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CHARACTER DESIGN V.2

I decided to launch the second and final stage of voting. I will be glad to your participation and comments, this will help me finally decide on a new character design and zombies.


Male character


Female character

https://docs.google.com/forms/d/1c4KqbnWoDHxuKlI1uCixZfnOpuKLrPZxhM9Ipy4yQoM/edit#responses

Character redesign.

The first version of the redesign of the characters in the game. This style and proportions will apply to all characters in the game as well as zombies will be changed in accordance with the physiology of the character. I also created a vote, I will be glad for your participation.

I will also be glad to your comments with suggestions.


Male character.


Female character.

https://docs.google.com/forms/d/1NfQ1KySM9olg1phFX_AZtYTH1lAqV3MBhothjeS9TLE/edit#responses

Firearm redesign style.



Gradually, I begin to improve the graphics in the game and these improvements will affect weapons. I suggest you choose the direction in which, it seems to you better to develop weapons.

https://docs.google.com/forms/d/e/1FAIpQLSdP3PECKdreZCLeVgOt1WN99opY19jip3AxyJKg31IjFiy_Vw/viewform?vc=0&c=0&w=1

Update 5.2 alpha.

[h2]LIST OF CHANGES[/h2]

Corrected mistakes

  • Fixed small font size for introductory text in Chinese.
  • Fixed a bug in which perks went to minus and it was possible to endlessly improve skills.
  • Fixed a bug in which it was impossible to assign control to run.


Update 5.1 alpha.

I hurried somewhat with a decrease in ammunition as I noticed. that some players have run out of ammunition shortages. Therefore, the chance to find ammunition in boxes was increased. Also in tunnels, the chance to find was increased significantly.

[h2]LIST OF CHANGES[/h2]

Enhancements

  • Video, audio and mouse settings options are divided into categories.
  • Returned mouse inversion along the y axis.
  • Support for running and sneaking buttons is implemented in the control settings.
  • The borders of the text in the notes have been increased to avoid illegibility of the text due to the small font.
  • 300% increased chance of finding ammunition in lockers in tunnels.
  • The number of cartridges that can be found is returned to the values before the update.


Corrected mistakes

  • Fixed a bug with a small introductory text and text in notes for all hieroglyphs.
  • Fixed a bug when the names of the characteristics of the hero covered the level.
  • Fixed a bug in which zombies passed through one of the containers.
  • Fixed a bug in which information about interaction with the light switch was not displayed correctly.