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Lethal Honor - Order of the Apocalypse News

Reviews Are Open!

Agents! Permission to speak freely!

As many of you probably heard, Steam has recently made it possible for demos to have an extra store page. While this doesn’t feel like a big change for most people, for us it’s an exciting opportunity to get some of your straight opinions in the review section.

We also added some additional info specifically for the demo on the store page, so if you weren’t sure if the game suits you, give it a read and maybe reconsider!

So please, if you liked the game or have some constructive feedback for us to consider for the full game, leave a review on the demo page and make your voices heard!

https://store.steampowered.com/app/2922460

NEW DEMO UPDATE – Localization, Steam Deck, Performance!

Rejoice, Agents!

We have prepared a big new patch for the Demo bringing additional language support, performance improvements, quality of life changes and plenty of bug fixes.

https://store.steampowered.com/app/2922460

Localization

In addition to the English and Japanese text support, we now added:
  • German
  • Spanish
  • Chinese Simplified

to the supported languages. Hopefully this will give even more aspiring Agents the chance of a first glimpse of the game.



(Cautious) Steam Deck Support

While it is not perfect yet, the demo is now fully playable on Steam Deck! Some texts might be hard to make out on the small screen, but we are working on UI improvements to make everything easier to read for the full game.



Performance Improvements & Quality of Life

The demo now runs a lot smoother and more stable than ever before. It is much more lightweight and doesn’t hog as much memory as before. This also reduces loading times by a lot!

In addition to the performance improvements, we also implemented a bunch of quality-of-life features that make the game more enjoyable. Some of you found the auto-aim feature a little too much, so we tuned the default down a lot. You can still set auto-aim to high in the options or turn it off completely if it isn’t your cup of tea.



Bugfixes

Thanks to everyone who took to the forums, Discord or e-mail to report problems they encountered while playing. We worked hard to fix a LOT of issues that were still in the demo. There should be a lot less random crashes, translation issues and all kinds of other problems that were still in the demo. Please continue sending in feedback and any issues you encounter so we can fix them for the main game.


That's all for now, have fun with the demo!

Interview at Lethal Honor (pt.5)

Top Secret Files Pt. 5


These excerpts of classified documents are detailing the catastrophic events at the Lethal Honor research facility on Wolf Island, which is rumored to have been overrun by demonic entities. This laboratory was tasked with creating the newest strain of Lethal Honor agents. The following first-hand account is expected to help shed some light on the incident.


Interview conducted by [REDACTED] and [REDACTED] , consecutively called Agent 1 and Agent 2. 
[hr][/hr]

Agent 2: What do you mean by abilities? We haven’t talked about this yet.

[REDACTED]: Some things we managed to learn from the demons and their spawn directly. The agents were able to use this knowledge to great effect.


Agent 1: Do you have an example how one of those abilities might look like?

[REDACTED]: They came in very different forms, from summoning companions to throwing fireballs. One agent managed to conjure a temporary black hole that decimated anything that got near the thing. Really scary stuff.




Agent 2: This sounds insane. How did you manage to control these things?

[REDACTED]: We gladly managed to find [REDACTED] deeper in the laboratory and got her back to the Awakening Room safely. She was already experimenting with using the shadow to power the agent’s abilities before the outbreak. She was invaluable in helping us understand these skills.



To be continued… 


https://store.steampowered.com/app/1266060/Lethal_Honor__Order_of_the_Apocalypse/

Broadcasting: Lethal Honor - Order of the Apocalypse

Lethal Honor is part of the Steam Next Fest! To celebrate we are broadcasting on Friday - showing you the gameplay that awaits you in the demo and telling you about what is to come in the full release of the game.

So, make sure to jump in and learn more about this brutal roguelite and its obscure world ravaged by an apocalypse!

BIG DEMO UPDATE

In the early days of the Steam Next Fest, we have some nice updates and fixes for you.

Hope you like them, we'd love to hear your feedback!



New language available: Japanese!

  • Apart from some smaller issues that we will update in the next days, you can now enjoy the demo in Japanese!
  • We are currently working on the localization of our other target languages German, Spanish and Chinese Simplified.


New Crafting System!

  • We have redesigned and implemented a new and improved crafting system.
  • Each time you use the crafting table, you will receive 5 new but random affixes, which you can re-roll by investing Shadow or upgrading equipped attachments.


Combat gameplay assist

  • As our mix of 2D and 3D combat is unique, but also unfamiliar to some players in terms of aiming, we have decided to turn on Melee Auto-Aim based on the feedback we got so far. Feel free to turn it off in the Options menu when you don’t like it.


New Main Menu Design

  • We have redesigned the main menu to better reflect the unique style and feel of the game.


Various balance changes and bug fixes

  • Players can now interact with items in the Recovery Room more than once. For example, you can restore two Regen Nanomachines.

  • Bosses and commanders won't target decoys.

  • Fixed an issue with players getting stuck at the crafting table.

  • Fixed the SFX and voice over sound lines of the Chainer Demon.

  • Improved the flow of the surrender scene. It is now faster and waits for the "Send Resources" window if there is one, and loads faster if there is not.