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Hadean Tactics News

Patch 0.5.13

-- Fixed Rune of Healing description.
-- Fixed Card Puppetry Upgrade description.
-- Fixed Heat Strike description.

Patch 0.5.12

-- Fixed Card Surge description.
-- Fixed stuck gameover screen sometimes happening when playing random hero.
-- Fixed Jumper alliances and Banish interaction ending the banish effect earlier.
-- Fixed Compendium card filters. Ex. now typing decay will show all cards with the keyword decay.
-- Fixed Wizard Alliance stacking multiple times.
-- You can now right click on the Heroes portrait or Variant to see their upgrades.
-- Added key binding for conjure (keyboard Z)
-- Event Biting Booth won't change you Hero.
-- Changed Card Frozen Shackles, now it also applies Frostbite.
-- Changed Card Pyrophobia, now it also applies Burn.
-- Changed Card Adrenaline, removed deplete.
-- Changed Card Overkill, removed deplete.
-- Changed Card Link Cost from 2/2 to 1/1.
-- Changed Card Burst damage from 200/300 to 150/200
-- Changed Card Orb Harvest Cost from 1/0 to 1/1
-- Changed Card Radiant Point damage from 150/250 to 100/150.
-- Changed Card Eruption Cost from 2/1 to 1/1 and damage from 300/300 to 150 /250.
-- Changed Card Fireball damage from 75/125 to 50/100
-- Changed Card Arm Day cost from 1/1 to 0/0
-- Change Card Ice Storm Shield from 75/125 to 50/75
-- Changed Card Icy Weakness Cost from 2/2 to 1/1
-- Changed Outbreak duration from 1/1 to 1/2
-- Changed Bloodshot Haste value from 5/5 to 7/7
-- Changed Card Grave cost from 4/3 to 3/3.
-- Change Card Draugr Cost from 1/0 to 1/1 - added deplete/not deplete
-- Reduced Cerberus mana regen.
-- Changed Skill Special Spirit summon count from 1/2/3 to 1/1/2
-- One orb is now consumed when you Conjure.

Patch 0.5.11

-- Fixed Parasite Relic trying to reduce the cost of 0 cost cards.
-- Fixed Target Line freezing when the enemy is infliced with fear.
-- Fixed sometimes Chest Reward giving Appearance that are not in the known units.
-- Changed Reflection (Satyr - 4th circle), it doesn't stack anymore.
-- Fixed Vampir Model not able to cast skills.
-- Fixed Parasite relic interaction with Flameskin effect.
-- Fixed Card Static Shot not being affected by Profecy and others spell enhancements.
-- Cards Purge, Stun, Slow and Silence now have stable on their update.
-- Card Surge now also apply decay on the targets.
-- Card Revenge now deals damage to all enemies.
-- Added a more detailed tooltip for Warlock's Conjure mechanic.

Patch 0.5.10

-- Fixed Banish not giving the unit back when the board is full.
-- Fixed Relic All-Seeing Eye not giving unlimited actions when using move action.
-- Fixed Event River of Souls text when selecting a unit.
-- Fixed Card Echo Shot.
-- Fixed Traditional Random not giving the proper starting decks.
-- Fixed Wimp Units sometimes getting micro movement stutters.
-- Fixed Wimp Unit not obeying Manual Movement.
-- Fixed Skill Hit Me description.
-- Rolled back camera controls. It was causing glitch behaviour on some machines. We will come back to it later.
-- Fixed Card Burning Strike sometimes not working properly on the first turn.
-- Fixed Sometimes wanderer units portrait position being out of order.

Patch 0.5.09

-- Fixed Weekly Hero conflicting with Custom Heroes and Random Heroes.
-- Fixed Event Bandits battle not scaling properly.
-- Fixed sometimes content unlock panel getting stuck in the game over screen.
-- Fixed Azazel not having a tile to land when the board is full of summons.
-- You can now right click to view the unit upgrade paths on the banned units section.