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Starseed News

Update 0.3

[p]Hi everyone

Another update for Starseed. This one brings the underwater features and area.
You will have to activate the diving station to reach it.

Notes:[/p]
  • [p]New area: Underwater[/p]
  • [p]New events: Use resources to activate diving station, Use explosives to remove barrier underwater[/p]
  • [p]New Achievements[/p]
  • [p]New Items and recipes: Cobalt Ore, Cobalt, Seastone Ore, Seastone,[/p][p]Oxygen, Hydrogen, Nitrogen,Condensed Oxygen, Condensed Hydrogen, Condensed Nitrogen[/p]
  • [p]Laser cutter recipes to Data Screen[/p]
  • [p]Map travel sub zones[/p]
  • [p]Ui Improvements: Cleanup, Better readability[/p]
  • [p]More orders[/p]
  • [p]Bug Fixes
    [/p]
[p]Images[/p][p][/p][p]Achievements
[/p][p]Map Sub zones[/p][p][/p][p]Diving Station[/p][p][/p][p]Underwater[/p][p][/p][p][/p][p]Barrier[/p][p][/p][p][/p][p]Favorite Recipes[/p][p][/p][p]Some Info & What's Next[/p]
  • [p]As always, please report any bugs you may encounter, will keep an eye out to fix these first[/p]
  • [p]Next update will likely be controller support or customization[/p]
  • [p]There are plenty of raw resources now, these will slow down now and will focus on more production items[/p]
  • [p]Missions and orders will continue to be updated for these as we progress[/p][p][/p]
[p]Thank you and hope you continue to enjoy Starseed![/p]

Notice On New Achievements

[p]Hi everyone.[/p][p][/p][p]You may have seen these new achievements. These aren't yet achievable until the next update (0.3) which will be released in about a week (features are mostly done, it's a lot of polish and testing now). I have, for now, added the conditions in brackets just in case.[/p][p][/p][p][/p][p]Thanks for understanding and can't wait for you to play the next update. [/p][p][/p][p]See you soon! [/p]

Small Progress Update

[p]Hi everyone.

Just two small updates.

Update of the roadmap, it's still not strongly defined, but a rough guide. A few people were asking me a while back to make it larger and I've been putting that off too long, so here it is!

Also favoriting/tracking recipes will be coming in the next update - which is mainly focused on the underwater features

[/p][p]Otherwise things are progressing at an okay pace. These world building features are always the most time consuming even though it might seem simpler at a glance (These include drawing art, placing level colliders, etc), it's a lot more work than the stuff that is more coding focused (not saying either is harder, just that these have a lot more work involved). I am loving it and can't wait for you all to experience it! The world of Starseed is growing! [/p][p][/p][p]Things will definitely pick up once we get these features in. [/p][p][/p][p]Thanks for understanding and being patient. [/p][p]See you soon! [/p]

Upcoming Underwater Update 2

[p]The underwater update is still progressing and looking better! (Work in progress)

Just an example of how it's changed

Before (This is from the last update):[/p][p][/p][p] After: [/p][p][/p][p][dynamiclink][/dynamiclink](Please watch in high quality)

So it was more intense and oppressive before and reused the dirt tiles. Now it's more atmospheric, enchanting and visible. I created a smoother floor tile for finer sand. There are obviously also new resources coming with this.

It's still work in progress so things can change, but it is nearing completion.
[/p][p]Thanks everyone!
See you soon! [/p]

Upcoming Underwater Update

[p]The underwater update is progressing!

(Work in progress)[/p][p][/p][p][/p][p]
Thanks for your patience!

See you soon!

[/p]