill, but you will never waste any of them.

There is new content for low, mid and high level players in the update too. Check out the changelog for more details.



[h3]Changelog[/h3]
[h2]August 25 - Version: 0.1.25.0[/h2]
[h3]Features and Changes[/h3]
  • Skills are no longer capped. Only the bonus value is now.
  • Market: Create a buy offer from another buy offer.
  • Market: Ignore player market offers until next login.
  • Time of day UI along with party members are now visible in the domain.

[h3]Fixes[/h3]
  • Fixed currency on an NPC store not updating when selling items.

[h3]Content Changes[/h3]
  • Early game skill books are now cheaper to buy.
  • Added many dailies for mid-game to help make gold and progress more easily.
  • Added skills to Algunar Leather and Nicherois Fabrics that drops from Kofo-Lun.
  • Arcanist and Circle hoods now available for a high price.



Virtysia





Greetings everyone!

It starts now! The last shop event of our Early Access. We want this event to celebrate the transition to the fully released state by offering you a series of items on the theme of Virtys, our game studio. To us, it's the confirmation of the idea that the community is a true active member of the team. We could not have achieved our dream of creating this indie MMORPG without you all, and we cannot thank you enough for that.

Celebration of our cooperation will not be the only thing in today patch. We are also releasing the last mandatory features that we needed for the grand opening: the market offer! Yes, you will be able to create requests ("I want to buy 400 domanes for 40 gold each") at the market. We know this feature will create a new kind of interaction between players as those market offers act a bit like player generated quests.

We also have a lot of quality of life improvement on the game client, balancing and a few surprises. Check out the changelog for the fine prints.

Thank a lot for participating in the adventure!


Changelog

[h2]August 16 - Version: 0.1.24.0[/h2]
[h3]Features and Changes[/h3]
  • Market buy offer system.
  • New event in the shop.
  • New character creation UI.
  • The chat window can now be resized.
  • Spacebar will no longer perform tasks that have requirements.
  • /help command in chat to list all available commands.

[h3]Fixes[/h3]
  • Fixed tooltip of resources that could stick on screen.
  • Carts portrait now has their real colors shown.

[h3]Content Changes[/h3]
  • Eligratine domane is now accessible (how?).
  • Early game quests rewards improved.
  • Creatures to tame quest requirements lowered.
  • Creatures to tame now have transport capacity.


New Shop Event Soon!





Hail Mistwalkers!

It's with a great pleasure that we announce today that a new shop event will start sometime next week. This will be the event that will unify the players that were with us during our transition from Early Access to a fully released game. You will have access to new clothes, pet and a special player frame.

This also means that you have about one week left to get the Valantom items that are currently in the shop. Make sure you don't miss your last chance to get these items.

Thanks for playing!


Visitors from Variguj

Greetings,

Here is our update (a bit late because of Covid)! We are opening a new sector of the map on the south-east with a new set of quests for advanced players.

We are also releasing the new talents set manager that has been requested for some time now. We hope you'll be ready for every boss fight of this new season 4 with that.

What's next for us? One of the features that we think is missing is the market offer that will allow you request material from other players. This is one of the last features we think is mandatory to have before the game release.

Thanks for playing!


Changelog

[h2]August 2 - Version: 0.1.23.0[/h2]
[h3]Features and Changes[/h3]
  • New talent presets system.
  • Season 4.
  • Domain UI improvements.
  • Dungeons and caves visual FX enhancements.
  • Removed the sell fee for Blue Chest on the market.


[h3]Fixes[/h3]
  • Fixed another issue of pathfinding that could lead to getting stuck.
  • Fixed an issue with initiative order in combat.

[h3]Content Changes[/h3]
  • New regions
  • Lost chests tier 2 events.
  • Added capacity to the Headquarter building.
  • Six combat talents level upgrade.
  • New quest line from the people of the desert.
  • Dragon armor is now accessible.
  • Three new regions.
  • A new portal to unlock.
  • A new endgame boss.

macOS Released!

Hi,

The game is now available natively on macOS, it's time to welcome new users from that platform! Make sure to report any compatibility problem you encounter on macOS and we will do our best to help you.

Thanks for playing!