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Hadean Tactics News

Upcoming patch | News & Beta Branch

[h2]Hello everyone![/h2]

We're back! And with some great news!



First we want to start by saying thank you - you all made the 1.0 release of the game amazing! Thank you also for your patience and continued support. Your feedback has been invaluable, and we've been working hard to make your experience even better.

[h2]New Music[/h2]

Let's talk about music! We've been in search of a composer that could bring you a true OST experience when playing Hadean Tactics, and we are excited to say that we will be working with Fogheart to make this a reality!
You can check out his work here: https://play.reelcrafter.com/lBLiibJsRku27j7EtyIJTg

We will be adding the new music tracks to the game gradually as they become available.

[h2]Beta Branch Update: New Relics, Endings, and Gameplay changes[/h2]

We've just updated the beta branch with some of the changes we've been working on. This includes new relics, six new endings, new '?' Events, gameplay and balance changes and more. Please give it a spin and tell us what you think!


[h2]How to access the beta[/h2]

Switch to the beta branch on the game's properties on Steam.



The game should update automatically to the beta branch.

[h2]Turn-based Carnival![/h2]

And there's more reason to celebrate - we're currently on sale with a big discount of 35% for the Turn-based Carnival! The discount will run until November 28th.

[h2]Hope You're Having Fun![/h2]

Above all, we hope you're having an absolute blast. Your enjoyment is our top priority, and we're committed to delivering the best experience we can.

We're all ears when it comes to your thoughts and suggestions. Keep the conversation going on our community forums, sending your feedbacks, and join us on our journey.

[h2]Join the community discussion[/h2]

You can report bugs and give us suggestions here on the Steam community, or on our Discord.

Thank you once again for your fantastic support. Let's keep the good times rolling!

Stay tuned for more updates!

Cheers!
Doug & Lili @ Emberfish Games

Patch 1.0.13



[h2]Hello everyone![/h2]

Thank you so much for the response on the 1.0 launch! It's been way beyond our expectations, and we're glad to see so many new and returning players enjoying Hadean Tactics]!

Here is this week's patch:

[h3]Patch 1.0.13[/h3]

-- Added Conjure's book to help you know which card you will get when combining Orbs.



-- Added real time battle damage display.



-- Damage numbers higher than 1000 will now show as 1k, 10k, etc.





-- Increased the chance of finding a Boss that you don't have a Wing for yet.
-- Goldblins on the event where only Goldblins appear now start with Fear (rip Chad The Rad).
-- Improved contrast of enemies's target lines.
-- Fixed sometimes Sacred Fireball blocking mouse click.
-- Fixed Relic Parasite triggering Spikes.
-- Fixed Oracle Runes being consumed all at once when used.
-- Fixed traps not preserving range when Save>Load.
-- Fixed Card Bloodletting not healing the right amount when the enemy has Fracture.
-- Fixed not being able to enter the end game portal with gamepad.
-- Fixed Wanderer portrait sometimes overlapping when playing Solo Hero.
-- Fixed Card Puppetry sometimes not working on turn 0.
-- Fixed when playing with gamepad sometimes softlocking after upgrading a card before a Boss room.
-- Fixed rare softlock when transforming allies in Vampyrs in Biting Booth event.
-- Fixed Game Over when playing on Solo Hero hardcore and having a Hero with Dragon Hatch Skill.
-- Fixed Dahlia Dryad's sound.
-- Fixed The Duplicator event description in Brazilian Portuguese.
-- Fixed Eagle Eye number display in Brazilian Portuguese.
-- Fixed typo on Revitalize card.
-- Revamped Bone Break card sound.
-- Modified Hatch Dragon skill description.
-- Modified Ward Jewel relic description.
-- Added Ethernal Files for Damage Barrel.
-- Modified Pyro, Jolt, and Frost descriptions.
-- Modified Soul Jar card description.
-- Modified Permatrap card description and Permatrap keyword description.
-- Fixed Mind-eater card description in German.


And, as we said before, we will continue supporting the game, and now that it's getting more stable we can move forward with more content and balance patches.

If you have any feedbacks, suggestions, find any bugs, or you want to contribute with the translation of the game to your language, you can join our Discord!

Cheeeeers!
Doug & Lili @ Emberfish Games

Patch 1.0.12

-- Fixed damage text sometimes covering the screen.

Patch 1.0.11

-- Fixed Run History not showing corruption.

Patch 1.0.10

-- Reworked seed system. Using the same seed you can now replay the same run.
-- Raised time for boss to call reinforcements from 5 to 6.
-- Raised Camp healing to 50%
-- You can now buy Unknown Skins for a higher price.
-- Fixed sometimes units sometimes spawning on top of each other on the board.
-- Improved performance.
-- Fixed Card Ritual not depleting 0 cost cards.
-- Removed legacy units from the compendium.
-- Fixed a few small bugs and updated German and Chinese localization.

More events and relics are coming soon!
Thank you all!