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Hadean Tactics News

Hadean Tactics Going Rogue

Hello everyone!

Just want to drop by to say that we are working on the next major update!
In this update, the main star will be the third Hero. He will be focused on Spells, Summons and Elemental shenanigans.

There are a lot of other cool things we will be implementing as well, among them are the Random Draft Mode (random Hero/Deck) and the revamp of the Question Mark Events.
There isn't much to show yet but soon we will have a post preview of what's coming just like we did with the Crypt update.

We also want to let you guys know that we are participating in the Going Rogue event, which is going to showcase a lot of other awesome roguelike games!

That's it!
Thank you all for the support and have a great day!

-Doug & Lili

Patch 0.4.20

-- Fixed some skills merging incorrectly (eg. picking Decadency followed by Poisoned).
-- Fixed Vulture Harpy skills not stacking.
-- Fixed daily reward chest sometimes not opening.

Patch 0.4.19

-- Fixed Harpy Egg not hatching.
-- Fixed Omnislash interaction with Multistrike.
-- Added Speedrun mode option (display run time).
-- Changed Mana Drink, Mana Sip, and Small Potion card types to Talent.
-- Reworked Multistrike. Extra attacks will now be executed without animation.
-- Changed Mouseketeer's Mana regen from 8 to 14.

Patch 0.4.17

HOT FIX

Removed Lightning Stone relic (a relic being tested that slipped into the main build).

Patch 0.4.16

Standard
-- Fixed Bosses killed not updating on stats screen.
-- Fixed manual targeting an unit already targeted wasting a target charge.
-- Brute, Grifter, Thief, Bestial, Lifesteal, and Transfusion all now work on Shield.
-- Changed Open Wounds from 60/90/150 to 40/60/80.
-- Changed Thin Armor's Fracture duration from 5 to 7.
-- Ranged units' projectiles will target Barriers that are in front of them first.
-- Barricate is now a Summon card. Added Crucial on upgrade.
-- Changed Plague's decay value from 10/20 to 15/15, changed cost from 2/2 to 2/1.
-- Changed Draconic's Dragon Tail value from 15 to 30.
-- Changed Berserk's Might value from 50/75 to 35/35, changed cost from 3/3 to 2/2, removed Deplete on upgrade.
-- Lit Bomb damage now scales with the Circles.
-- Changed Queen Slide's rarity from Epic to Rare.
-- Changed Auto Pause on the last second to check if there are playable cards in hand.
-- Added Crit multiplier to the Crit description.

Crypt
-- Fixed Reverse Engineering summons overstaying their welcome.
-- Fixed locked cards showing up to be bought on the custom Deck panel.
-- Raised Hero's starting Atk/s from .25 to .35.
-- Raised Hero's starting Mana Regen from 5 to 8.
-- Raised Hero's starting Atk from 3 to 8.
-- Raised Hero's Mana Regen stat scaling.
-- Changed how the Hero's range stat works (now every 3 SP grants +1 range).
-- Added sliders to control Hero's stats.