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Hadean Tactics News

Patch 1.1.07



[h2]Hello everyone![/h2]

Thank you all for the response on the 1.1 update! We are very happy to see that you guys are enjoying our work.

We've now started the process of porting Hadean Tactics to other platforms, we will have more information to share soon.
There are also more music tracks coming so stay tuned. 🎵

While all that's cooking, here is this week's update:

[h3]Fixes[/h3]
-- Fixed transparent models at the Crypt preview for skins.
-- Fixed traps not displaying effects when triggered.
-- Fixed Celestial cooldown triggering after battle ends.
-- Fixed Heart-eater with the Echo Amulet relic unintentionally killing non-Ephemeral allies.
-- Fixed rare instances where you were not able to click the Boss node.
-- Fixed Idol of Wrath event killing allies.
-- Fixed instances when drawing a 0 cost card through Trick Box relic could result into a non-playable card.
-- Fixed not being able to Bench a Wanderer unit when playing Solo Hero.
-- Fixed Slippery value on one of the options of Concoctanation Station Event.

[h3]Gameplay[/h3]
-- Added option to select a Corruption level and Access End Game for Custom Heroes.
-- Solo Hero and Hardcore modes now can't be selected at the same time.
-- Fighting Bandits now rewards more gold.


If you have any feedback, suggestions, find any bugs, or you want to contribute with the translation of the game to your language, feel free to reach us on Discord, or here on the Steam community.

Cheeeeeers!!
Doug & Lili @ Emberfish Games

Patch 1.1.06

-- Fixed Spells with Repeat not casting when there is only one enemy is left in battle.
-- Changed Achievement requirement for Party Rock in the House Tonight from 10 to 9.
-- Changed Skill Summoner's Shield (Necromancer) Mana gain from 10/10/10 to 10/20/35.
-- Reworked Necroskull, it now deals damage and reduce the enemy's Mana.

Patch 1.1.05

-- Fixed relic names on some of the event options.
-- Fixed Philosopher Store interaction with charm where the transformed unit didn't receive the charm effect.
-- Fixed Unit banners appearing on the 5th circle when playing solo.
-- Fixed being able to play with locked hero variants through traditional random mode.
-- Fixed visual bug with unit portraits when managing a wanderer unit.
-- Fixed being able to upload score with a Weekly Hero that is not the current one.

Patch 1.1.04

-- Fixed Healing Balm healing enemies.
-- Fixed Healing Balm infinite loop.
-- Fixed getting stuck in On The Hall Of The Skeleton King event when you only have 1 unit and start the event.
-- Fixed first instance of damage not registering in the Battle Log.
-- Fixed Magnetic Manacles Bound targeting the same enemy twice.
-- Solo Hero now gets higher tiers of Fate's Blessing.
-- Changed Spicate target type from All Allies/All Allies to Ally Only/All Allies and Spikes gain from 15/15 to 10/10.
-- Changed Necroskull activation threshold from 2 to 3 times.
-- Raised the Wanderer appearing chance of Tempting Perfume relic.
-- Updated Japanese translation.
-- Updated Spanish (Spain) translation.
-- Updated Turkish translation.
-- Revamped some old card art.
-- Improved performance.

Patch 1.1.03

-- Fixed some instances of game freezing on the first battle.
-- Fixed description of Conjure cards.
-- Fixed Minstrels Lyre effect description.