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SIGNALIS News

L* BETRIEBSSYSTEM UPDATE 1.1 "SPATZ"

SIGNALIS Version PC-Steam 1.1 "SPATZ" R-15
  • This patch primarily addresses rare, game-breaking bugs in multiple puzzles throughout the game.
  • Fixed Resolution, Refresh Rate and CRT mode settings not loading correctly on game startup.
  • Improved interaction angles and cooldowns in top-down view.
  • Fixed multiple small asset errors throughout the game.
  • Small performance optimizations.
  • Minor balancing adjustments.

The horror of Signalis: Trying to make sense of a reality that's ever-so-slightly off




t first nothing makes sense in Signalis. It's an inscrutable collection of strange places, people and ideas—a puzzle box nested inside a bigger puzzle box, heavily seasoned with robots, space colonisation, skinned nightmare creatures and complex geopolitics. It could so easily be a confusing mess. A dozen big ideas competing for space, enough to fill multiple video games. But it always returns to one simple, existentially worrying thought to tie everything together. Signalis wants you to explore the horror of things found slightly out of place. That tickle at the back of your mind telling you reality is broken, even when everything seems fine...
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Signalis turns survival horror into a dreamlike experience I can't forget




The last thing I thought Signalis would be is a game that stuns me with imagery, not monsters. I read "survival horror" in its description and thought of the few Resident Evil and Silent Hill videos I've seen and expected a game about the dread of not being prepared. Signalis has all sorts of discarded items to pick up and monsters to pick off, but the parts of the game that surprised me the most were purely visual...
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Здесь была дыра: Обзор SIGNALIS

Механическая и художественная синергия — это эффективный инструмент, облагораживающий общее концептуальное направление игры и позволяющий доступно транслировать самые разные эмоции, не полагаясь строго на повествовательные элементы или скрупулезно сконструированные геймплейные секции.

FOR YOUR CONSIDERATION

When making SIGNALIS, we were hoping to create an emotional story that will stay with you long after you've finished it.

If you feel SIGNALIS has achieved this for you, please consider nominating us for this year's Steam Awards.

Thank you!