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Hadean Tactics News

Build 0.3.47

-- Fixed sometimes Forsaken not being playable when cost requirement is met.
-- Fixed sometimes tooltip for unit skill not showing up on the draft panel.
-- Fixed Macaw Harpy not having the right amount of options when being upgraded.

Build 0.3.46

-- Summon units are now displayed on the compendium.
-- Fixed cards and units wiggling on low frame rate devices.
-- Fixed griffin's skill description.
-- Fixed philosopher stone spawning hero skins.
-- Fixed sometimes not being able to upgrade Macaw Harpy.

HOT FIX (0.3.40)

HOT FIX

-- Fixed Brown Mouseketeer skill description.
-- Fixed softlock when switching to locked hero on the character selection screen.
-- Fixed corruption totems not scaling properly.

Hadean Tactics Update - Localization, visual improvements, fixes, and more

Hello everyone!

We have started the process of localization, which was a major goal for us. So far, we have Brazilian Portuguese, German, Simplified Chinese, Russian, and French. This translation is not yet complete - it's starting out with a machine translation, so a lot of things are wonky right now. Our community is working with us to iron out the kinks. If you want to contribute, please consider joining our Discord!

Your feedback is super important to us, so, based on that, we're working hard to improve the look of the game. So, the Circles have gotten a visual revamp! Most of the previous assets have been replaced, and we'd love to know what you think.

As for gameplay and quality of life, we've also added a damage preview for the Slides and other damage cards, and you can now hold Shift+Z to select a target for all of your units; there are also many other fixes, gameplay changes, and balancing.

And aside from all that, we're also working on our next major content update - there is a lot of new and cool stuff on the horizon that we're excited to bring to you all.

If you have any feedback on the game, feel free to reach out to us on our Discord server or here on the Steam community.

We've also recently hit 200 Steam reviews and 700 Discord members!!! Thank you all so, so, SO much for all of the support you've been giving our little game, it means the world to us and we hope to continue bringing you more fun content in the future.

To celebrate these two milestones, we'll be hosting a giveaway on our Discord server! The winners can choose between a copy of Hadean Tactics or any game up to the same price (we love to support other devs)! Go to the #giveaways channel and react to the most recent message by the Giveaway bot.

Good luck, and again thank you all so much for supporting us!

-Doug and Lili


[h2]Version 0.3.35[/h2]


[h3]Highlights[/h3]
-- Started Localization! Machine+community translation for the period of Early Access. Languages available right now: Brazilian Portuguese, German, Simplified Chinese, Russian, and French.



-- Updated some of the visuals.

Asphodel Meadows


City of Dis


The Pits


-- Added damage preview for Slides and damage cards.



-- You can now hold Shift + Z to set a target for all allies.



-- Added a Compendium filter for neutral cards.




-- Removed Draugr from draft pool.
-- Removed traps from the Philosopher Stone transforming pool.
-- Added Cleave card (Inquisitor).
-- Removed cards that are not in-game from the Compendium.
-- Reworked Penitence.
-- Improved Compendium performance.
-- Corruption Totems will now scale per Circle.
-- Replaced Bezoar relic with Golden Banner.

-- Fixed repeated cards in the shop.
-- Fixed Lilith's skills not working after being Charmed.
-- Fixed some statuses not being applied for the correct value when the unit is cloned.
-- Fixed softlock when the last unit you have on the board is a charmed one.
-- Fixed softlock when using Swap real fast right after killing a unit.
-- Fixed event option that costs gold not being updated when the gold changed.
-- Fixed battle ending too soon when the enemy is Charmed.
-- Fixed non-ally units being affected by Occultist alliance.
-- Fixed mana regen not working properly on low frame rate.
-- Fixed traps sometimes not showing up when particles are turned off.
-- Fixed White Mouseketeer sometimes not returning to battle after using his skill.
-- Fixed Light Coatl' Shield Aura not affecting the source.

Build 0.3.25

-- Fixed removed redundant Virgil's Blessing.
-- Fixed No name instances.
-- Fixed First Aid upgraded having the Deplete keyword.
-- Fixed some UI and Grammar.
-- Fixed units' price at shops ramping too steeply.
-- Fixed some first circle boss encounters having a not intended enemy.