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Hadean Tactics News

Patch 0.4.17

HOT FIX

Removed Lightning Stone relic (a relic being tested that slipped into the main build).

Patch 0.4.16

Standard
-- Fixed Bosses killed not updating on stats screen.
-- Fixed manual targeting an unit already targeted wasting a target charge.
-- Brute, Grifter, Thief, Bestial, Lifesteal, and Transfusion all now work on Shield.
-- Changed Open Wounds from 60/90/150 to 40/60/80.
-- Changed Thin Armor's Fracture duration from 5 to 7.
-- Ranged units' projectiles will target Barriers that are in front of them first.
-- Barricate is now a Summon card. Added Crucial on upgrade.
-- Changed Plague's decay value from 10/20 to 15/15, changed cost from 2/2 to 2/1.
-- Changed Draconic's Dragon Tail value from 15 to 30.
-- Changed Berserk's Might value from 50/75 to 35/35, changed cost from 3/3 to 2/2, removed Deplete on upgrade.
-- Lit Bomb damage now scales with the Circles.
-- Changed Queen Slide's rarity from Epic to Rare.
-- Changed Auto Pause on the last second to check if there are playable cards in hand.
-- Added Crit multiplier to the Crit description.

Crypt
-- Fixed Reverse Engineering summons overstaying their welcome.
-- Fixed locked cards showing up to be bought on the custom Deck panel.
-- Raised Hero's starting Atk/s from .25 to .35.
-- Raised Hero's starting Mana Regen from 5 to 8.
-- Raised Hero's starting Atk from 3 to 8.
-- Raised Hero's Mana Regen stat scaling.
-- Changed how the Hero's range stat works (now every 3 SP grants +1 range).
-- Added sliders to control Hero's stats.

Patch 0.4.11

-- Custom Heroes now start with 3 SP instead of 1 (legacy Heroes will gain +2 SP).
-- Fixed battle hanging after stacking Impatience using multiple Afterimage cards.
-- Fixed Egg + Griffin Call skill combination making the unit hang during battle.
-- Fixed Reverse Engineering summoning enemies when used by an ally.
-- Fixed sometimes a blank space appearing instead of rewards in Chests.
-- Bishop Slide card rarity changed from Rare to Normal.
-- Thief alliance now works from the Bench.

Hotfix 0.4.10

-- Fixed cloning retaining alliance for the rest of the run.

Patch 0.4.9

-- Removed Squizards from the 4th Circle (they will come back reworked).
-- Improved performance.
-- Increased Red Gem gain when finishing a run and when levelling up custom heroes.
-- Changed Shield Throw (now works by charges instead of seconds).
-- Changed Swamp alliance (Swamp units gain 40 shield whenever a unit is inflicted by a unique ailment.)
-- Changed skill Serve (Heals 50 Health to its ally with the highest Health.)
-- Fixed Secret Stash card pulling a dummy card from the pool.
-- Fixed alliances sometimes not loading with the right stack amount.
-- Fixed Eagle Eye's wrong value.
-- Fixed multiple manual targeting consuming all targeting charges.
-- Fixed keybinding screen not showing bottom.
-- Fixed taunts making units lose the manual targeting command.
-- Changed Bless card's cost from 2 to 1, value from 1/2 to 2/3, and added Stable.
-- Added option to clone custom Heroes for a fee.
-- Added turn counter.